CollabABILITY cards: Supporting researchers and educators to co-design computer-supported collaborative learning activities for deaf children

Implementing Collaborative Learning (CL) activities to support the education of children is something that must be carefully designed to achieve the desired goals since just having a group of children working on the same activity does not guarantee proper collaboration. It is something that goes fro...

Full description

Autores:
Flórez Aristizábal, Leandro
Collazos Ordoñez, César Alberto
Cano Mazuera, Sandra
Solano Alegría, Andrés Fernando
Tipo de recurso:
Article of journal
Fecha de publicación:
2022
Institución:
Universidad Autónoma de Occidente
Repositorio:
RED: Repositorio Educativo Digital UAO
Idioma:
eng
OAI Identifier:
oai:red.uao.edu.co:10614/14762
Acceso en línea:
https://hdl.handle.net/10614/14762
https://red.uao.edu.co/
Palabra clave:
Tecnologías de apoyo
Self-help devices for people with disabilities
Computer-Supported Collaborative Learning; deaf children education;
Deaf children education
Design
User experience
Rights
openAccess
License
Derechos reservados - MDPI, 2022
Description
Summary:Implementing Collaborative Learning (CL) activities to support the education of children is something that must be carefully designed to achieve the desired goals since just having a group of children working on the same activity does not guarantee proper collaboration. It is something that goes from defining the profile of the students to structuring the collaboration according to the learning objectives, the number of children per group, roles defined, and shared resources among others. Designing Computer-Supported Collaborative Learning (CSCL) activities may be even harder to achieve when collaboration is trying to be accomplished by children with some kind of disability due to differences in the way they communicate or understand the world around them, which is why in this study we decided to focus on designing CSCL activities for deaf children. Since there is not a clear path in the literature to achieve effective collaboration among deaf learners, we propose four stages to be followed through a set of 27 cards that were designed to guide designers/developers and educators through the process of co-designing such activities. The cards were implemented in such a way that they were easy to follow along with, with templates that allowed designers of the CL activity to register all the information related to it. Digital and printed versions of the cards were evaluated by researchers and educators with satisfactory results and a prototype for mobile devices was developed and tested by children through individual and collaborative learning activities