GPU acceleration and game engines for wireless channel estimation in millimeter waves

In this article, the intended purpose is to show an innovative technique for estimating the MIMO channel at millimeter wave bands, candidates for mobile 5G technology, by using hardware acceleration, game engines and heuristic algorithms applied to optical ray launching techniques. To verify the per...

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Autores:
Gomez Rojas, Jorge
Navarro, Andres
Guevara_Ibarra, Dinael
Pascual-Garcia, Juan
Tipo de recurso:
Article of journal
Fecha de publicación:
2019
Institución:
Universidad Francisco de Paula Santander
Repositorio:
Repositorio Digital UFPS
Idioma:
eng
OAI Identifier:
oai:repositorio.ufps.edu.co:ufps/842
Acceso en línea:
http://repositorio.ufps.edu.co/handle/ufps/842
https://doi.org/10.3390/electronics8101121
Palabra clave:
ray launching
game engines
hardware acceleration
wireless channel estimation
MIMO channel estimation
Rights
openAccess
License
Atribución 4.0 Internacional (CC BY 4.0)