Model of a game-based virtual learning environment to support training processes in organizations

This thesis presents the definition of a model for the design of virtual learning environments based on games that allow supporting training processes in organizations. For doing so, it starts with a systematic review of literature in order to identify trends in terms of models, approaches, methods,...

Full description

Autores:
Hernández Sánchez, Mateo
Tipo de recurso:
Fecha de publicación:
2018
Institución:
Universidad Nacional de Colombia
Repositorio:
Universidad Nacional de Colombia
Idioma:
spa
OAI Identifier:
oai:repositorio.unal.edu.co:unal/66418
Acceso en línea:
https://repositorio.unal.edu.co/handle/unal/66418
http://bdigital.unal.edu.co/67445/
Palabra clave:
62 Ingeniería y operaciones afines / Engineering
Games-based learning
Virtual learning environment
Training
Aprendizaje basado en juegos
Entorno virtual de aprendizaje
Organizational training
Rights
openAccess
License
Atribución-NoComercial 4.0 Internacional