The use of games to engage elementary students with ADHD during English learning process
The purpose of the research is to investigate how the teachers of the Marco Fidel Suárez Educational Institution implement the use of games and didactic materials in their teaching practices to help students feel included, and achieve significant learning, evidencing said achievements from their ori...
- Autores:
-
López Maya , Tatiana
Estrada Ríos, Laura Carolina
- Tipo de recurso:
- Trabajo de grado de pregrado
- Fecha de publicación:
- 2022
- Institución:
- Universidad Católica Luis Amigó
- Repositorio:
- Repositorio Institucional Universidad Católica Luis Amigó
- Idioma:
- eng
- OAI Identifier:
- oai:repository.ucatolicaluisamigo.edu.co:20.500.14.531/2977
- Palabra clave:
- ADHD
Use of games
Learning process
Significant knowledge
Inclusion
a
- Rights
- License
- https://creativecommons.org/licenses/by-nd/4.0/