Delay spread estimation using a Game Engine Ray based model in indoor scenario at 5 GHz

In this paper we show the results of a simulation of channel parameters using a Game Engine Ray based tool, developed by our group, which has been evolving during last few years. We show simulation results and compare it with a set of measurements for an indoor scenario, in the band of 5.4 GHz. We f...

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Autores:
Navarro Cadavid, Andrés
Gimenez, Jordi Joan
Gómez, Jorge
Vargas, José O.
Guevara, Dinael
Cardona, Narcís S.
Escalante, Diego
Tipo de recurso:
Article of investigation
Fecha de publicación:
2016
Institución:
Universidad ICESI
Repositorio:
Repositorio ICESI
Idioma:
eng
OAI Identifier:
oai:repository.icesi.edu.co:10906/81743
Acceso en línea:
https://www.scopus.com/inward/record.uri?eid=2-s2.0-84961589318&partnerID=40&md5=31057c698a0b10434ead247eec808169
http://hdl.handle.net/10906/81743
Palabra clave:
Command and control system
Telecommunication
Systems engineering
Automatización y sistemas de control
Ingeniería de sistemas y comunicaciones
Telecomunicaciones
Rights
openAccess
License
https://creativecommons.org/licenses/by-nc-nd/4.0/
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oai_identifier_str oai:repository.icesi.edu.co:10906/81743
network_acronym_str ICESI2
network_name_str Repositorio ICESI
repository_id_str
spelling Navarro Cadavid, AndrésGimenez, Jordi JoanGómez, JorgeVargas, José O.Guevara, DinaelCardona, Narcís S.Escalante, DiegoPakistan de Lat: 30 00 00 N degrees minutes Lat: 30.0000 decimal degrees Long: 070 00 00 E degrees minutes Long: 70.0000 decimal degrees2017-07-07T16:44:27Z2017-07-07T16:44:27Z2016-03-011819-6608https://www.scopus.com/inward/record.uri?eid=2-s2.0-84961589318&partnerID=40&md5=31057c698a0b10434ead247eec808169http://hdl.handle.net/10906/81743instname: Universidad Icesireponame: Biblioteca Digitalrepourl: https://repository.icesi.edu.co/In this paper we show the results of a simulation of channel parameters using a Game Engine Ray based tool, developed by our group, which has been evolving during last few years. We show simulation results and compare it with a set of measurements for an indoor scenario, in the band of 5.4 GHz. We found a good match between the rays based tool and measurements for Delay Spread. Also, we show the use of an Open Source 3D modelling tool for the scenario building, showing the flexibility of the XML description language for this kind of scenarios. © 2006-2016 Asian Research Publishing Network (ARPN).5 páginasDigitalapplication/pdfengAsian Research Publishing NetworkFacultad de IngenieríaIngeniería TelemáticaDepartamento de Tecnologías de Información y ComunicacionesPakistanARPN Journal of Engineering and Applied Sciences, Vol. 11, No.5 -20147EL AUTOR, expresa que la obra objeto de la presente autorización es original y la elaboró sin quebrantar ni suplantar los derechos de autor de terceros, y de tal forma, la obra es de su exclusiva autoría y tiene la titularidad sobre éste. PARÁGRAFO: en caso de queja o acción por parte de un tercero referente a los derechos de autor sobre el artículo, folleto o libro en cuestión, EL AUTOR, asumirá la responsabilidad total, y saldrá en defensa de los derechos aquí autorizados; para todos los efectos, la Universidad Icesi actúa como un tercero de buena fe. Esta autorización, permite a la Universidad Icesi, de forma indefinida, para que en los términos establecidos en la Ley 23 de 1982, la Ley 44 de 1993, leyes y jurisprudencia vigente al respecto, haga publicación de este con fines educativos. Toda persona que consulte ya sea la biblioteca o en medio electrónico podrá copiar apartes del texto citando siempre la fuentes, es decir el título del trabajo y el autor.https://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccessAtribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)http://purl.org/coar/access_right/c_abf2Command and control systemTelecommunicationSystems engineeringAutomatización y sistemas de controlIngeniería de sistemas y comunicacionesTelecomunicacionesDelay spread estimation using a Game Engine Ray based model in indoor scenario at 5 GHzinfo:eu-repo/semantics/articlehttp://purl.org/coar/resource_type/c_2df8fbb1Artículoinfo:eu-repo/semantics/publishedVersionhttp://purl.org/coar/version/c_970fb48d4fbd8a85Comunidad Universidad Icesi – Investigadores11533803384TEXTnavarro_delay_estimation_2016.pdf.txtnavarro_delay_estimation_2016.pdf.txttext/plain20754http://repository.icesi.edu.co/biblioteca_digital/bitstream/10906/81743/2/navarro_delay_estimation_2016.pdf.txtaf28f87058b9403f0ff6ef0f3fd23203MD52ORIGINALnavarro_delay_estimation_2016.pdfnavarro_delay_estimation_2016.pdfapplication/pdf375058http://repository.icesi.edu.co/biblioteca_digital/bitstream/10906/81743/1/navarro_delay_estimation_2016.pdf2df7f0cff81a0909a670fde049cc7699MD5110906/81743oai:repository.icesi.edu.co:10906/817432017-08-16 14:34:41.648Biblioteca Digital - Universidad icesicdcriollo@icesi.edu.co
dc.title.none.fl_str_mv Delay spread estimation using a Game Engine Ray based model in indoor scenario at 5 GHz
title Delay spread estimation using a Game Engine Ray based model in indoor scenario at 5 GHz
spellingShingle Delay spread estimation using a Game Engine Ray based model in indoor scenario at 5 GHz
Command and control system
Telecommunication
Systems engineering
Automatización y sistemas de control
Ingeniería de sistemas y comunicaciones
Telecomunicaciones
title_short Delay spread estimation using a Game Engine Ray based model in indoor scenario at 5 GHz
title_full Delay spread estimation using a Game Engine Ray based model in indoor scenario at 5 GHz
title_fullStr Delay spread estimation using a Game Engine Ray based model in indoor scenario at 5 GHz
title_full_unstemmed Delay spread estimation using a Game Engine Ray based model in indoor scenario at 5 GHz
title_sort Delay spread estimation using a Game Engine Ray based model in indoor scenario at 5 GHz
dc.creator.fl_str_mv Navarro Cadavid, Andrés
Gimenez, Jordi Joan
Gómez, Jorge
Vargas, José O.
