Desarrollo de un entorno tridimensional para la Universidad Autónoma de Bucaramanga
Actualmente la Universidad Autónoma de Bucaramanga cuenta con diversas y variadas formas para darse a conocer a la comunidad local, regional, nacional e internacional; siendo las mas utilizadas: el periódico “Vivir la Unab” y su portal web. Dicho portal si bien es cierto integra la mayoría de la inf...
- Autores:
-
Higuera Porras, Frank Yefferson
Higuera Porras, John Alexander
Buitrago Jara, Julián Ramiro
- Tipo de recurso:
- Trabajo de grado de pregrado
- Fecha de publicación:
- 2008
- Institución:
- Universidad Autónoma de Bucaramanga - UNAB
- Repositorio:
- Repositorio UNAB
- Idioma:
- spa
- OAI Identifier:
- oai:repository.unab.edu.co:20.500.12749/1402
- Acceso en línea:
- http://hdl.handle.net/20.500.12749/1402
- Palabra clave:
- Universidad Autónoma de Bucaramanga UNAB
Three-dimensional representation systems
Virtual reality
Software engineering
Systems engineering
Research
3D environments.
virtualization
3D engines
Sistemas de representación tridimensional
Realidad virtual
Ingeniería de software
Ingeniería de sistemas
Investigaciones
Motores 3D
Virtualización
Multimedia
Realidad virtual
Entornos 3D
- Rights
- openAccess
- License
- http://creativecommons.org/licenses/by-nc-nd/2.5/co/
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Repositorio UNAB |
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|
dc.title.spa.fl_str_mv |
Desarrollo de un entorno tridimensional para la Universidad Autónoma de Bucaramanga |
dc.title.translated.eng.fl_str_mv |
Development of a three-dimensional environment for the Universidad Autónoma de Bucaramanga |
title |
Desarrollo de un entorno tridimensional para la Universidad Autónoma de Bucaramanga |
spellingShingle |
Desarrollo de un entorno tridimensional para la Universidad Autónoma de Bucaramanga Universidad Autónoma de Bucaramanga UNAB Three-dimensional representation systems Virtual reality Software engineering Systems engineering Research 3D environments. virtualization 3D engines Sistemas de representación tridimensional Realidad virtual Ingeniería de software Ingeniería de sistemas Investigaciones Motores 3D Virtualización Multimedia Realidad virtual Entornos 3D |
title_short |
Desarrollo de un entorno tridimensional para la Universidad Autónoma de Bucaramanga |
title_full |
Desarrollo de un entorno tridimensional para la Universidad Autónoma de Bucaramanga |
title_fullStr |
Desarrollo de un entorno tridimensional para la Universidad Autónoma de Bucaramanga |
title_full_unstemmed |
Desarrollo de un entorno tridimensional para la Universidad Autónoma de Bucaramanga |
title_sort |
Desarrollo de un entorno tridimensional para la Universidad Autónoma de Bucaramanga |
dc.creator.fl_str_mv |
Higuera Porras, Frank Yefferson Higuera Porras, John Alexander Buitrago Jara, Julián Ramiro |
dc.contributor.advisor.spa.fl_str_mv |
Rangel Caballero, Jaime Alfredo |
dc.contributor.author.spa.fl_str_mv |
Higuera Porras, Frank Yefferson Higuera Porras, John Alexander Buitrago Jara, Julián Ramiro |
dc.contributor.cvlac.*.fl_str_mv |
https://scienti.minciencias.gov.co/cvlac/visualizador/generarCurriculoCv.do?cod_rh=0000971766 |
dc.contributor.researchgroup.spa.fl_str_mv |
Grupo de Investigación Tecnologías de Información - GTI Grupo de Investigaciones Clínicas |
dc.subject.none.fl_str_mv |
Universidad Autónoma de Bucaramanga UNAB |
topic |
