The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public Institution
ABSTRACT: This action research project was carried out with the intention of exploring to what extent it is possible to promote interaction in the English classroom through the use of games in a public school in Medellín with 35 eleventh-grade students. The data collection process was done through a...
- Autores:
-
Escamilla Caicedo, Yuranis María
- Tipo de recurso:
- Trabajo de grado de pregrado
- Fecha de publicación:
- 2022
- Institución:
- Universidad de Antioquia
- Repositorio:
- Repositorio UdeA
- Idioma:
- eng
- OAI Identifier:
- oai:bibliotecadigital.udea.edu.co:10495/29947
- Acceso en línea:
- https://hdl.handle.net/10495/29947
- Palabra clave:
- Action research
Teaching methods
Método de enseñanza
collaborative environment
Interaction in education
Gamificación
Interaccion entre alumnos
Investigacion accion - Medellin
Juegos - Aprendizaje
http://id.loc.gov/authorities/subjects/sh85000722
http://vocabularies.unesco.org/thesaurus/concept83
- Rights
- openAccess
- License
- http://creativecommons.org/licenses/by-nc-nd/2.5/co/
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|
dc.title.spa.fl_str_mv |
The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public Institution |
title |
The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public Institution |
spellingShingle |
The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public Institution Action research Teaching methods Método de enseñanza collaborative environment Interaction in education Gamificación Interaccion entre alumnos Investigacion accion - Medellin Juegos - Aprendizaje http://id.loc.gov/authorities/subjects/sh85000722 http://vocabularies.unesco.org/thesaurus/concept83 |
title_short |
The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public Institution |
title_full |
The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public Institution |
title_fullStr |
The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public Institution |
title_full_unstemmed |
The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public Institution |
title_sort |
The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public Institution |
dc.creator.fl_str_mv |
Escamilla Caicedo, Yuranis María |
dc.contributor.advisor.none.fl_str_mv |
Diaz Mosquera, Claudia |
dc.contributor.author.none.fl_str_mv |
Escamilla Caicedo, Yuranis María |
dc.subject.lcsh.none.fl_str_mv |
Action research |
topic |
Action research Teaching methods Método de enseñanza collaborative environment Interaction in education Gamificación Interaccion entre alumnos Investigacion accion - Medellin Juegos - Aprendizaje http://id.loc.gov/authorities/subjects/sh85000722 http://vocabularies.unesco.org/thesaurus/concept83 |
dc.subject.unesco.none.fl_str_mv |
Teaching methods Método de enseñanza |
dc.subject.proposal.spa.fl_str_mv |
collaborative environment Interaction in education Gamificación Interaccion entre alumnos Investigacion accion - Medellin Juegos - Aprendizaje |
dc.subject.lcshuri.none.fl_str_mv |
http://id.loc.gov/authorities/subjects/sh85000722 |
dc.subject.unescouri.none.fl_str_mv |
http://vocabularies.unesco.org/thesaurus/concept83 |
description |
ABSTRACT: This action research project was carried out with the intention of exploring to what extent it is possible to promote interaction in the English classroom through the use of games in a public school in Medellín with 35 eleventh-grade students. The data collection process was done through activeobservations, an interview with the cooperating teacher; a questionnaire, a guided conversation with the students, video recordings of the staging of a role-play, and students' written works; allthe processes supported by reviewing professional literature. Data analysis showed that using games in the English class is effective in promoting interactions and providing a collaborative environment. The conclusions of this study showed that interaction among students was encouraged by the definition of a class framework that progressively invited students to enjoy playing games that promoted interactions, motivation, and learning about the language thanks to the fact that students felt more confident and motivated. |
publishDate |
2022 |
dc.date.accessioned.none.fl_str_mv |
2022-08-04T15:58:22Z |
dc.date.available.none.fl_str_mv |
2022-08-04T15:58:22Z |
dc.date.issued.none.fl_str_mv |
2022 |
dc.type.spa.fl_str_mv |
info:eu-repo/semantics/bachelorThesis |
dc.type.hasversion.spa.fl_str_mv |
info:eu-repo/semantics/acceptedVersion |
dc.type.coar.spa.fl_str_mv |
