A design process for balanced educational video games with collaborative activities
The efficiency of educational video games could be improved through the use of a specific development method that allows them to keep both their educational and recreational goals and maintains their playability. Accordingly, we present a process for the incremental design of educational video games...
- Autores:
-
Padilla-Zea, Natalia
Medina-Medina, Nuria
Gutiérrez-Vela, Francisco L.
López-Arcos, José R.
Paderewski, Patricia
González-González, Carina S.
- Tipo de recurso:
- Article of journal
- Fecha de publicación:
- 2015
- Institución:
- Universidad Nacional de Colombia
- Repositorio:
- Universidad Nacional de Colombia
- Idioma:
- spa
- OAI Identifier:
- oai:repositorio.unal.edu.co:unal/60665
- Acceso en línea:
- https://repositorio.unal.edu.co/handle/unal/60665
http://bdigital.unal.edu.co/58997/
- Palabra clave:
- 62 Ingeniería y operaciones afines / Engineering
Digital Game-Based Learning
Methodologies
Educational Video Games Design
Computer-Supported Collaborative Learning.
- Rights
- openAccess
- License
- Atribución-NoComercial 4.0 Internacional