X3d2pov. traductor of x3d to pov-ray
High-quality and low-quality interactive graphics represent two different approaches to computer graphics’ 3D object representation. The former is mainly used to produce high computational cost movie animation. The latter is used for producing interactive scenes as part of virtual reality environmen...
- Autores:
-
Castellanos Mendoza, Andrea
Ahogado, Diego Alfonso
Charalambos, Jean Pierre
- Tipo de recurso:
- Article of journal
- Fecha de publicación:
- 2006
- Institución:
- Universidad Nacional de Colombia
- Repositorio:
- Universidad Nacional de Colombia
- Idioma:
- spa
- OAI Identifier:
- oai:repositorio.unal.edu.co:unal/32324
- Acceso en línea:
- https://repositorio.unal.edu.co/handle/unal/32324
http://bdigital.unal.edu.co/22404/
- Palabra clave:
- computación gráfica
formatos 3D
POV Ray
X3D
análisis sintáctico
generación de imágenes
computer graphics
3D standard formats
POV-ray
X3D
parsing
image rendering
- Rights
- openAccess
- License
- Atribución-NoComercial 4.0 Internacional
Summary: | High-quality and low-quality interactive graphics represent two different approaches to computer graphics’ 3D object representation. The former is mainly used to produce high computational cost movie animation. The latter is used for producing interactive scenes as part of virtual reality environments. Many file format specifications have appeared to satisfy underlying model needs; POV-ray (persistence of vision) is an open source specification for rendering photorealistic images with the ray tracer algorithm and X3D (extendable 3D) as the VRML successor standard for producing web virtual-reality environments written in XML. X3D2POV has been introduced to render high-quality images from an X3D scene specification; it is a grammar translator tool from X3D code to POV-ray code. |
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