Guevara, Dinael
Cardona, Narcís S.
Escalante, Diego
dc.contributor.author.spa.fl_str_mv Navarro Cadavid, Andrés
Gimenez, Jordi Joan
Gómez, Jorge
Vargas, José O.
Guevara, Dinael
Cardona, Narcís S.
Escalante, Diego
dc.subject.eng.fl_str_mv Command and control system
Telecommunication
Systems engineering
topic Command and control system
Telecommunication
Systems engineering
Automatización y sistemas de control
Ingeniería de sistemas y comunicaciones
Telecomunicaciones
dc.subject.spa.fl_str_mv Automatización y sistemas de control
Ingeniería de sistemas y comunicaciones
Telecomunicaciones
description In this paper we show the results of a simulation of channel parameters using a Game Engine Ray based tool, developed by our group, which has been evolving during last few years. We show simulation results and compare it with a set of measurements for an indoor scenario, in the band of 5.4 GHz. We found a good match between the rays based tool and measurements for Delay Spread. Also, we show the use of an Open Source 3D modelling tool for the scenario building, showing the flexibility of the XML description language for this kind of scenarios. © 2006-2016 Asian Research Publishing Network (ARPN).
publishDate 2016
dc.date.issued.none.fl_str_mv 2016-03-01
dc.date.accessioned.none.fl_str_mv 2017-07-07T16:44:27Z
dc.date.available.none.fl_str_mv 2017-07-07T16:44:27Z
dc.type.none.fl_str_mv info:eu-repo/semantics/article
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dc.type.local.spa.fl_str_mv Artículo
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dc.identifier.instname.none.fl_str_mv instname: Universidad Icesi
dc.identifier.reponame.none.fl_str_mv reponame: Biblioteca Digital
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reponame: Biblioteca Digital
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url https://www.scopus.com/inward/record.uri?eid=2-s2.0-84961589318&partnerID=40&md5=31057c698a0b10434ead247eec808169
http://hdl.handle.net/10906/81743
dc.language.iso.none.fl_str_mv eng
language eng
dc.relation.ispartof.none.fl_str_mv ARPN Journal of Engineering and Applied Sciences, Vol. 11, No.5 -20147
dc.rights.uri.none.fl_str_mv https://creativecommons.org/licenses/by-nc-nd/4.0/
dc.rights.accessrights.eng.fl_str_mv info:eu-repo/semantics/openAccess
dc.rights.license.none.fl_str_mv Atribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)
dc.rights.coar.none.fl_str_mv http://purl.org/coar/access_right/c_abf2
rights_invalid_str_mv https://creativecommons.org/licenses/by-nc-nd/4.0/
Atribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)
http://purl.org/coar/access_right/c_abf2
eu_rights_str_mv openAccess
dc.format.extent.spa.fl_str_mv 5 páginas
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dc.coverage.spatial.none.fl_str_mv Pakistan de Lat: 30 00 00 N degrees minutes Lat: 30.0000 decimal degrees Long: 070 00 00 E degrees minutes Long: 70.0000 decimal degrees
dc.publisher.none.fl_str_mv Asian Research Publishing Network
dc.publisher.faculty.spa.fl_str_mv Facultad de Ingeniería
dc.publisher.program.spa.fl_str_mv Ingeniería Telemática
dc.publisher.department.spa.fl_str_mv Departamento de Tecnologías de Información y Comunicaciones
dc.publisher.place.spa.fl_str_mv Pakistan
publisher.none.fl_str_mv Asian Research Publishing Network
institution Universidad ICESI
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