Deep learning game agents in Bomberland: A comparative analysis

Bomberland is a modified clone of the popular arcade game Bomberman developed for an AI Agent Competition, adding a layer of cooperation using teams. This project aims to highlight how popular Deep Learning algorithms for game agents, Deep Q Learning and NEAT, perform against added complexity throug...

Full description

Autores:
Campo Cotes, Santiago Rafael
Tipo de recurso:
Trabajo de grado de pregrado
Fecha de publicación:
2025
Institución:
Universidad de los Andes
Repositorio:
Séneca: repositorio Uniandes
Idioma:
eng
OAI Identifier:
oai:repositorio.uniandes.edu.co:1992/75569
Acceso en línea:
https://hdl.handle.net/1992/75569
Palabra clave:
Artificial Intelligence
Game Agents
NEAT
Machine Learning
Ingeniería
Rights
openAccess
License
Attribution 4.0 International