ATAM-RPG: A role-playing game to teach architecture trade-off analysis method (ATAM)
Teaching software architecture to undergraduate students is particularly hard because they typically have no experience with medium or large systems with competing stakeholders. A particularly hard case is ATAM (Architecture Trade-off Analysis Method), which allows the evaluation of architectural de...
- Autores:
- Tipo de recurso:
- Fecha de publicación:
- 2017
- Institución:
- Universidad de Medellín
- Repositorio:
- Repositorio UDEM
- Idioma:
- eng
- OAI Identifier:
- oai:repository.udem.edu.co:11407/4912
- Acceso en línea:
- http://hdl.handle.net/11407/4912
- Palabra clave:
- architecture trade-off negotiation
ATAM
role playing games
software architecture
software engineering education
Computer software
Interactive computer graphics
Quality control
Software architecture
Software engineering
Students
Teaching
Architecture education
ATAM
Quality attributes
Role-playing game
Trade off
Trade-off analysis
Undergraduate Courses
Undergraduate students
Economic and social effects
- Rights
- License
- http://purl.org/coar/access_right/c_16ec