Gamification as a didactic alternative for the reflection of the ethics of consumption in the framework of the social sciences

Socialize the practical experience of the use of didactic material designed through Gamification for the development of critical thinking around the ethics of consumption within the framework of the didactic class of social sciences.The following questions allowed to articulate the development of th...

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Autores:
Tipo de recurso:
Article of journal
Fecha de publicación:
2021
Institución:
Universidad Antonio Nariño
Repositorio:
Repositorio UAN
Idioma:
spa
OAI Identifier:
oai:repositorio.uan.edu.co:123456789/11386
Acceso en línea:
https://revistas.uan.edu.co/index.php/sifored/article/view/1133
https://repositorio.uan.edu.co/handle/123456789/11386
Palabra clave:
gamificación
didáctica
ética
ciencias sociales
gamification
didactic
ethics
social sciences
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License
Derechos de autor 2020 Universidad Antonio Nariño
id UAntonioN2_c8f03474455b8277c21b1df57959f226
oai_identifier_str oai:repositorio.uan.edu.co:123456789/11386
network_acronym_str UAntonioN2
network_name_str Repositorio UAN
repository_id_str
spelling 2021-07-162024-10-10T12:30:14Z2024-10-10T12:30:14Zhttps://revistas.uan.edu.co/index.php/sifored/article/view/1133https://repositorio.uan.edu.co/handle/123456789/11386Socialize the practical experience of the use of didactic material designed through Gamification for the development of critical thinking around the ethics of consumption within the framework of the didactic class of social sciences.The following questions allowed to articulate the development of this reflection and broaden the perspective of the use of gamification with a tool in school teaching.What is the challenge of thinking about the teaching of some social science topics in terms of gamification?How do the theoretical classes of the social sciences dialogue with didactic alternatives such as gamification?Socializar la experiencia práctica del uso de material didáctico diseñado a través de la Gamificación para el desarrollo de pensamiento crítico en torno a la ética del consumo en el marco de la clase de didáctica de las ciencias sociales.Los siguientes interrogantes permitieron articular el desarrollo de la presente reflexión y ampliar la perspectiva del uso de la gamificación con herramienta en la enseñanza escolar.¿Cuál es el desafío que representa pensar la enseñanza de algunas temáticas de las ciencias sociales en clave de gamificación?¿Cómo dialogan las clases teóricas de las ciencias sociales con alternativas didácticas como la gamificación?application/pdfspaUNIVERSIDAD ANTONIO NARIÑOhttps://revistas.uan.edu.co/index.php/sifored/article/view/1133/1225Derechos de autor 2020 Universidad Antonio Nariñohttps://creativecommons.org/licenses/by-nd/4.0/legalcodehttp://purl.org/coar/access_right/c_abf2MEMORIAS SIFORED - ENCUENTROS EDUCACIÓN UAN; Núm. 3 (2020); 41-482665-203Xgamificacióndidácticaéticaciencias socialesgamificationdidacticethicssocial sciencesGamification as a didactic alternative for the reflection of the ethics of consumption in the framework of the social sciencesLa gamificación como alternativa didactica para la reflexión de la etíca del consumo en el marco de las ciencias socialesinfo:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionhttp://purl.org/coar/resource_type/c_6501http://purl.org/coar/resource_type/c_2df8fbb1http://purl.org/coar/version/c_970fb48d4fbd8a85Burbano, AlexanderMahecha Montañez, Andrea123456789/11386oai:repositorio.uan.edu.co:123456789/113862024-10-14 03:50:16.866metadata.onlyhttps://repositorio.uan.edu.coRepositorio Institucional UANalertas.repositorio@uan.edu.co
dc.title.en-US.fl_str_mv Gamification as a didactic alternative for the reflection of the ethics of consumption in the framework of the social sciences
dc.title.es-ES.fl_str_mv La gamificación como alternativa didactica para la reflexión de la etíca del consumo en el marco de las ciencias sociales
title Gamification as a didactic alternative for the reflection of the ethics of consumption in the framework of the social sciences
spellingShingle Gamification as a didactic alternative for the reflection of the ethics of consumption in the framework of the social sciences
gamificación
didáctica
ética
ciencias sociales
gamification
didactic
ethics
social sciences
title_short Gamification as a didactic alternative for the reflection of the ethics of consumption in the framework of the social sciences
title_full Gamification as a didactic alternative for the reflection of the ethics of consumption in the framework of the social sciences
title_fullStr Gamification as a didactic alternative for the reflection of the ethics of consumption in the framework of the social sciences
title_full_unstemmed Gamification as a didactic alternative for the reflection of the ethics of consumption in the framework of the social sciences
title_sort Gamification as a didactic alternative for the reflection of the ethics of consumption in the framework of the social sciences
dc.subject.es-ES.fl_str_mv gamificación
didáctica
ética
ciencias sociales
topic gamificación
didáctica
ética
ciencias sociales
gamification
didactic
ethics
social sciences
dc.subject.en-US.fl_str_mv gamification
didactic
ethics
social sciences
description Socialize the practical experience of the use of didactic material designed through Gamification for the development of critical thinking around the ethics of consumption within the framework of the didactic class of social sciences.The following questions allowed to articulate the development of this reflection and broaden the perspective of the use of gamification with a tool in school teaching.What is the challenge of thinking about the teaching of some social science topics in terms of gamification?How do the theoretical classes of the social sciences dialogue with didactic alternatives such as gamification?
publishDate 2021
dc.date.accessioned.none.fl_str_mv 2024-10-10T12:30:14Z
dc.date.available.none.fl_str_mv 2024-10-10T12:30:14Z
dc.date.none.fl_str_mv 2021-07-16
dc.type.none.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
dc.type.coar.fl_str_mv http://purl.org/coar/resource_type/c_2df8fbb1
dc.type.coar.spa.fl_str_mv http://purl.org/coar/resource_type/c_6501
dc.type.coarversion.none.fl_str_mv http://purl.org/coar/version/c_970fb48d4fbd8a85
format http://purl.org/coar/resource_type/c_6501
status_str publishedVersion
dc.identifier.none.fl_str_mv https://revistas.uan.edu.co/index.php/sifored/article/view/1133
dc.identifier.uri.none.fl_str_mv https://repositorio.uan.edu.co/handle/123456789/11386
url https://revistas.uan.edu.co/index.php/sifored/article/view/1133
https://repositorio.uan.edu.co/handle/123456789/11386
dc.language.none.fl_str_mv spa
language spa
dc.relation.none.fl_str_mv https://revistas.uan.edu.co/index.php/sifored/article/view/1133/1225
dc.rights.es-ES.fl_str_mv Derechos de autor 2020 Universidad Antonio Nariño
https://creativecommons.org/licenses/by-nd/4.0/legalcode
dc.rights.coar.spa.fl_str_mv http://purl.org/coar/access_right/c_abf2
rights_invalid_str_mv Derechos de autor 2020 Universidad Antonio Nariño
https://creativecommons.org/licenses/by-nd/4.0/legalcode
http://purl.org/coar/access_right/c_abf2
dc.format.none.fl_str_mv application/pdf
dc.publisher.es-ES.fl_str_mv UNIVERSIDAD ANTONIO NARIÑO
dc.source.es-ES.fl_str_mv MEMORIAS SIFORED - ENCUENTROS EDUCACIÓN UAN; Núm. 3 (2020); 41-48
dc.source.none.fl_str_mv 2665-203X
institution Universidad Antonio Nariño
repository.name.fl_str_mv Repositorio Institucional UAN
repository.mail.fl_str_mv alertas.repositorio@uan.edu.co
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