Distimia

The video game follows a minor who lives in an environment of constant academic pressure from his parents, who exert creative repression on him as it distracts him from the goals they have set for him. Due to stress, the protagonist develops a series of psychological conditions such as introversion,...

Full description

Autores:
Pérez Figueroa, Juan Pablo
Tipo de recurso:
Trabajo de grado de pregrado
Fecha de publicación:
2020
Institución:
Universidad de los Andes
Repositorio:
Séneca: repositorio Uniandes
Idioma:
spa
OAI Identifier:
oai:repositorio.uniandes.edu.co:1992/51137
Acceso en línea:
http://hdl.handle.net/1992/51137
Palabra clave:
Videojuegos-Diseño-Investigaciones
Arte por computador-Investigaciones
Videojuegos -Aspectos psicológicos-Investigaciones
Represión (Psicología)-Investigaciones
Diseño
Rights
openAccess
License
http://creativecommons.org/licenses/by-nc-nd/4.0/
Description
Summary:The video game follows a minor who lives in an environment of constant academic pressure from his parents, who exert creative repression on him as it distracts him from the goals they have set for him. Due to stress, the protagonist develops a series of psychological conditions such as introversion, depression, and fear of loneliness and darkness, better known as PDD (Persistent Depressive Disorder). This leads him to see reality in another way in search of an escape, which is strongly represented by his imagination and the creation of an imaginary friend.