X3d2pov. traductor of x3d to pov-ray

High-quality and low-quality interactive graphics represent two different approaches to computer graphics’ 3D object representation. The former is mainly used to produce high computational cost movie animation. The latter is used for producing interactive scenes as part of virtual reality environmen...

Full description

Autores:
Castellanos Mendoza, Andrea
Ahogado, Diego Alfonso
Charalambos, Jean Pierre
Tipo de recurso:
Article of journal
Fecha de publicación:
2006
Institución:
Universidad Nacional de Colombia
Repositorio:
Universidad Nacional de Colombia
Idioma:
spa
OAI Identifier:
oai:repositorio.unal.edu.co:unal/32324
Acceso en línea:
https://repositorio.unal.edu.co/handle/unal/32324
http://bdigital.unal.edu.co/22404/
Palabra clave:
computación gráfica
formatos 3D
POV Ray
X3D
análisis sintáctico
generación de imágenes
computer graphics
3D standard formats
POV-ray
X3D
parsing
image rendering
Rights
openAccess
License
Atribución-NoComercial 4.0 Internacional
Description
Summary:High-quality and low-quality interactive graphics represent two different approaches to computer graphics’ 3D object representation. The former is mainly used to produce high computational cost movie animation. The latter is used for producing interactive scenes as part of virtual reality environments. Many file format specifications have appeared to satisfy underlying model needs; POV-ray (persistence of vision) is an open source specification for rendering photorealistic images with the ray tracer algorithm and X3D (extendable 3D) as the VRML successor standard for producing web virtual-reality environments written in XML. X3D2POV has been introduced to render high-quality images from an X3D scene specification; it is a grammar translator tool from X3D code to POV-ray code.