Glyph reader app: multisensory stimulation through ICT to intervene literacy disorders in the classroom
This article shows the experience in the implementation of a tool called Glyph Reader, which is an application that has two interfaces, Web and Mobile and that responds to the need for an educational and interactive resource whose main objective is the Multisensory stimulation for literacy training...
- Autores:
-
Ariza Colpas, Paola Patricia
Leon Jacobus, Alexandra
De-laHoz, Sandra
Piñeres-Melo, Marlon
Guerrero-Cuentas, Hilda
Consuegra-Bernal, Mercedes
Díaz-Martinez, Jorge
Morales-Ortega, Roberto Cesar
COLLAZOS MORALES, CARLOS ANDRES
- Tipo de recurso:
- http://purl.org/coar/resource_type/c_816b
- Fecha de publicación:
- 2020
- Institución:
- Corporación Universidad de la Costa
- Repositorio:
- REDICUC - Repositorio CUC
- Idioma:
- eng
- OAI Identifier:
- oai:repositorio.cuc.edu.co:11323/6203
- Acceso en línea:
- https://hdl.handle.net/11323/6203
https://repositorio.cuc.edu.co/
- Palabra clave:
- Multisensory stimulation
Phonetic recognition
Technological platform
- Rights
- openAccess
- License
- CC0 1.0 Universal