Cosmodel: an interaction model for social network games
Social network games (videogames for online social networks), have become very popular among videogame developers.Nevertheless, the conceptual aids for designers and developers of this type of games are scarce, particularly the aids that focus on interactionbetween players. Due to this, CosModel is...
- Autores:
-
Niño Zambrano, Miguel Angel
Tobar Muñoz, Hendrys Fabián
Lemos Zuluaga, Jonatan
- Tipo de recurso:
- Article of journal
- Fecha de publicación:
- 2011
- Institución:
- Universidad Nacional de Colombia
- Repositorio:
- Universidad Nacional de Colombia
- Idioma:
- spa
- OAI Identifier:
- oai:repositorio.unal.edu.co:unal/40451
- Acceso en línea:
- https://repositorio.unal.edu.co/handle/unal/40451
http://bdigital.unal.edu.co/30548/
- Palabra clave:
- Social network game design
interaction design
online social networks
CosModel
- Rights
- openAccess
- License
- Atribución-NoComercial 4.0 Internacional
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Atribución-NoComercial 4.0 InternacionalDerechos reservados - Universidad Nacional de Colombiahttp://creativecommons.org/licenses/by-nc/4.0/info:eu-repo/semantics/openAccesshttp://purl.org/coar/access_right/c_abf2Niño Zambrano, Miguel Angel49cb57b9-2a18-47ed-88bc-d907858a10c2300Tobar Muñoz, Hendrys Fabián4d049647-2e81-42d1-8e87-bbcccde75c55300Lemos Zuluaga, Jonatan6eba104e-f807-40ce-bef0-f252f572f0053002019-06-28T09:33:52Z2019-06-28T09:33:52Z2011https://repositorio.unal.edu.co/handle/unal/40451http://bdigital.unal.edu.co/30548/Social network games (videogames for online social networks), have become very popular among videogame developers.Nevertheless, the conceptual aids for designers and developers of this type of games are scarce, particularly the aids that focus on interactionbetween players. Due to this, CosModel is proposed as a model for the design of social network games. CosModel is made up of three interaction design views that aid in the construction of these games and focus on enhancing player interactions. One of these views features the use of a metaphor as a conceptual aid for the design of social network games. This paper presents the theoretical background that supportsthe model, the model's development procedure and structure, and a proposed process for its implementation.application/pdfspaUniversidad Nacional de Colombia Sede Medellínhttp://revistas.unal.edu.co/index.php/dyna/article/view/29388Universidad Nacional de Colombia Revistas electrónicas UN DynaDynaDyna; Vol. 78, núm. 170 (2011); 59-69 DYNA; Vol. 78, núm. 170 (2011); 59-69 2346-2183 0012-7353Niño Zambrano, Miguel Angel and Tobar Muñoz, Hendrys Fabián and Lemos Zuluaga, Jonatan (2011) Cosmodel: an interaction model for social network games. Dyna; Vol. 78, núm. 170 (2011); 59-69 DYNA; Vol. 78, núm. 170 (2011); 59-69 2346-2183 0012-7353 .Cosmodel: an interaction model for social network gamesArtículo de revistainfo:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionhttp://purl.org/coar/resource_type/c_6501http://purl.org/coar/resource_type/c_2df8fbb1http://purl.org/coar/version/c_970fb48d4fbd8a85Texthttp://purl.org/redcol/resource_type/ARTSocial network game designinteraction designonline social networksCosModelORIGINAL29388-105925-1-PB.pdfapplication/pdf1025015https://repositorio.unal.edu.co/bitstream/unal/40451/1/29388-105925-1-PB.pdf61c309a4ab050e2e8f21bfa6b90d6b8fMD51THUMBNAIL29388-105925-1-PB.pdf.jpg29388-105925-1-PB.pdf.jpgGenerated Thumbnailimage/jpeg9006https://repositorio.unal.edu.co/bitstream/unal/40451/2/29388-105925-1-PB.pdf.jpg4308428736f26917f9571b11ef1073afMD52unal/40451oai:repositorio.unal.edu.co:unal/404512024-01-25 23:06:22.982Repositorio Institucional Universidad Nacional de Colombiarepositorio_nal@unal.edu.co |
dc.title.spa.fl_str_mv |
Cosmodel: an interaction model for social network games |
title |
Cosmodel: an interaction model for social network games |
spellingShingle |
Cosmodel: an interaction model for social network games Social network game design interaction design online social networks CosModel |
title_short |
Cosmodel: an interaction model for social network games |
title_full |
Cosmodel: an interaction model for social network games |
title_fullStr |
