The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public Institution

ABSTRACT: This action research project was carried out with the intention of exploring to what extent it is possible to promote interaction in the English classroom through the use of games in a public school in Medellín with 35 eleventh-grade students. The data collection process was done through a...

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Autores:
Escamilla Caicedo, Yuranis María
Tipo de recurso:
Trabajo de grado de pregrado
Fecha de publicación:
2022
Institución:
Universidad de Antioquia
Repositorio:
Repositorio UdeA
Idioma:
eng
OAI Identifier:
oai:bibliotecadigital.udea.edu.co:10495/29947
Acceso en línea:
https://hdl.handle.net/10495/29947
Palabra clave:
Action research
Teaching methods
Método de enseñanza
collaborative environment
Interaction in education
Gamificación
Interaccion entre alumnos
Investigacion accion - Medellin
Juegos - Aprendizaje
http://id.loc.gov/authorities/subjects/sh85000722
http://vocabularies.unesco.org/thesaurus/concept83
Rights
openAccess
License
http://creativecommons.org/licenses/by-nc-nd/2.5/co/
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oai_identifier_str oai:bibliotecadigital.udea.edu.co:10495/29947
network_acronym_str UDEA2
network_name_str Repositorio UdeA
repository_id_str
dc.title.spa.fl_str_mv The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public Institution
title The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public Institution
spellingShingle The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public Institution
Action research
Teaching methods
Método de enseñanza
collaborative environment
Interaction in education
Gamificación
Interaccion entre alumnos
Investigacion accion - Medellin
Juegos - Aprendizaje
http://id.loc.gov/authorities/subjects/sh85000722
http://vocabularies.unesco.org/thesaurus/concept83
title_short The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public Institution
title_full The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public Institution
title_fullStr The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public Institution
title_full_unstemmed The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public Institution
title_sort The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public Institution
dc.creator.fl_str_mv Escamilla Caicedo, Yuranis María
dc.contributor.advisor.none.fl_str_mv Diaz Mosquera, Claudia
dc.contributor.author.none.fl_str_mv Escamilla Caicedo, Yuranis María
dc.subject.lcsh.none.fl_str_mv Action research
topic Action research
Teaching methods
Método de enseñanza
collaborative environment
Interaction in education
Gamificación
Interaccion entre alumnos
Investigacion accion - Medellin
Juegos - Aprendizaje
http://id.loc.gov/authorities/subjects/sh85000722
http://vocabularies.unesco.org/thesaurus/concept83
dc.subject.unesco.none.fl_str_mv Teaching methods
Método de enseñanza
dc.subject.proposal.spa.fl_str_mv collaborative environment
Interaction in education
Gamificación
Interaccion entre alumnos
Investigacion accion - Medellin
Juegos - Aprendizaje
dc.subject.lcshuri.none.fl_str_mv http://id.loc.gov/authorities/subjects/sh85000722
dc.subject.unescouri.none.fl_str_mv http://vocabularies.unesco.org/thesaurus/concept83
description ABSTRACT: This action research project was carried out with the intention of exploring to what extent it is possible to promote interaction in the English classroom through the use of games in a public school in Medellín with 35 eleventh-grade students. The data collection process was done through activeobservations, an interview with the cooperating teacher; a questionnaire, a guided conversation with the students, video recordings of the staging of a role-play, and students' written works; allthe processes supported by reviewing professional literature. Data analysis showed that using games in the English class is effective in promoting interactions and providing a collaborative environment. The conclusions of this study showed that interaction among students was encouraged by the definition of a class framework that progressively invited students to enjoy playing games that promoted interactions, motivation, and learning about the language thanks to the fact that students felt more confident and motivated.
