Model of a game-based virtual learning environment to support training processes in organizations
This thesis presents the definition of a model for the design of virtual learning environments based on games that allow supporting training processes in organizations. For doing so, it starts with a systematic review of literature in order to identify trends in terms of models, approaches, methods,...
- Autores:
-
Hernández Sánchez, Mateo
- Tipo de recurso:
- Fecha de publicación:
- 2018
- Institución:
- Universidad Nacional de Colombia
- Repositorio:
- Universidad Nacional de Colombia
- Idioma:
- spa
- OAI Identifier:
- oai:repositorio.unal.edu.co:unal/66418
- Acceso en línea:
- https://repositorio.unal.edu.co/handle/unal/66418
http://bdigital.unal.edu.co/67445/
- Palabra clave:
- 62 Ingeniería y operaciones afines / Engineering
Games-based learning
Virtual learning environment
Training
Aprendizaje basado en juegos
Entorno virtual de aprendizaje
Organizational training
- Rights
- openAccess
- License
- Atribución-NoComercial 4.0 Internacional