(2014). Using game engines and graphic technologies for ray-tracing in future wireless.
Chicago Style (17th ed.) CitationUsing Game Engines and Graphic Technologies for Ray-tracing in Future Wireless. 2014.
MLA (8th ed.) CitationUsing Game Engines and Graphic Technologies for Ray-tracing in Future Wireless. 2014.
Warning: These citations may not always be 100% accurate.