Digital Leisure and Agency of Well-being: Uncertainty in Middle Class Households

This article describes how a deceptive event framed in the “interview” journalistic genre makes up a deceptive narrative that, even after being rectified, will continue to affect the audiences summoned emotionally and ideologically. It is a case study developed through a content analysis to explain...

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Autores:
Tipo de recurso:
Fecha de publicación:
2020
Institución:
Universidad de Medellín
Repositorio:
Repositorio UDEM
Idioma:
spa
eng
OAI Identifier:
oai:repository.udem.edu.co:11407/5862
Acceso en línea:
http://hdl.handle.net/11407/5862
https://doi.org/10.22395/angr.v18n35a11
Palabra clave:
Leisure*Entertainment*Spare time*ICT*Household*Middle class*Everyday life*Social mobility
Ócio*Entretenimento*Tempo livre*TIC *Lar*Classe média*Vida cotidiana*Mobilidade social
Ocio
Entretenimiento
Tiempo libre
TIC
Hogar
Clase media
Vida cotidiana
Movilidad social
Rights
License
http://creativecommons.org/licenses/by-nc/4.0