Análisis del compromiso del cliente en juegos virtuales de estrategia en tiempo real: una aproximación desde Rise of Kingdoms

ilustraciones, gráficas, tablas

Autores:
Díaz González, Diana Alejandra
Tipo de recurso:
Fecha de publicación:
2022
Institución:
Universidad Nacional de Colombia
Repositorio:
Universidad Nacional de Colombia
Idioma:
spa
OAI Identifier:
oai:repositorio.unal.edu.co:unal/81972
Acceso en línea:
https://repositorio.unal.edu.co/handle/unal/81972
https://repositorio.unal.edu.co/
Palabra clave:
380 - Comercio , comunicaciones, transporte::381 - Comercio interno (Comercio doméstico)
Consumer loyalty
Internet games
Consumer satisfaction
Lealtad del consumidor
Juegos por internet
Satisfacción del consumidor
Compromiso del cliente
Ventas en línea
Mundo virtual
Juegos en línea
Satisfacción del cliente
Cocreación de valor
Customer engagement
Online sales
Virtual world
Online games
Customer satisfaction
Value cocreation
Rights
openAccess
License
Reconocimiento 4.0 Internacional
id UNACIONAL2_04bb88b2db0a8310c1e9cdbdee915251
oai_identifier_str oai:repositorio.unal.edu.co:unal/81972
network_acronym_str UNACIONAL2
network_name_str Universidad Nacional de Colombia
repository_id_str
dc.title.spa.fl_str_mv Análisis del compromiso del cliente en juegos virtuales de estrategia en tiempo real: una aproximación desde Rise of Kingdoms
dc.title.translated.eng.fl_str_mv Analysis of customer engagement in virtual real-time strategy games: an approach from Rise of Kingdoms
title Análisis del compromiso del cliente en juegos virtuales de estrategia en tiempo real: una aproximación desde Rise of Kingdoms
spellingShingle Análisis del compromiso del cliente en juegos virtuales de estrategia en tiempo real: una aproximación desde Rise of Kingdoms
380 - Comercio , comunicaciones, transporte::381 - Comercio interno (Comercio doméstico)
Consumer loyalty
Internet games
Consumer satisfaction
Lealtad del consumidor
Juegos por internet
Satisfacción del consumidor
Compromiso del cliente
Ventas en línea
Mundo virtual
Juegos en línea
Satisfacción del cliente
Cocreación de valor
Customer engagement
Online sales
Virtual world
Online games
Customer satisfaction
Value cocreation
title_short Análisis del compromiso del cliente en juegos virtuales de estrategia en tiempo real: una aproximación desde Rise of Kingdoms
title_full Análisis del compromiso del cliente en juegos virtuales de estrategia en tiempo real: una aproximación desde Rise of Kingdoms
title_fullStr Análisis del compromiso del cliente en juegos virtuales de estrategia en tiempo real: una aproximación desde Rise of Kingdoms
title_full_unstemmed Análisis del compromiso del cliente en juegos virtuales de estrategia en tiempo real: una aproximación desde Rise of Kingdoms
title_sort Análisis del compromiso del cliente en juegos virtuales de estrategia en tiempo real: una aproximación desde Rise of Kingdoms
dc.creator.fl_str_mv Díaz González, Diana Alejandra
dc.contributor.advisor.spa.fl_str_mv Duque Oliva, Edison Jair
dc.contributor.author.spa.fl_str_mv Díaz González, Diana Alejandra
dc.contributor.researchgroup.spa.fl_str_mv Griego (Grupo Investigación en Gestión y Organizaciones)
dc.subject.ddc.spa.fl_str_mv 380 - Comercio , comunicaciones, transporte::381 - Comercio interno (Comercio doméstico)
topic 380 - Comercio , comunicaciones, transporte::381 - Comercio interno (Comercio doméstico)
Consumer loyalty
Internet games
Consumer satisfaction
Lealtad del consumidor
Juegos por internet
Satisfacción del consumidor
Compromiso del cliente
Ventas en línea
Mundo virtual
Juegos en línea
Satisfacción del cliente
Cocreación de valor
Customer engagement
Online sales
Virtual world
Online games
Customer satisfaction
Value cocreation
dc.subject.lemb.eng.fl_str_mv Consumer loyalty
Internet games
Consumer satisfaction
dc.subject.lemb.spa.fl_str_mv Lealtad del consumidor
Juegos por internet
Satisfacción del consumidor
dc.subject.proposal.spa.fl_str_mv Compromiso del cliente
Ventas en línea
Mundo virtual
Juegos en línea
Satisfacción del cliente
Cocreación de valor
dc.subject.proposal.eng.fl_str_mv Customer engagement
Online sales
Virtual world
Online games
Customer satisfaction
Value cocreation
description ilustraciones, gráficas, tablas
publishDate 2022
dc.date.accessioned.none.fl_str_mv 2022-08-19T01:47:11Z
dc.date.available.none.fl_str_mv 2022-08-19T01:47:11Z
dc.date.issued.none.fl_str_mv 2022-04-18
dc.type.spa.fl_str_mv Trabajo de grado - Maestría
dc.type.driver.spa.fl_str_mv info:eu-repo/semantics/masterThesis
dc.type.version.spa.fl_str_mv info:eu-repo/semantics/acceptedVersion
dc.type.content.spa.fl_str_mv Text
dc.type.redcol.spa.fl_str_mv http://purl.org/redcol/resource_type/TM
status_str acceptedVersion
dc.identifier.uri.none.fl_str_mv https://repositorio.unal.edu.co/handle/unal/81972
dc.identifier.instname.spa.fl_str_mv Universidad Nacional de Colombia
dc.identifier.reponame.spa.fl_str_mv Repositorio Institucional Universidad Nacional de Colombia
dc.identifier.repourl.spa.fl_str_mv https://repositorio.unal.edu.co/
