(2021). Gamification as a didactic alternative for the reflection of the ethics of consumption in the framework of the social sciences.
Chicago Style (17th ed.) CitationGamification as a Didactic Alternative for the Reflection of the Ethics of Consumption in the Framework of the Social Sciences. 2021.
MLA (8th ed.) CitationGamification as a Didactic Alternative for the Reflection of the Ethics of Consumption in the Framework of the Social Sciences. 2021.
Warning: These citations may not always be 100% accurate.