http://purl.org/coar/resource_type/c_7a1f |
dc.type.redcol.spa.fl_str_mv |
https://purl.org/redcol/resource_type/TP |
dc.type.local.spa.fl_str_mv |
Tesis/Trabajo de grado - Monografía - Pregrado |
format |
http://purl.org/coar/resource_type/c_7a1f |
status_str |
acceptedVersion |
dc.identifier.uri.none.fl_str_mv |
https://hdl.handle.net/10495/29947 |
url |
https://hdl.handle.net/10495/29947 |
dc.language.iso.spa.fl_str_mv |
eng |
language |
eng |
dc.rights.spa.fl_str_mv |
info:eu-repo/semantics/openAccess |
dc.rights.uri.*.fl_str_mv |
http://creativecommons.org/licenses/by-nc-nd/2.5/co/ |
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http://purl.org/coar/access_right/c_abf2 |
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https://creativecommons.org/licenses/by-nc-nd/4.0/ |
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openAccess |
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http://creativecommons.org/licenses/by-nc-nd/2.5/co/ http://purl.org/coar/access_right/c_abf2 https://creativecommons.org/licenses/by-nc-nd/4.0/ |
dc.format.extent.spa.fl_str_mv |
35 |
dc.format.mimetype.spa.fl_str_mv |
application/pdf |
dc.publisher.place.spa.fl_str_mv |
Medellín - Colombia |
institution |
Universidad de Antioquia |
bitstream.url.fl_str_mv |
https://bibliotecadigital.udea.edu.co/bitstream/10495/29947/1/EscamillaYuranis_2022_GamesPromoteInteraction.pdf https://bibliotecadigital.udea.edu.co/bitstream/10495/29947/2/license_rdf https://bibliotecadigital.udea.edu.co/bitstream/10495/29947/3/license.txt |
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Repositorio Institucional Universidad de Antioquia |
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spelling |
Diaz Mosquera, ClaudiaEscamilla Caicedo, Yuranis María2022-08-04T15:58:22Z2022-08-04T15:58:22Z2022https://hdl.handle.net/10495/29947ABSTRACT: This action research project was carried out with the intention of exploring to what extent it is possible to promote interaction in the English classroom through the use of games in a public school in Medellín with 35 eleventh-grade students. The data collection process was done through activeobservations, an interview with the cooperating teacher; a questionnaire, a guided conversation with the students, video recordings of the staging of a role-play, and students' written works; allthe processes supported by reviewing professional literature. Data analysis showed that using games in the English class is effective in promoting interactions and providing a collaborative environment. The conclusions of this study showed that interaction among students was encouraged by the definition of a class framework that progressively invited students to enjoy playing games that promoted interactions, motivation, and learning about the language thanks to the fact that students felt more confident and motivated.35application/pdfenginfo:eu-repo/semantics/acceptedVersioninfo:eu-repo/semantics/bachelorThesishttp://purl.org/coar/resource_type/c_7a1fhttps://purl.org/redcol/resource_type/TPTesis/Trabajo de grado - Monografía - Pregradoinfo:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-nd/2.5/co/http://purl.org/coar/access_right/c_abf2https://creativecommons.org/licenses/by-nc-nd/4.0/Action researchTeaching methodsMétodo de enseñanzacollaborative environmentInteraction in educationGamificaciónInteraccion entre alumnosInvestigacion accion - MedellinJuegos - Aprendizajehttp://id.loc.gov/authorities/subjects/sh85000722http://vocabularies.unesco.org/thesaurus/concept83The Use of Games to Promote Interaction Among Eleventh-Grade Students at A Public InstitutionMedellín - ColombiaLicenciada en Lenguas ExtranjerasPregradoEscuela de Idiomas. Licenciatura en Lenguas ExtranjerasUniversidad de AntioquiaORIGINALEscamillaYuranis_2022_GamesPromoteInteraction.pdfEscamillaYuranis_2022_GamesPromoteInteraction.pdfTrabajo de grado de pregradoapplication/pdf761307https://bibliotecadigital.udea.edu.co/bitstream/10495/29947/1/EscamillaYuranis_2022_GamesPromoteInteraction.pdf4a018fbc0bd989888516aa436aca39cdMD51CC-LICENSElicense_rdflicense_rdfLicenciaapplication/rdf+xml; charset=utf-8823https://bibliotecadigital.udea.edu.co/bitstream/10495/29947/2/license_rdfb88b088d9957e670ce3b3fbe2eedbc13MD52LICENSElicense.txtlicense.txttext/plain; charset=utf-81748https://bibliotecadigital.udea.edu.co/bitstream/10495/29947/3/license.txt8a4605be74aa9ea9d79846c1fba20a33MD5310495/29947oai:bibliotecadigital.udea.edu.co:10495/299472023-01-18 12:26:41.014Repositorio Institucional Universidad de Antioquiaandres.perez@udea.edu.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 |