url https://repositorio.unal.edu.co/handle/unal/81972
https://repositorio.unal.edu.co/
identifier_str_mv Universidad Nacional de Colombia
Repositorio Institucional Universidad Nacional de Colombia
dc.language.iso.spa.fl_str_mv spa
language spa
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spelling Reconocimiento 4.0 Internacionalhttp://creativecommons.org/licenses/by/4.0/info:eu-repo/semantics/openAccesshttp://purl.org/coar/access_right/c_abf2Duque Oliva, Edison Jair7f21113d5bf2a03cdfb1220f20f27be2600Díaz González, Diana Alejandraa2a3292eb0ac57ee73e9fee5e9e78a12Griego (Grupo Investigación en Gestión y Organizaciones)2022-08-19T01:47:11Z2022-08-19T01:47:11Z2022-04-18https://repositorio.unal.edu.co/handle/unal/81972Universidad Nacional de ColombiaRepositorio Institucional Universidad Nacional de Colombiahttps://repositorio.unal.edu.co/ilustraciones, gráficas, tablasEsta investigación tiene por objeto analizar los factores que determinan el compromiso del cliente en videojuegos de estrategia en tiempo real multijugador masivos en línea como Rise of Kingdoms, a partir de una revisión de literatura sobre el compromiso del cliente, identificando sus dimensiones y antecedentes, la aplicación empírica de un modelo de encuesta a 117 jugadores que examina por qué estos participan activamente en juegos en línea y cómo dicha participación puede contribuir a las ventas y a la cocreación de valor. El paradigma de investigación es mixto, con un enfoque socio-crítico de corte transversal. Los datos se procesaron mediante la Regresión de mínimos cuadrados parciales (PLS), utilizando SmartPLS. Los resultados permiten evidenciar el efecto del compromiso psicológico del cliente en el compromiso comportamental, incentivando el gasto de los jugadores en juegos virtuales de estrategia en tiempo real. Se espera que los hallazgos de este estudio proporcionen sugerencias para los desarrolladores de juegos sobre la promoción de las ventas de bienes digitales. (Texto tomado de la fuente).This research aims to analyze the factors that determine customer engagement in massively multiplayer online real-time strategy video games such as Rise of Kingdoms, based on a literature review on customer engagement, identifying its dimensions and antecedents, and the empirical application of a survey model to 117 players that examines why players actively participate in online games and how such participation can contribute to sales and the value cocreation. The research paradigm is mixed, with a cross-sectional socio-critical approach. The data was processed applying the Partial Least Squares Model (PLS), using SmartPLS. The results show the effect of the customer psychological engagement in behavioral engagement, encouraging players to spend on virtual real-time strategy games. The findings of this study are expected to provide pointers for game developers on promoting sales of digital goods.Incluye anexosMaestríaMagíster en AdministraciónGestión de mercadosxvii, 77 páginasapplication/pdfspaUniversidad Nacional de ColombiaBogotá - Ciencias Económicas - Maestría en AdministraciónEscuela de Administración y Contaduría PúblicaFacultad de Ciencias EconómicasBogotá, ColombiaUniversidad Nacional de Colombia - Sede Bogotá380 - Comercio , comunicaciones, transporte::381 - Comercio interno (Comercio doméstico)Consumer loyaltyInternet gamesConsumer satisfactionLealtad del consumidorJuegos por internetSatisfacción del consumidorCompromiso del clienteVentas en líneaMundo virtualJuegos en líneaSatisfacción del clienteCocreación de valorCustomer engagementOnline salesVirtual worldOnline gamesCustomer satisfactionValue cocreationAnálisis del compromiso del cliente en juegos virtuales de estrategia en tiempo real: una aproximación desde Rise of KingdomsAnalysis of customer engagement in virtual real-time strategy games: an approach from Rise of KingdomsTrabajo de grado - Maestríainfo:eu-repo/semantics/masterThesisinfo:eu-repo/semantics/acceptedVersionTexthttp://purl.org/redcol/resource_type/TMAbbasi, A. 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Electronic Commerce Research and Applications, 14(4), 241–250. doi:10.1016/j.elerap.2015.03.001AdministradoresEstudiantesInvestigadoresMaestrosMedios de comunicaciónPúblico generalORIGINAL1019135564.2022.pdf1019135564.2022.pdfTesis de Maestría en Administraciónapplication/pdf1411553https://repositorio.unal.edu.co/bitstream/unal/81972/3/1019135564.2022.pdff7650e60ce96b603c346891f36c4769fMD53LICENSElicense.txtlicense.txttext/plain; charset=utf-84074https://repositorio.unal.edu.co/bitstream/unal/81972/4/license.txt8153f7789df02f0a4c9e079953658ab2MD54THUMBNAIL1019135564.2022.pdf.jpg1019135564.2022.pdf.jpgGenerated Thumbnailimage/jpeg5021https://repositorio.unal.edu.co/bitstream/unal/81972/5/1019135564.2022.pdf.jpgf379db575817ee9999fa045fddc2caf0MD55unal/81972oai:repositorio.unal.edu.co:unal/819722024-08-08 23:11:56.795Repositorio Institucional Universidad Nacional de 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