A simple method for decision making in robocup soccer simulation 3d environment
Abstract—In this paper new hier archical hybrid fuzzy-crisp methods for decision making and action selection of an agent in soccer simulation 3D environment are presented. First, the skills of an agent are introduced, implemented and classified in two layers, the basicskills and the highlevel skil...
- Autores:
-
Maleki, Khashayar Niki
Valipour, Mohammad Hadi
Ashrafi, Roohollah Yeylaghi
Mokari, Sadegh
Jamali, M. R.
Lucas, Caro
- Tipo de recurso:
- Article of journal
- Fecha de publicación:
- 2008
- Institución:
- Universidad Nacional de Colombia
- Repositorio:
- Universidad Nacional de Colombia
- Idioma:
- spa
- OAI Identifier:
- oai:repositorio.unal.edu.co:unal/24453
- Acceso en línea:
- https://repositorio.unal.edu.co/handle/unal/24453
http://bdigital.unal.edu.co/15490/
- Palabra clave:
- Multi-Agent systems
Machine learning
Artificial intelligence
Reinforcement learning
Fuzzy Logic
Fuzzy reinforcement learning
RoboCup soccer simulation.
- Rights
- openAccess
- License
- Atribución-NoComercial 4.0 Internacional
id |
UNACIONAL2_9a90901558d0980c2cae3937d33b3837 |
---|---|
oai_identifier_str |
oai:repositorio.unal.edu.co:unal/24453 |
network_acronym_str |
UNACIONAL2 |
network_name_str |
Universidad Nacional de Colombia |
repository_id_str |
|
spelling |
Atribución-NoComercial 4.0 InternacionalDerechos reservados - Universidad Nacional de Colombiahttp://creativecommons.org/licenses/by-nc/4.0/info:eu-repo/semantics/openAccesshttp://purl.org/coar/access_right/c_abf2Maleki, Khashayar Niki6de58d46-7dcf-4b80-a5a5-43025e699531300Valipour, Mohammad Hadiefe584ba-99f1-430a-98d0-ae97ec87c7dc300Ashrafi, Roohollah Yeylaghi629466c5-bfde-4f09-9297-0641af0f95e5300Mokari, Sadegh5dda870d-a259-4593-8794-31fc8030f409300Jamali, M. R.0c130130-67ed-4a90-8a01-a9d7add56f4a300Lucas, Caro7fbd544f-f3f8-4e18-997a-9560d4f499073002019-06-25T22:37:23Z2019-06-25T22:37:23Z2008https://repositorio.unal.edu.co/handle/unal/24453http://bdigital.unal.edu.co/15490/Abstract—In this paper new hier archical hybrid fuzzy-crisp methods for decision making and action selection of an agent in soccer simulation 3D environment are presented. First, the skills of an agent are introduced, implemented and classified in two layers, the basicskills and the highlevel skills. In the second layer, a twophase mechanism for decision making is introduced. In phase one, some useful methods are implemented which check the agent’s situation for performing required skills. In the next phase, the team str ategy, team for mation, agent’s role and the agent’s positioning system are introduced. A fuzzy logical approach is employed to recognize the team strategy and further more to tell the player the best position to move. At last, we comprised our implemented algor ithm in the Robocup Soccer Simulation 3D environment and results showed th eefficiency of the introduced methodology.application/pdfspaUniversidad Nacional de Colombia -Sede Medellínhttp://revistas.unal.edu.co/index.php/avances/article/view/10104Universidad Nacional de Colombia Revistas electrónicas UN Avances en Sistemas e InformáticaAvances en Sistemas e InformáticaAvances en Sistemas e Informática; Vol. 5, núm. 3 (2008); 109-116 Avances en Sistemas e Informática; Vol. 5, núm. 3 (2008); 109-116 1909-0056 1657-7663Maleki, Khashayar Niki and Valipour, Mohammad Hadi and Ashrafi, Roohollah Yeylaghi and Mokari, Sadegh and Jamali, M. R. and Lucas, Caro (2008) A simple method