Universidad Autónoma de Bucaramanga UNAB Three-dimensional representation systems Virtual reality Software engineering Systems engineering Research 3D environments. virtualization 3D engines Sistemas de representación tridimensional Realidad virtual Ingeniería de software Ingeniería de sistemas Investigaciones Motores 3D Virtualización Multimedia Realidad virtual Entornos 3D |
dc.subject.keywords.eng.fl_str_mv |
Three-dimensional representation systems Virtual reality Software engineering Systems engineering Research 3D environments. virtualization 3D engines |
dc.subject.lemb.spa.fl_str_mv |
Sistemas de representación tridimensional Realidad virtual Ingeniería de software Ingeniería de sistemas Investigaciones |
dc.subject.proposal.spa.fl_str_mv |
Motores 3D Virtualización Multimedia Realidad virtual Entornos 3D |
description |
Actualmente la Universidad Autónoma de Bucaramanga cuenta con diversas y variadas formas para darse a conocer a la comunidad local, regional, nacional e internacional; siendo las mas utilizadas: el periódico “Vivir la Unab” y su portal web. Dicho portal si bien es cierto integra la mayoría de la información referente a la academia, carece de dinamismo y es poco amigable al usuario. Identificada dicha problemática el Grupo Desarrollador de esta Tesis decide desarrollar una aplicación 3D que rescate todos y cada uno de los aspectos arquitectónicos que identifican la UNAB en su campus central. Adicional al componente físico se decide integrar información que le permita al usuario identificar procesos y actividades que son propias de la comunidad estudiantil en general. Iniciado el desarrollo de la UNAB-3D; surgió la necesidad de diseñar una metodología que direccionara el trabajo, dividendo procesos y tareas, al igual que definiendo responsables para cada una de estas actividades. Para lograr socializar esta metodología se diseño un grafo el cual se convirtió en una herramienta clave tanto para el Equipo Desarrollador de este proyecto. (Ver Anexo Grafo Metodológico UNAB-3D) Finalmente después de un proceso de todo un año de investigación, desarrollo y pruebas; se finalizo el proceso de la construcción del “Entorno Tridimensional para la UNAB”; cumpliendo así con todos los objetivos planteados desde su fase inicial. Ahora la UNAB cuenta con una herramienta multifuncional 3D que le permitirá mostrar sus principales característica a nivel mundial, construyendo así el futuro desde el presente con las últimas tecnologías desarrolladas. |
publishDate |
2008 |
dc.date.issued.none.fl_str_mv |
2008 |
dc.date.accessioned.none.fl_str_mv |
2020-06-26T17:56:41Z |
dc.date.available.none.fl_str_mv |
2020-06-26T17:56:41Z |
dc.type.driver.none.fl_str_mv |
info:eu-repo/semantics/bachelorThesis |
dc.type.local.spa.fl_str_mv |
Trabajo de Grado |
dc.type.coar.none.fl_str_mv |
http://purl.org/coar/resource_type/c_7a1f |
dc.type.redcol.none.fl_str_mv |
http://purl.org/redcol/resource_type/TP |
format |
http://purl.org/coar/resource_type/c_7a1f |
dc.identifier.uri.none.fl_str_mv |
http://hdl.handle.net/20.500.12749/1402 |
dc.identifier.instname.spa.fl_str_mv |
instname:Universidad Autónoma de Bucaramanga - UNAB |
dc.identifier.reponame.spa.fl_str_mv |
reponame:Repositorio Institucional UNAB |
url |
http://hdl.handle.net/20.500.12749/1402 |
identifier_str_mv |
instname:Universidad Autónoma de Bucaramanga - UNAB reponame:Repositorio Institucional UNAB |