Cosmodel: an interaction model for social network games |
title_full_unstemmed |
Cosmodel: an interaction model for social network games |
title_sort |
Cosmodel: an interaction model for social network games |
dc.creator.fl_str_mv |
Niño Zambrano, Miguel Angel Tobar Muñoz, Hendrys Fabián Lemos Zuluaga, Jonatan |
dc.contributor.author.spa.fl_str_mv |
Niño Zambrano, Miguel Angel Tobar Muñoz, Hendrys Fabián Lemos Zuluaga, Jonatan |
dc.subject.proposal.spa.fl_str_mv |
Social network game design interaction design online social networks CosModel |
topic |
Social network game design interaction design online social networks CosModel |
description |
Social network games (videogames for online social networks), have become very popular among videogame developers.Nevertheless, the conceptual aids for designers and developers of this type of games are scarce, particularly the aids that focus on interactionbetween players. Due to this, CosModel is proposed as a model for the design of social network games. CosModel is made up of three interaction design views that aid in the construction of these games and focus on enhancing player interactions. One of these views features the use of a metaphor as a conceptual aid for the design of social network games. This paper presents the theoretical background that supportsthe model, the model's development procedure and structure, and a proposed process for its implementation. |
publishDate |
2011 |
dc.date.issued.spa.fl_str_mv |
2011 |
dc.date.accessioned.spa.fl_str_mv |
2019-06-28T09:33:52Z |
dc.date.available.spa.fl_str_mv |
2019-06-28T09:33:52Z |
dc.type.spa.fl_str_mv |
Artículo de revista |
dc.type.coar.fl_str_mv |
http://purl.org/coar/resource_type/c_2df8fbb1 |
dc.type.driver.spa.fl_str_mv |
info:eu-repo/semantics/article |
dc.type.version.spa.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.coar.spa.fl_str_mv |
http://purl.org/coar/resource_type/c_6501 |
dc.type.coarversion.spa.fl_str_mv |
http://purl.org/coar/version/c_970fb48d4fbd8a85 |
dc.type.content.spa.fl_str_mv |
Text |
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http://purl.org/redcol/resource_type/ART |
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http://purl.org/coar/resource_type/c_6501 |
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publishedVersion |
dc.identifier.uri.none.fl_str_mv |
https://repositorio.unal.edu.co/handle/unal/40451 |
dc.identifier.eprints.spa.fl_str_mv |
http://bdigital.unal.edu.co/30548/ |
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https://repositorio.unal.edu.co/handle/unal/40451 http://bdigital.unal.edu.co/30548/ |
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spa |
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spa |
dc.relation.spa.fl_str_mv |
http://revistas.unal.edu.co/index.php/dyna/article/view/29388 |
dc.relation.ispartof.spa.fl_str_mv |
Universidad Nacional de Colombia Revistas electrónicas UN Dyna Dyna |
dc.relation.ispartofseries.none.fl_str_mv |
Dyna; Vol. 78, núm. 170 (2011); 59-69 DYNA; Vol. 78, núm. 170 (2011); 59-69 2346-2183 0012-7353 |
dc.relation.references.spa.fl_str_mv |
Niño Zambrano, Miguel Angel and Tobar Muñoz, Hendrys Fabián and Lemos Zuluaga, Jonatan (2011) Cosmodel: an interaction model for social network games. Dyna; Vol. 78, núm. 170 (2011); 59-69 DYNA; Vol. 78, núm. 170 (2011); 59-69 2346-2183 0012-7353 . |
dc.rights.spa.fl_str_mv |
Derechos reservados - Universidad Nacional de Colombia |
dc.rights.coar.fl_str_mv |
http://purl.org/coar/access_right/c_abf2 |
dc.rights.license.spa.fl_str_mv |
Atribución-NoComercial 4.0 Internacional |
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http://creativecommons.org/licenses/by-nc/4.0/ |
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info:eu-repo/semantics/openAccess |
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Atribución-NoComercial 4.0 Internacional Derechos reservados - Universidad Nacional de Colombia http://creativecommons.org/licenses/by-nc/4.0/ http://purl.org/coar/access_right/c_abf2 |
eu_rights_str_mv |
openAccess |
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Universidad Nacional de Colombia Sede Medellín |
institution |
Universidad Nacional de Colombia |
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