for decision making in robocup soccer simulation 3d environment. Avances en Sistemas e Informática; Vol. 5, núm. 3 (2008); 109-116 Avances en Sistemas e Informática; Vol. 5, núm. 3 (2008); 109-116 1909-0056 1657-7663 .A simple method for decision making in robocup soccer simulation 3d environmentArtículo de revistainfo:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionhttp://purl.org/coar/resource_type/c_6501http://purl.org/coar/resource_type/c_2df8fbb1http://purl.org/coar/version/c_970fb48d4fbd8a85Texthttp://purl.org/redcol/resource_type/ARTMulti-Agent systemsMachine learningArtificial intelligenceReinforcement learningFuzzy LogicFuzzy reinforcement learningRoboCup soccer simulation.ORIGINAL10104-18477-1-PB.pdfapplication/pdf617702https://repositorio.unal.edu.co/bitstream/unal/24453/1/10104-18477-1-PB.pdf5532ea0d83c51f21db816b7738e3b826MD51THUMBNAIL10104-18477-1-PB.pdf.jpg10104-18477-1-PB.pdf.jpgGenerated Thumbnailimage/jpeg10215https://repositorio.unal.edu.co/bitstream/unal/24453/2/10104-18477-1-PB.pdf.jpgb4d6333915c4219a52b30bcce872bd69MD52unal/24453oai:repositorio.unal.edu.co:unal/244532023-10-17 23:05:26.453Repositorio Institucional Universidad Nacional de Colombiarepositorio_nal@unal.edu.co |
dc.title.spa.fl_str_mv |
A simple method for decision making in robocup soccer simulation 3d environment |
title |
A simple method for decision making in robocup soccer simulation 3d environment |
spellingShingle |
A simple method for decision making in robocup soccer simulation 3d environment Multi-Agent systems Machine learning Artificial intelligence Reinforcement learning Fuzzy Logic Fuzzy reinforcement learning RoboCup soccer simulation. |
title_short |
A simple method for decision making in robocup soccer simulation 3d environment |
title_full |
A simple method for decision making in robocup soccer simulation 3d environment |
title_fullStr |
A simple method for decision making in robocup soccer simulation 3d environment |
title_full_unstemmed |
A simple method for decision making in robocup soccer simulation 3d environment |
title_sort |
A simple method for decision making in robocup soccer simulation 3d environment |
dc.creator.fl_str_mv |
Maleki, Khashayar Niki Valipour, Mohammad Hadi Ashrafi, Roohollah Yeylaghi Mokari, Sadegh Jamali, M. R. Lucas, Caro |
dc.contributor.author.spa.fl_str_mv |
Maleki, Khashayar Niki Valipour, Mohammad Hadi Ashrafi, Roohollah Yeylaghi Mokari, Sadegh Jamali, M. R. Lucas, Caro |
dc.subject.proposal.spa.fl_str_mv |
Multi-Agent systems Machine learning Artificial intelligence Reinforcement learning Fuzzy Logic Fuzzy reinforcement learning RoboCup soccer simulation. |
topic |
Multi-Agent systems Machine learning Artificial intelligence Reinforcement learning Fuzzy Logic Fuzzy reinforcement learning RoboCup soccer simulation. |
description |
Abstract—In this paper new hier archical hybrid fuzzy-crisp methods for decision making and action selection of an agent in soccer simulation 3D environment are presented. First, the skills of an agent are introduced, implemented and classified in two layers, the basicskills and the highlevel skills. In the second layer, a twophase mechanism for decision making is introduced. In phase one, some useful methods are implemented which check the agent’s situation for performing required skills. In the next phase, the team str ategy, team for mation, agent’s role and the agent’s positioning system are introduced. A fuzzy logical approach is employed to recognize the team strategy and further more to tell the player the best position to move. At last, we comprised our implemented algor ithm in the Robocup Soccer Simulation 3D environment and results showed th eefficiency of the introduced methodology. |