dc.language.iso.spa.fl_str_mv |
spa |
language |
spa |
dc.relation.references.spa.fl_str_mv |
Higuera Porras, Frank Yefferson, Higuera Porras, John Alexander, Rangel Caballero, Jaime Alfredo (2008). Desarrollo de un entorno tridimensional para la Universidad Autónoma de Bucaramanga, UNAB. Bucaramanga (Colombia) : Universidad Autónoma de Bucaramanga UNAB BROOKS, Frederick P. What’s Real About Virtual Reality? [online]. Texinfo 1 ed. [North California E.U]: University of North Carolina At Chapel Hill, nov-dic. 1999 [cited 15 ago,. 2006]. Available form Internet: <URL: http://www.cs.unc.edu/~brooks/WhatsReal.pdf#search=%22What%E2%80%99s%20Real%20About%22>, Also available in PostScript, Tex DVI, GNU Info, and ASCII version from Internet: http://www.UNC.com. FOLEY, James D. - VAN DAM, Andries - FEINER, Steven K. - HUGHES, John F. Principles and Practice in C [online]. Texinfo 2 ed. [Florida E.U]: Computer Graphics, Feb. 1995 [cited 1 sep,. 2006]. Available form Internet: <URL:http://www.computergraphics.com>, Also available in PostScript, Tex DVI, GNU Info, 1200 pages. 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Available from World Wide Web: URL:http://arbaro.sourceforge.net/ Tools for Edition the Surface - TreeMagik [online]. E.U: [cited 6 may,. 2007]. Available from World Wide Web: URL:http://www.aliencodec.com/products/treemagik_plus/index.php Instaladores - Inno-Setup [online]. E.U: [cited 6 may,. 2007]. Available from World Wide Web: URL:http://www.jrsoftware.org/isinfo.php Instaladores - Nullsoft Installer [online]. E.U: [cited 10 may,. 2007]. Available from World Wide Web: URL:http://nsis.sourceforge.net/ Compiladores de Mapas - Q3Map2 [online]. E.U: [cited 12 may,. 2007]. Available from World Wide Web: URL:http://www.shaderlab.com/ Compiladores de Mapas - Gtkbuild [online]. E.U: [cited 13 may,. 2007]. Available from World Wide Web: URL:http://q3.beyondirc.net/editors/ Compiladores de Mapas - Q3BSPCompiler [online]. E.U: [cited 13 may,. 2007]. Available from World Wide Web: URL:http://map3bspc.sourceforge.net/ |
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Rangel Caballero, Jaime Alfredode22a33b-532c-4c5b-900f-f3e8d27a657c-1Higuera Porras, Frank Yefferson2c163745-a676-4fe6-9af9-40ce90eac674-1Higuera Porras, John Alexanderc3f78cc9-563b-478a-8c31-f24888d893ce-1Buitrago Jara, Julián Ramirofce9c5f4-fb4f-4f4c-bd09-024aba939615-1https://scienti.minciencias.gov.co/cvlac/visualizador/generarCurriculoCv.do?cod_rh=0000971766Grupo de Investigación Tecnologías de Información - GTIGrupo de Investigaciones ClínicasBucaramanga (Santander, Colombia)Bucaramanga (Colombia)UNAB Campus Bucaramanga2020-06-26T17:56:41Z2020-06-26T17:56:41Z2008http://hdl.handle.net/20.500.12749/1402instname:Universidad Autónoma de Bucaramanga - UNABreponame:Repositorio Institucional UNABActualmente la Universidad Autónoma de Bucaramanga cuenta con diversas y variadas formas para darse a conocer a la comunidad local, regional, nacional e internacional; siendo las mas utilizadas: el periódico “Vivir la Unab” y su portal web. Dicho portal si bien es cierto integra la mayoría de la información referente a la academia, carece de dinamismo y es poco amigable al usuario. Identificada dicha problemática el Grupo Desarrollador de esta Tesis decide desarrollar una aplicación 3D que rescate todos y cada uno de los aspectos arquitectónicos que identifican la UNAB en su campus central. Adicional