Analysis of lexical acquisition in foreign languages through video games
Softwares as video games allow a virtual interaction with characters and environments which belong to the proper system, and these programs in turn need of an electronic device for its execution. Eguía argues (2012), video games promote a constructivist experience, which is defined as the foundation...
- Autores:
-
Corredor Montoya, Alejandra
Dubois Bautista, Yheyson Steven
- Tipo de recurso:
- Trabajo de grado de pregrado
- Fecha de publicación:
- 2017
- Institución:
- Universidad ECCI
- Repositorio:
- Repositorio Institucional ECCI
- Idioma:
- eng
- OAI Identifier:
- oai:repositorio.ecci.edu.co:001/1555
- Acceso en línea:
- https://repositorio.ecci.edu.co/handle/001/1555
- Palabra clave:
- Videojuego
Lenguas extranjeras
Software
Videogame
Foreign languages
Software
- Rights
- openAccess
- License
- Derechos Reservados - Universidad ECCI, 2017