Using game engines in ray tracing physics

This paper shows the used of a complete open source game engine and the significant advanced in computer graphics for applied ray tracing physics techniques in urban environment of propagation. We used techniques and software developed for open source game engine to: 1) The ray tracing physics algor...

Full description

Autores:
Latin-American Conference on Communications
Guevara, Dinael
Navarro Cadavid, Andrés
Tipo de recurso:
http://purl.org/coar/resource_type/c_c94f
Fecha de publicación:
2010
Institución:
Universidad ICESI
Repositorio:
Repositorio ICESI
Idioma:
eng
OAI Identifier:
oai:repository.icesi.edu.co:10906/81975
Acceso en línea:
http://hdl.handle.net/10906/81975
http://dx.doi.org/10.1109/LATINCOM.2010.5641119
Palabra clave:
Juego
Código abierto
Sistemas abiertos
Gráficos por computador
Robótica y control automático
Autonomous robots
Rights
openAccess
License
https://creativecommons.org/licenses/by-nc-nd/4.0/