Mol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profile

For a large part of high school students learning stoichiometry is complex because they have deficiencies in mathematical logic and handling of proportions. This situation demotivates the student during their learning process, which exacerbates the problem of understanding this topic. This study pro...

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Tipo de recurso:
http://purl.org/coar/resource_type/c_6560
Fecha de publicación:
2021
Institución:
Universidad Pedagógica y Tecnológica de Colombia
Repositorio:
RiUPTC: Repositorio Institucional UPTC
Idioma:
spa
OAI Identifier:
oai:repositorio.uptc.edu.co:001/12323
Acceso en línea:
https://revistas.uptc.edu.co/index.php/ingenieria_sogamoso/article/view/13382
https://repositorio.uptc.edu.co/handle/001/12323
Palabra clave:
serious videogame
stoichiometry
chemistry teaching
stoichiometry learning
videojuego serio
estequiometría
enseñanza de la química
aprendizaje de la estequiometría
Rights
License
http://purl.org/coar/access_right/c_abf61
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spelling 2021-08-312024-07-05T18:48:04Z2024-07-05T18:48:04Zhttps://revistas.uptc.edu.co/index.php/ingenieria_sogamoso/article/view/1338210.19053/1900771X.v20.n1.2020.13382https://repositorio.uptc.edu.co/handle/001/12323For a large part of high school students learning stoichiometry is complex because they have deficiencies in mathematical logic and handling of proportions. This situation demotivates the student during their learning process, which exacerbates the problem of understanding this topic. This study proposes an investigation that will result in the implementation of a serious video game which motivates the learning of stoichiometric calculations. The scope of this article is the presentation of the study carried out to determine the profiles of the students in the role of players, and the characteristics of the video game that will be called Mol2All should have. In order to achieve it, this study used quantitative research, with a synthetic approach and a quasi-experimental design. It concluded that the profile of the student as a player is in accordance with Richard Bartle’s methodology, in addition, the study shows that the population that will benefit from the video game is wide, regardless of their socioeconomic status, their area of residence, gender or whether the educational institution is public or private. It was also determined that is important to use lightweight technologies adaptable to all types of electronic devices to be used in the construction of Mol2All.Para gran parte de los estudiantes de educación media aprender estequiometría es complejo porque presentan deficiencias de lógica matemática y manejo de proporciones. Esta situación desmotiva al estudiante durante su proceso de aprendizaje lo que agudiza el problema de comprensión de dicha temática. Se una investigación que dará como resultado la implementación de un videojuego serio que motive el aprendizaje de los cálculos estequiométricos. El alcance del presente artículo es la presentación del estudio realizado para determinar los perfiles de los estudiantes en rol de jugadores, y las características que deberá tener del videojuego que se denominará Mol2All. Para lograrlo, se usó una investigación cuantitativa, con enfoque sintético y diseño cuasi experimental. Se concluye que el perfil del estudiante como jugador está acorde con la metodología de Richard Bartle, además, el estudio arroja que la población que será beneficiaria del videojuego es amplia, sin importar su estrato socioeconómico, su zona de residencia, su género o si la institución educativa es de carácter público o privado. También se determinó que se deberán emplear tecnologías livianas adaptables a todo tipo de dispositivo electrónico en la construcción de Mol2All.application/pdfspaspaUniversidad Pedagógica y Tecnológica de Colombia - UPTChttps://revistas.uptc.edu.co/index.php/ingenieria_sogamoso/article/view/13382/10878Ingeniería Investigación y Desarrollo; Vol. 20 No. 1 (2020): Enero - Junio; 40-46Ingeniería Investigación y Desarrollo; Vol. 20 Núm. 1 (2020): Enero - Junio; 40-462422-43241900-771Xserious videogamestoichiometrychemistry teachingstoichiometry learningvideojuego serioestequiometríaenseñanza de la químicaaprendizaje de la estequiometríaMol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profileMol2all-videojuego para el aprendizaje de la estequiometría : identificación de características del juego y perfil del jugadorinfo:eu-repo/semantics/articlehttp://purl.org/coar/resource_type/c_6560http://purl.org/coar/resource_type/c_2df8fbb1http://purl.org/coar/version/c_970fb48d4fbd8a144http://purl.org/coar/version/c_970fb48d4fbd8a85http://purl.org/coar/access_right/c_abf61http://purl.org/coar/access_right/c_abf2Medina García , Víctor HugoRincón Pérez, Laura MarcelaOtálora Luna, Jorge Enrique001/12323oai:repositorio.uptc.edu.co:001/123232025-07-18 11:25:29.462metadata.onlyhttps://repositorio.uptc.edu.coRepositorio Institucional UPTCrepositorio.uptc@uptc.edu.co
