Evaluación de interactividad en ambientes virtuales educativos
Teaching and learning environments, especially those supported through Information and Communication Technology (ICT), seek to offer the best features that support teaching and facilitate a high level of learning among students that use these environments. For this reason many of these resources str...
- Autores:
-
Uribe González, Ricardo
- Tipo de recurso:
- Work document
- Fecha de publicación:
- 2019
- Institución:
- Universidad Nacional de Colombia
- Repositorio:
- Universidad Nacional de Colombia
- Idioma:
- spa
- OAI Identifier:
- oai:repositorio.unal.edu.co:unal/75961
- Acceso en línea:
- https://repositorio.unal.edu.co/handle/unal/75961
- Palabra clave:
- 000 - Ciencias de la computación, información y obras generales
370 - Educación
Interactivity
Measurement of interactivity
Teaching and learning environments
Interactividad
Medición de interactividad
Ambientes de enseñanza y aprendizaje
- Rights
- openAccess
- License
- Atribución-SinDerivadas 4.0 Internacional
Summary: | Teaching and learning environments, especially those supported through Information and Communication Technology (ICT), seek to offer the best features that support teaching and facilitate a high level of learning among students that use these environments. For this reason many of these resources strive for excellence in usability, accessibility, interaction, and user-friendliness, among other things. These are measured with tried-and-true mechanisms. However, when it comes to providing high-quality interactivity on these platforms, there are no clear ways to determine the level of interactivity in these educational environments. This makes it difficult to clearly and objectively determine the level of interactivity offered by these systems and truly determine whether the interactivity is sufficient in comparison to other similar environments. This fact is evidenced when examining state of the art systems from different studies. Although these systems outline their own interactivity models, they do not present qualitative or quantitative measurements or characteristics that can be applied in a general manner. In order to solve this problem, this Thesis presents, outlines, and validates a model for the measurement of interactivity in learning environments by looking back at previous contributions and defining the components to evaluate and how to measure them. |
---|