Analysis of lexical acquisition in foreign languages through video games

Softwares as video games allow a virtual interaction with characters and environments which belong to the proper system, and these programs in turn need of an electronic device for its execution. Eguía argues (2012), video games promote a constructivist experience, which is defined as the foundation...

Full description

Autores:
Corredor Montoya, Alejandra
Dubois Bautista, Yheyson Steven
Tipo de recurso:
Trabajo de grado de pregrado
Fecha de publicación:
2017
Institución:
Universidad ECCI
Repositorio:
Repositorio Institucional ECCI
Idioma:
eng
OAI Identifier:
oai:repositorio.ecci.edu.co:001/1555
Acceso en línea:
https://repositorio.ecci.edu.co/handle/001/1555
Palabra clave:
Videojuego
Lenguas extranjeras
Software
Videogame
Foreign languages
Software
Rights
openAccess
License
Derechos Reservados - Universidad ECCI, 2017