publishDate |
2008 |
dc.date.issued.spa.fl_str_mv |
2008 |
dc.date.accessioned.spa.fl_str_mv |
2019-06-25T22:37:23Z |
dc.date.available.spa.fl_str_mv |
2019-06-25T22:37:23Z |
dc.type.spa.fl_str_mv |
Artículo de revista |
dc.type.coar.fl_str_mv |
http://purl.org/coar/resource_type/c_2df8fbb1 |
dc.type.driver.spa.fl_str_mv |
info:eu-repo/semantics/article |
dc.type.version.spa.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.coar.spa.fl_str_mv |
http://purl.org/coar/resource_type/c_6501 |
dc.type.coarversion.spa.fl_str_mv |
http://purl.org/coar/version/c_970fb48d4fbd8a85 |
dc.type.content.spa.fl_str_mv |
Text |
dc.type.redcol.spa.fl_str_mv |
http://purl.org/redcol/resource_type/ART |
format |
http://purl.org/coar/resource_type/c_6501 |
status_str |
publishedVersion |
dc.identifier.uri.none.fl_str_mv |
https://repositorio.unal.edu.co/handle/unal/24453 |
dc.identifier.eprints.spa.fl_str_mv |
http://bdigital.unal.edu.co/15490/ |
url |
https://repositorio.unal.edu.co/handle/unal/24453 http://bdigital.unal.edu.co/15490/ |
dc.language.iso.spa.fl_str_mv |
spa |
language |
spa |
dc.relation.spa.fl_str_mv |
http://revistas.unal.edu.co/index.php/avances/article/view/10104 |
dc.relation.ispartof.spa.fl_str_mv |
Universidad Nacional de Colombia Revistas electrónicas UN Avances en Sistemas e Informática Avances en Sistemas e Informática |
dc.relation.ispartofseries.none.fl_str_mv |
Avances en Sistemas e Informática; Vol. 5, núm. 3 (2008); 109-116 Avances en Sistemas e Informática; Vol. 5, núm. 3 (2008); 109-116 1909-0056 1657-7663 |
dc.relation.references.spa.fl_str_mv |
Maleki, Khashayar Niki and Valipour, Mohammad Hadi and Ashrafi, Roohollah Yeylaghi and Mokari, Sadegh and Jamali, M. R. and Lucas, Caro (2008) A simple method for decision making in robocup soccer simulation 3d environment. Avances en Sistemas e Informática; Vol. 5, núm. 3 (2008); 109-116 Avances en Sistemas e Informática; Vol. 5, núm. 3 (2008); 109-116 1909-0056 1657-7663 . |
dc.rights.spa.fl_str_mv |
Derechos reservados - Universidad Nacional de Colombia |
dc.rights.coar.fl_str_mv |
http://purl.org/coar/access_right/c_abf2 |
dc.rights.license.spa.fl_str_mv |
Atribución-NoComercial 4.0 Internacional |
dc.rights.uri.spa.fl_str_mv |
http://creativecommons.org/licenses/by-nc/4.0/ |
dc.rights.accessrights.spa.fl_str_mv |
info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Atribución-NoComercial 4.0 Internacional Derechos reservados - Universidad Nacional de Colombia http://creativecommons.org/licenses/by-nc/4.0/ http://purl.org/coar/access_right/c_abf2 |
eu_rights_str_mv |
openAccess |
dc.format.mimetype.spa.fl_str_mv |
application/pdf |
dc.publisher.spa.fl_str_mv |
Universidad Nacional de Colombia -Sede Medellín |
institution |
Universidad Nacional de Colombia |
bitstream.url.fl_str_mv |
https://repositorio.unal.edu.co/bitstream/unal/24453/1/10104-18477-1-PB.pdf https://repositorio.unal.edu.co/bitstream/unal/24453/2/10104-18477-1-PB.pdf.jpg |
bitstream.checksum.fl_str_mv |
5532ea0d83c51f21db816b7738e3b826 b4d6333915c4219a52b30bcce872bd69 |
bitstream.checksumAlgorithm.fl_str_mv |
MD5 MD5 |
repository.name.fl_str_mv |
Repositorio Institucional Universidad Nacional de Colombia |
repository.mail.fl_str_mv |
repositorio_nal@unal.edu.co |
_version_ |
1814090211043311616 |