GPU acceleration and game engines for wireless channel estimation in millimeter waves
In this article, the intended purpose is to show an innovative technique for estimating the MIMO channel at millimeter wave bands, candidates for mobile 5G technology, by using hardware acceleration, game engines and heuristic algorithms applied to optical ray launching techniques. To verify the per...
- Autores:
-
Gomez Rojas, Jorge
Navarro, Andres
Guevara_Ibarra, Dinael
Pascual-Garcia, Juan
- Tipo de recurso:
- Article of journal
- Fecha de publicación:
- 2019
- Institución:
- Universidad Francisco de Paula Santander
- Repositorio:
- Repositorio Digital UFPS
- Idioma:
- eng
- OAI Identifier:
- oai:repositorio.ufps.edu.co:ufps/842
- Acceso en línea:
- http://repositorio.ufps.edu.co/handle/ufps/842
https://doi.org/10.3390/electronics8101121
- Palabra clave:
- ray launching
game engines
hardware acceleration
wireless channel estimation
MIMO channel estimation
- Rights
- openAccess
- License
- Atribución 4.0 Internacional (CC BY 4.0)