Free-Surface Flow Simulations with Smoothed Particle Hydrodynamics Method using High-Performance Computing

Today, the use of modern high-performance computing (HPC) systems, such as clusters equipped with graphics processing units (GPUs), allows solving problems with resolutions unthinkable only a decade ago. The demand for high computational power is certainly an issue when simulating free-surface flows...

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Tipo de recurso:
Book
Fecha de publicación:
2017
Institución:
Universidad de Bogotá Jorge Tadeo Lozano
Repositorio:
Expeditio: repositorio UTadeo
Idioma:
eng
OAI Identifier:
oai:expeditiorepositorio.utadeo.edu.co:20.500.12010/16704
Acceso en línea:
http://hdl.handle.net/20.500.12010/16704
Palabra clave:
Ingeniería
Computación de alto rendimiento
Método de hidrodinámica
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dc.title.spa.fl_str_mv Free-Surface Flow Simulations with Smoothed Particle Hydrodynamics Method using High-Performance Computing
title Free-Surface Flow Simulations with Smoothed Particle Hydrodynamics Method using High-Performance Computing
spellingShingle Free-Surface Flow Simulations with Smoothed Particle Hydrodynamics Method using High-Performance Computing
Ingeniería
Computación de alto rendimiento
Método de hidrodinámica
title_short Free-Surface Flow Simulations with Smoothed Particle Hydrodynamics Method using High-Performance Computing
title_full Free-Surface Flow Simulations with Smoothed Particle Hydrodynamics Method using High-Performance Computing
title_fullStr Free-Surface Flow Simulations with Smoothed Particle Hydrodynamics Method using High-Performance Computing
title_full_unstemmed Free-Surface Flow Simulations with Smoothed Particle Hydrodynamics Method using High-Performance Computing
title_sort Free-Surface Flow Simulations with Smoothed Particle Hydrodynamics Method using High-Performance Computing
dc.subject.spa.fl_str_mv Ingeniería
topic Ingeniería
Computación de alto rendimiento
Método de hidrodinámica
dc.subject.lemb.spa.fl_str_mv Computación de alto rendimiento
Método de hidrodinámica
description Today, the use of modern high-performance computing (HPC) systems, such as clusters equipped with graphics processing units (GPUs), allows solving problems with resolutions unthinkable only a decade ago. The demand for high computational power is certainly an issue when simulating free-surface flows. However, taking the advantage of GPU’s parallel computing techniques, simulations involving up to 109 particles can be achieved. In this framework, this chapter shows some numerical results of typical coastal engineering problems obtained by means of the GPU-based computing servers maintained at the Environmental Physics Laboratory (EPhysLab) from Vigo University in Ourense (Spain) and the Tier-1 Galileo cluster of the Italian computing centre CINECA. The DualSPHysics free package based on smoothed particle hydrodynamics (SPH) technique was used for the purpose. SPH is a meshless particle method based on Lagrangian formulation by which the fluid domain is discretized as a collection of computing fluid particles. Speedup and efficiency of calculations are studied in terms of the initial interparticle distance and by coupling DualSPHysics with a NLSW wave propagation model. Water free-surface elevation, orbital velocities and wave forces are compared with results from experimental campaigns and theoretical solutions.
publishDate 2017
dc.date.created.none.fl_str_mv 2017-12-20
dc.date.accessioned.none.fl_str_mv 2021-01-18T21:01:48Z
dc.date.available.none.fl_str_mv 2021-01-18T21:01:48Z
dc.type.coar.spa.fl_str_mv http://purl.org/coar/resource_type/c_2f33
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dc.identifier.isbn.none.fl_str_mv
dc.identifier.uri.none.fl_str_mv http://hdl.handle.net/20.500.12010/16704
dc.identifier.doi.none.fl_str_mv
identifier_str_mv
url http://hdl.handle.net/20.500.12010/16704
dc.language.iso.spa.fl_str_mv eng
language eng
dc.relation.references.spa.fl_str_mv Corrado Altomare, Giacomo Viccione, Bonaventura Tagliafierro, Vittorio Bovolin, José Manuel Domínguez and Alejandro Jacobo Cabrera Crespo (December 20th 2017). Free-Surface Flow Simulations with Smoothed Particle Hydrodynamics Method using High-Performance Computing, Computational Fluid Dynamics - Basic Instruments and Applications in Science, Adela Ionescu, IntechOpen, DOI: 10.5772/intechopen.71362.
