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    http://purl.org/coar/resource_type/c_6524
    Published in 2017
    Repositorio RiUPTC: Repositorio Institucional UPTC
    ... and interactions through visual-haptic-sound) are being massively used in entertainment (e.g., cinema, video games...
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    Published in 2019
    Repositorio Universidad Nacional de Colombia

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    Trabajo de grado de pregrado
    Repositorio Repositorio ICESI

    ...Purpose - The electronic sports as known as “esports” is the result of video gaming as a...
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    Article of journal
    Repositorio Repositorio Institucional UDCA

    ..., professional and amateur level combining acyclic actions and jumps during games, with high, medium and low...
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    Repositorio Repositorio USB

    ... after completion of the practice. This is achieved by allowing the student answers to be stored in a web...
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