Video Games as Immersive Simulations. The Case “Atrapados”, Transmedia Narrative and Research of Collective Intelligence

This text explores the concept simulation questioning some of its most widespread characterizations and argues why, contrary to these findings, all games are simulations. Subsequently, in order to specify what the particularity that differentiates the games from other forms of simulation is, Immersi...

Full description

Autores:
Tipo de recurso:
Article of journal
Fecha de publicación:
2015
Institución:
Universidad Antonio Nariño
Repositorio:
Repositorio UAN
Idioma:
spa
OAI Identifier:
oai:repositorio.uan.edu.co:123456789/10805
Acceso en línea:
https://revistas.uan.edu.co/index.php/papeles/article/view/309
https://repositorio.uan.edu.co/handle/123456789/10805
Palabra clave:
videojuegos
simulación
inmersión
Video games
simulation
immersion
Rights
License
https://creativecommons.org/licenses/by-nc-sa/4.0