publishDate 2022
dc.date.accessioned.none.fl_str_mv 2022-08-04T15:58:22Z
dc.date.available.none.fl_str_mv 2022-08-04T15:58:22Z
dc.date.issued.none.fl_str_mv 2022
dc.type.spa.fl_str_mv info:eu-repo/semantics/bachelorThesis
dc.type.hasversion.spa.fl_str_mv info:eu-repo/semantics/acceptedVersion
dc.type.coar.spa.fl_str_mv http://purl.org/coar/resource_type/c_7a1f
dc.type.redcol.spa.fl_str_mv https://purl.org/redcol/resource_type/TP
dc.type.local.spa.fl_str_mv Tesis/Trabajo de grado - Monografía - Pregrado
format http://purl.org/coar/resource_type/c_7a1f
status_str acceptedVersion
dc.identifier.uri.none.fl_str_mv https://hdl.handle.net/10495/29947
url https://hdl.handle.net/10495/29947
dc.language.iso.spa.fl_str_mv eng
language eng
dc.rights.spa.fl_str_mv info:eu-repo/semantics/openAccess
dc.rights.uri.*.fl_str_mv http://creativecommons.org/licenses/by-nc-nd/2.5/co/
dc.rights.accessrights.spa.fl_str_mv http://purl.org/coar/access_right/c_abf2
dc.rights.creativecommons.spa.fl_str_mv https://creativecommons.org/licenses/by-nc-nd/4.0/
eu_rights_str_mv openAccess
rights_invalid_str_mv http://creativecommons.org/licenses/by-nc-nd/2.5/co/
http://purl.org/coar/access_right/c_abf2
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dc.format.extent.spa.fl_str_mv 35
dc.format.mimetype.spa.fl_str_mv application/pdf
dc.publisher.place.spa.fl_str_mv Medellín - Colombia
institution Universidad de Antioquia
bitstream.url.fl_str_mv https://bibliotecadigital.udea.edu.co/bitstream/10495/29947/1/EscamillaYuranis_2022_GamesPromoteInteraction.pdf
https://bibliotecadigital.udea.edu.co/bitstream/10495/29947/2/license_rdf
https://bibliotecadigital.udea.edu.co/bitstream/10495/29947/3/license.txt
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repository.name.fl_str_mv Repositorio Institucional Universidad de Antioquia
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spelling Diaz Mosquera, ClaudiaEscamilla Caicedo, Yuranis María2022-08-04T15:58:22Z2022-08-04T15:58:22Z2022https://hdl.handle.net/10495/29947ABSTRACT: This action research project was carried out with the intention of exploring to what extent it is possible to promote interaction in the English classroom through the use of games in a public school in Medellín with 35 eleventh-grade students. The data collection process was done through activeobservations, an interview with the cooperating teacher; a questionnaire, a guided conversation with the students, video recordings of the staging of a role-play, and students' written works; allthe processes supported by reviewing professional literature. Data analysis showed that using games in the English class is effective in promoting interactions and providing a collaborative environment. The conclusions of this study showed that interaction among students was encouraged by the definition of a class framework that progressively invited students to enjoy playing games that promoted interactions, motivation, and learning about the language thanks to the fact that students felt more confident and motivated.35application/pdfenginfo:eu-repo/semantics/acceptedVersioninfo:eu-repo/semantics/bachelorThesishttp://purl.org/coar/resource_type/c_7a1fhttps://purl.org/redcol/resource_type/TPTesis/Trabajo de grado - Monografía - Pregradoinfo:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-nd/2.5/co/http://purl.org/coar/access_right/c_abf2https://creativecommons.org/licenses/by-nc-nd/4.0/Action researchTeaching methodsMétodo de enseñanzacollaborative environmentInteraction in educationGamificaciónInteraccion entre alumnosInvestigacion accion - MedellinJuegos - Aprendizajehttp://id.loc.gov/authorities/subjects/sh85000722http://vocabularies.unesco.org/thesaurus/concept83The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public InstitutionMedellín - ColombiaLicenciada en Lenguas ExtranjerasPregradoEscuela de Idiomas. Licenciatura en Lenguas ExtranjerasUniversidad de AntioquiaORIGINALEscamillaYuranis_2022_GamesPromoteInteraction.pdfEscamillaYuranis_2022_GamesPromoteInteraction.pdfTrabajo de grado de pregradoapplication/pdf761307https://bibliotecadigital.udea.edu.co/bitstream/10495/29947/1/EscamillaYuranis_2022_GamesPromoteInteraction.pdf4a018fbc0bd989888516aa436aca39cdMD51CC-LICENSElicense_rdflicense_rdfLicenciaapplication/rdf+xml; charset=utf-8823https://bibliotecadigital.udea.edu.co/bitstream/10495/29947/2/license_rdfb88b088d9957e670ce3b3fbe2eedbc13MD52LICENSElicense.txtlicense.txttext/plain; charset=utf-81748https://bibliotecadigital.udea.edu.co/bitstream/10495/29947/3/license.txt8a4605be74aa9ea9d79846c1fba20a33MD5310495/29947oai:bibliotecadigital.udea.edu.co:10495/299472023-01-18 12:26:41.014Repositorio Institucional Universidad de Antioquiaandres.perez@udea.edu.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