ML to categorize and translate images into tactile graphics

The amount of people who suffer from some kind of visual disability right now is staggering: 253 million people were suffering from some type of visual impairment by 2015, and this numbers aren't stopping. These are people that can't get access to an equal learning experience as child or a...

Full description

Autores:
González Álvarez, Carlos Eduardo
Tipo de recurso:
Trabajo de grado de pregrado
Fecha de publicación:
2018
Institución:
Universidad de los Andes
Repositorio:
Séneca: repositorio Uniandes
Idioma:
eng
OAI Identifier:
oai:repositorio.uniandes.edu.co:1992/38930
Acceso en línea:
http://hdl.handle.net/1992/38930
Palabra clave:
Gráficos táctiles
Personas con daño visual
Dispositivos de autoayuda para personas con discapacidades
Aprendizaje automático (Inteligencia artificial)
Ingeniería
Rights
openAccess
License
http://creativecommons.org/licenses/by-nc-nd/4.0/
Description
Summary:The amount of people who suffer from some kind of visual disability right now is staggering: 253 million people were suffering from some type of visual impairment by 2015, and this numbers aren't stopping. These are people that can't get access to an equal learning experience as child or a fair competition in the workplace. Tactile Graphics are a kind of representation of images for the blind that can leverage in some way the disadvantages these people have, by letting the blind sense the content of images through their touch. Although the technology for creating these kind of images has improved a lot, the means to find them and provide Tactile Graphics to people is very inefficient. In this paper, we present a solution to this problem, taking advantage of the knowledge we have about Tactile Graphics at the moment and using the benefits of Machine Learning to know what exactly defines a good tactile graphic