Applicability of Game Engine for Ray Tracing Techniques in a Complex Urban Environment
This work presents results for a new method of ray tracing in urban environments using game engine and graphic processing unit (GPU). First advantage obtained with this method is the simplicity for 3D modeling from raster digital elevation model (DEM). Second advantage is the ability to precisely ob...
- Autores:
-
Navarro Cadavid, Andres
Guevara, Dinael
- Tipo de recurso:
- http://purl.org/coar/resource_type/c_c94f
- Fecha de publicación:
- 2010
- Institución:
- Universidad ICESI
- Repositorio:
- Repositorio ICESI
- Idioma:
- eng
- OAI Identifier:
- oai:repository.icesi.edu.co:10906/82836
- Acceso en línea:
- http://ieeexplore.ieee.org/document/5594343/
http://repository.icesi.edu.co/biblioteca_digital/handle/10906/82836
http://dx.doi.org/10.1109/VETECF.2010.5594343
- Palabra clave:
- 3D
Pantalla (Computación)
Juegos
Modelado 3D
Ingeniería de sistemas y comunicaciones
Telecomunicaciones
Systems engineering
Telecommunication
- Rights
- openAccess
- License
- https://creativecommons.org/licenses/by-nc-nd/4.0/