dc.title.en-US.fl_str_mv Mol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profile
dc.title.es-ES.fl_str_mv Mol2all-videojuego para el aprendizaje de la estequiometría : identificación de características del juego y perfil del jugador
title Mol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profile
spellingShingle Mol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profile
serious videogame
stoichiometry
chemistry teaching
stoichiometry learning
videojuego serio
estequiometría
enseñanza de la química
aprendizaje de la estequiometría
title_short Mol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profile
title_full Mol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profile
title_fullStr Mol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profile
title_full_unstemmed Mol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profile
title_sort Mol2all-videogame for the stoichiometry learning: identification of the charateristics game and player’s profile
dc.subject.en-US.fl_str_mv serious videogame
stoichiometry
chemistry teaching
stoichiometry learning
topic serious videogame
stoichiometry
chemistry teaching
stoichiometry learning
videojuego serio
estequiometría
enseñanza de la química
aprendizaje de la estequiometría
dc.subject.es-ES.fl_str_mv videojuego serio
estequiometría
enseñanza de la química
aprendizaje de la estequiometría
description For a large part of high school students learning stoichiometry is complex because they have deficiencies in mathematical logic and handling of proportions. This situation demotivates the student during their learning process, which exacerbates the problem of understanding this topic. This study proposes an investigation that will result in the implementation of a serious video game which motivates the learning of stoichiometric calculations. The scope of this article is the presentation of the study carried out to determine the profiles of the students in the role of players, and the characteristics of the video game that will be called Mol2All should have. In order to achieve it, this study used quantitative research, with a synthetic approach and a quasi-experimental design. It concluded that the profile of the student as a player is in accordance with Richard Bartle’s methodology, in addition, the study shows that the population that will benefit from the video game is wide, regardless of their socioeconomic status, their area of residence, gender or whether the educational institution is public or private. It was also determined that is important to use lightweight technologies adaptable to all types of electronic devices to be used in the construction of Mol2All.
publishDate 2021
dc.date.accessioned.none.fl_str_mv 2024-07-05T18:48:04Z
dc.date.available.none.fl_str_mv 2024-07-05T18:48:04Z
dc.date.none.fl_str_mv 2021-08-31
dc.type.none.fl_str_mv info:eu-repo/semantics/article
dc.type.coar.fl_str_mv http://purl.org/coar/resource_type/c_2df8fbb1
dc.type.coarversion.fl_str_mv http://purl.org/coar/version/c_970fb48d4fbd8a85
dc.type.coar.spa.fl_str_mv http://purl.org/coar/resource_type/c_6560
dc.type.coarversion.spa.fl_str_mv http://purl.org/coar/version/c_970fb48d4fbd8a144
format http://purl.org/coar/resource_type/c_6560
dc.identifier.none.fl_str_mv https://revistas.uptc.edu.co/index.php/ingenieria_sogamoso/article/view/13382
10.19053/1900771X.v20.n1.2020.13382
dc.identifier.uri.none.fl_str_mv https://repositorio.uptc.edu.co/handle/001/12323
url https://revistas.uptc.edu.co/index.php/ingenieria_sogamoso/article/view/13382
https://repositorio.uptc.edu.co/handle/001/12323
identifier_str_mv 10.19053/1900771X.v20.n1.2020.13382
dc.language.none.fl_str_mv spa
dc.language.iso.none.fl_str_mv spa
language spa
dc.relation.none.fl_str_mv https://revistas.uptc.edu.co/index.php/ingenieria_sogamoso/article/view/13382/10878
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rights_invalid_str_mv http://purl.org/coar/access_right/c_abf61
http://purl.org/coar/access_right/c_abf2
dc.format.none.fl_str_mv application/pdf
dc.publisher.es-ES.fl_str_mv Universidad Pedagógica y Tecnológica de Colombia - UPTC
dc.source.en-US.fl_str_mv Ingeniería Investigación y Desarrollo; Vol. 20 No. 1 (2020): Enero - Junio; 40-46
dc.source.es-ES.fl_str_mv Ingeniería Investigación y Desarrollo; Vol. 20 Núm. 1 (2020): Enero - Junio; 40-46
dc.source.none.fl_str_mv 2422-4324
1900-771X
institution Universidad Pedagógica y Tecnológica de Colombia
repository.name.fl_str_mv Repositorio Institucional UPTC
repository.mail.fl_str_mv repositorio.uptc@uptc.edu.co
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