Architectonics of Game Spaces : The Spatial Logic of the Virtual and Its Meaning for the Real
Let us begin with something that might sound far-fetched: the children’s book King Nutcracker and Poor Reinhold, by Heinrich Hoffmann.2 In this story, a poor, sick boy is visited by an angel on Christmas Eve. The angel leads the boy away from his home, into a room with a small box full of wooden bui...
- Autores:
- Tipo de recurso:
- Book
- Fecha de publicación:
- 2009
- Institución:
- Universidad de Bogotá Jorge Tadeo Lozano
- Repositorio:
- Expeditio: repositorio UTadeo
- Idioma:
- ger
- OAI Identifier:
- oai:expeditiorepositorio.utadeo.edu.co:20.500.12010/17401
- Palabra clave:
- Architectonics of Game Spaces : The Spatial Logic of the Virtual and Its Meaning for the Real
Arquitectura de software
Realidad virtual
Simulación por computadores
- Rights
- License
- Abierto (Texto Completo)