Motivation and Virtual Education in Computer Science: Case Universidad de Medellín-Colombia
Virtual education raises to students and teachers important challenges, normally different to those faced in conventional education. In the context of virtual education, a question that remains to be solved is associated with the level of motivation possessed by the students during the course. Usual...
- Autores:
- Tipo de recurso:
- Fecha de publicación:
- 2017
- Institución:
- Universidad de Medellín
- Repositorio:
- Repositorio UDEM
- Idioma:
- spa
- OAI Identifier:
- oai:repository.udem.edu.co:11407/4334
- Acceso en línea:
- http://hdl.handle.net/11407/4334
- Palabra clave:
- computer science
gamification
virtual courses
Computer science
Education
Education computing
Motivation
Students
Teaching
Educational environment
Educational process
Gamification
Information and Communication Technologies
Programming fundamentals
School of engineering
Virtual course
Virtual education
E-learning
- Rights
- License
- http://purl.org/coar/access_right/c_16ec
Summary: | Virtual education raises to students and teachers important challenges, normally different to those faced in conventional education. In the context of virtual education, a question that remains to be solved is associated with the level of motivation possessed by the students during the course. Usually, at the School of Engineering in the University of Medellín, this issue is tackled through activities such as chats and forums. Mostly, these activities are not enough to motivate the student in the activities related with the learning process. This work proposes two motivation strategies based on gamification and constructivism. These strategies are validated in a course called programming fundamentals, taught to all bachelor degrees given in the School of Engineering. Results obtained through the experiments suggest that proposed strategies improve the students performance and satisfaction in the course. Therefore, when teaching at the virtual scenario, using Information and Communication Technologies in the educational environment is not only the way to contact the student, it is the mean to develop pedagogical-didactic approaches that finally enrich the educational process and consequently motivate the student to perform well. © 2003-2012 IEEE. |
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