(2016). Delay spread estimation using a Game Engine Ray based model in indoor scenario at 5 GHz.
Chicago Style (17th ed.) CitationDelay Spread Estimation Using a Game Engine Ray Based Model in Indoor Scenario at 5 GHz. 2016.
MLA (8th ed.) CitationDelay Spread Estimation Using a Game Engine Ray Based Model in Indoor Scenario at 5 GHz. 2016.
Warning: These citations may not always be 100% accurate.