Diseño y validación de un objeto virtual de aprendizaje que permita el aprendizaje de heurísticas y metaheurísticas
Next in this document is presented how this project was developed and its implications, the objective of this project is to allow the students to have basic knowledge about the usage of four algorithms (heuristics and metaheuristics), which are: Ant colony, Depth first search, Kruskal’s algorithm an...
- Autores:
-
Vega A., Carlos A.
Chica U., Juan A.
- Tipo de recurso:
- Article of journal
- Fecha de publicación:
- 2010
- Institución:
- Universidad Nacional de Colombia
- Repositorio:
- Universidad Nacional de Colombia
- Idioma:
- spa
- OAI Identifier:
- oai:repositorio.unal.edu.co:unal/38704
- Acceso en línea:
- https://repositorio.unal.edu.co/handle/unal/38704
http://bdigital.unal.edu.co/28801/
- Palabra clave:
- Virtual learning object
heuristics
metaheuristics
education
solving engineer ing problems.
- Rights
- openAccess
- License
- Atribución-NoComercial 4.0 Internacional
Summary: | Next in this document is presented how this project was developed and its implications, the objective of this project is to allow the students to have basic knowledge about the usage of four algorithms (heuristics and metaheuristics), which are: Ant colony, Depth first search, Kruskal’s algorithm and Taboo search; this would help in the industrial engineering students’ education, allowing them to understand basics about these tools that can help them solve different problems in their professional exercise, this is done through the development of a virtual learning object (VLO), so it could be accessible from the internet for a high number of students. |
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