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dc.publisher.spa.fl_str_mv Open access peer-reviewed chapter
institution Universidad de Bogotá Jorge Tadeo Lozano
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spelling 2021-01-18T21:01:48Z2021-01-18T21:01:48Z2017-12-20http://hdl.handle.net/20.500.12010/1670429 páginasapplication/pdfengOpen access peer-reviewed chapterIngenieríaComputación de alto rendimientoMétodo de hidrodinámicaFree-Surface Flow Simulations with Smoothed Particle Hydrodynamics Method using High-Performance ComputingAbierto (Texto Completo)http://purl.org/coar/access_right/c_abf2Corrado Altomare, Giacomo Viccione, Bonaventura Tagliafierro, Vittorio Bovolin, José Manuel Domínguez and Alejandro Jacobo Cabrera Crespo (December 20th 2017). Free-Surface Flow Simulations with Smoothed Particle Hydrodynamics Method using High-Performance Computing, Computational Fluid Dynamics - Basic Instruments and Applications in Science, Adela Ionescu, IntechOpen, DOI: 10.5772/intechopen.71362.Today, the use of modern high-performance computing (HPC) systems, such as clusters equipped with graphics processing units (GPUs), allows solving problems with resolutions unthinkable only a decade ago. The demand for high computational power is certainly an issue when simulating free-surface flows. However, taking the advantage of GPU’s parallel computing techniques, simulations involving up to 109 particles can be achieved. In this framework, this chapter shows some numerical results of typical coastal engineering problems obtained by means of the GPU-based computing servers maintained at the Environmental Physics Laboratory (EPhysLab) from Vigo University in Ourense (Spain) and the Tier-1 Galileo cluster of the Italian computing centre CINECA. The DualSPHysics free package based on smoothed particle hydrodynamics (SPH) technique was used for the purpose. SPH is a meshless particle method based on Lagrangian formulation by which the fluid domain is discretized as a collection of computing fluid particles. Speedup and efficiency of calculations are studied in terms of the initial interparticle distance and by coupling DualSPHysics with a NLSW wave propagation model. Water free-surface elevation, orbital velocities and wave forces are compared with results from experimental campaigns and theoretical solutions.http://purl.org/coar/resource_type/c_2f33Altomare, CorradoViccione, GiacomoTagliafierro, BonaventuraBovolin, VittorioDomínguez, José ManuelCabrera Crespo, Alejandro JacoboORIGINALFree-Surface Flow Simulations with Smoothed Particle_29.pdfFree-Surface Flow Simulations with Smoothed Particle_29.pdfVer documentoapplication/pdf1456290https://expeditiorepositorio.utadeo.edu.co/bitstream/20.500.12010/16704/1/Free-Surface%20Flow%20Simulations%20with%20Smoothed%20Particle_29.pdf712f9cea1ca0e12e46b068fba1a98e8dMD51open accessLICENSElicense.txtlicense.txttext/plain; charset=utf-82938https://expeditiorepositorio.utadeo.edu.co/bitstream/20.500.12010/16704/2/license.txtabceeb1c943c50d3343516f9dbfc110fMD52open accessTHUMBNAILFree-Surface Flow Simulations with Smoothed Particle_29.pdf.jpgFree-Surface Flow Simulations with Smoothed Particle_29.pdf.jpgIM Thumbnailimage/jpeg11607https://expeditiorepositorio.utadeo.edu.co/bitstream/20.500.12010/16704/3/Free-Surface%20Flow%20Simulations%20with%20Smoothed%20Particle_29.pdf.jpgf94e49470bc040d7eddeeca6b23f4786MD53open access20.500.12010/16704oai:expeditiorepositorio.utadeo.edu.co:20.500.12010/167042021-01-18 16:01:48.336open accessRepositorio Institucional - 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