Desarrollo de series online producidas por el usuario final: el caso del videoblog de ficción

The objective of this article is to analyze the process whereby user-generated content is produced and subsequently shown on television. The commercial possibilities for these products are examined, based on the economics of user-generated content, and their process of creation and development is ex...

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Autores:
Diego González, Patricia
Herrero Subías, Mónica
Tipo de recurso:
Fecha de publicación:
2010
Institución:
Universidad de la Sabana
Repositorio:
Repositorio Universidad de la Sabana
Idioma:
spa
OAI Identifier:
oai:intellectum.unisabana.edu.co:10818/14518
Acceso en línea:
http://palabraclave.unisabana.edu.co/index.php/palabraclave/article/view/1767
http://palabraclave.unisabana.edu.co/index.php/palabraclave/article/view/1767/2301
http://hdl.handle.net/10818/14518
Palabra clave:
Series de televisión
Internet
Webserie
Videoblog
User generated content
Rights
License
http://purl.org/coar/access_right/c_abf2
Description
Summary:The objective of this article is to analyze the process whereby user-generated content is produced and subsequently shown on television. The commercial possibilities for these products are examined, based on the economics of user-generated content, and their process of creation and development is examined. A brief overview of the origin, production and distribution of online series in Spain is provided by the authors, prior to focusing on the Spanish series Que Vida Màs Triste (What a Sad Life), which originated on the Internet, where the first three seasons were shown. From 2008 to 2010, the commercial network La Sexta carried the series as part of its conventional programming and collected four more seasons.