Validación del juego reglado “Chefcitos”, para promover hábitos de vida saludable y el consumo de frutas y verduras en escolares mayores de siete años. Colombia, 2014

ABSTRACT: The low consumption of fruits and vegetables is a risk factor for chronic non communicable diseases, to promote the consumption of fruits and vegetables in children several strategies and aids have been developed. One of this aid are the table games. These should be validated to ensure its...

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Autores:
Arismendi Bustamante, Lady Johana
Carmona Garcés, Isabel Cristina
Rodríguez Villamil, Luz Natalia
Alzate Yepes, Teresita
Tipo de recurso:
Article of investigation
Fecha de publicación:
2015
Institución:
Universidad de Antioquia
Repositorio:
Repositorio UdeA
Idioma:
spa
OAI Identifier:
oai:bibliotecadigital.udea.edu.co:10495/10069
Acceso en línea:
http://hdl.handle.net/10495/10069
Palabra clave:
Educación en salud
Educational models
Feeding habits
Hábitos alimenticios
Health counseling
Health promotion
Modelos educativos
Nutrición
Nutrition
Promoción de la salud
Rights
openAccess
License
Atribución-NoComercial-CompartirIgual 2.5 Colombia (CC BY-NC-SA 2.5 CO)
Description
Summary:ABSTRACT: The low consumption of fruits and vegetables is a risk factor for chronic non communicable diseases, to promote the consumption of fruits and vegetables in children several strategies and aids have been developed. One of this aid are the table games. These should be validated to ensure its effectiveness. Objective: To validate the “Chefcitos” game (game´s name, as a little chef) designed to promote healthy lifestyles and the consumption of fruits and vegetables in children over seven years of age. Materials and methods: A qualitative study, with twelve children aged between seven and twelve years from José Miguel de Restrepo y Puerta School, Copacabana, Colombia. The game was designed and validated; Information was collected by focus groups and participant observation, and pre and posttest. The categories of analysis were: attractiveness, understanding, identification, acceptance and persuasion or inducement to action. Results and discussion: The game “Chefcitos” is a valid educational aid to promote consumption of fruits and vegetables, and healthy lifestyles. Conclusion: The validation process is necessary before using educational aids in order to assess its potential to encourage voluntary adoption of healthy behaviors.