al componente físico se decide integrar información que le permita al usuario identificar procesos y actividades que son propias de la comunidad estudiantil en general. Iniciado el desarrollo de la UNAB-3D; surgió la necesidad de diseñar una metodología que direccionara el trabajo, dividendo procesos y tareas, al igual que definiendo responsables para cada una de estas actividades. Para lograr socializar esta metodología se diseño un grafo el cual se convirtió en una herramienta clave tanto para el Equipo Desarrollador de este proyecto. (Ver Anexo Grafo Metodológico UNAB-3D) Finalmente después de un proceso de todo un año de investigación, desarrollo y pruebas; se finalizo el proceso de la construcción del “Entorno Tridimensional para la UNAB”; cumpliendo así con todos los objetivos planteados desde su fase inicial. Ahora la UNAB cuenta con una herramienta multifuncional 3D que le permitirá mostrar sus principales característica a nivel mundial, construyendo así el futuro desde el presente con las últimas tecnologías desarrolladas.INTRODUCCIÓN 32 1. DEFINICIÓN REQUERIMIENTOS Y METODOLOGÍAS 34 1.1 ANÁLISIS 34 1.1.1 Definición del proyecto. 34 1.1.2 Definición de requerimientos. 36 1.2 SELECCIÓN DE UN MOTOR GRAFICO 36 1.2.1 Qué es el motor grafico 3D. 36 1.2.2 Irrlicht engine. 37 1.3 BENEFICIOS DEL MOTOR GRAFICO IRRLICHT 38 1.3.1 Empleo de un 3D rendering de alto desempeño. 38 1.3.2 Independencia de plataforma o multi-plataforma. 40 1.3.3 Extensa librería de materiales. 40 1.3.4 Manejo de escenas en interiores y exteriores. 41 1.3.5 Sistema de animación de personajes. 42 1.3.6 Efectos visuales especiales. 43 1.3.7 Sistema de GUI en 2D. 44 1.3.8 Importación directa de formatos comunes de gráficos en 3D. 44 1.3.9 Importación directa de texturas en diferentes formatos. 45 1.3.10 Rápido y fácil sistema de detección y respuesta de colisión. 46 1.3.11 Matemática 3D optimizada y librerías rápidas. 46 1.3.12 Lectura directa de archivos comprimidos zip. 47 1.3.13 Escritura en lenguaje C++ y orientado a objetos. 47 1.3.14 Estabilidad y fácil implementación. 48 2. PLANEACIÓN Y DISEÑO 49 2.1 METODOLOGÍAS 49 2.1.1 Metodología de desarrollo UNAB-3D. 49 2.1.2 Metodología UML motor. 53 2.1.3 Metodología UML desarrollo. 54 2.2 RECOPILACIÓN INFORMACIÓN 55 2.2.1 Recopilación información dependencias UNAB. 55 2.2.2 Ubicación, definición y características por dependencias. 56 2.2.3 Información de las escuelas y departamentos. 59 2.2.4 Información del detalle arquitectónico de la UNAB. 66 2.2.5 Recopilación información estructural UNAB. 75 3. MODELAMIENTO DE ELEMENTOS ARQUITECTÓNICOS A ESCALA 86 3.1 CREACIÓN DEL MATERIAL 2D 86 3.2 CONSTRUCCIÓN DE MODELOS 3D 87 3.3 TÉCNICAS IMPLEMENTADAS EN EL DESARROLLO 99 3.3.1 Culling. 99 3.3.2 Sombras. 99 3.3.3 Iluminación. 100 3.3.4 Incorporación de modelos en la UNAB3D. 100 3.3.5 Skybox. 100 3.3.6 Shaders. 100 3.3.6 Camara. 100 3.3.7 Billboards. 101 3.3.8 Transparencias. 101 3.3.9 Texturización. 101 3.3.10 Colisión. 101 3.3.11 Efectos. 102 4. INTEGRACIÓN FINAL UNAB–3D 103 4.1 PROGRAMACIÓN ENTORNO 3D 103 4.1.1 Integración de artes. 104 4.1.2 Interfaz lanzadora. 104 4.2 MEJORAS AL MOTOR 105 4.2.1 Desarrollo modulo físicas. 105 4.2.2 Método Rugen-Kutta 106 4.2.3 Modulo físicas implementado. 110 4.2.4 Desarrollo modulo sonido. 113 4.3 UNAB-3D FINAL 114 4.3.1 Instalador. 114 4.3.2 Launcher. 115 5. CONCLUSIONES 117 6. TRABAJOS FUTUROS 121 BIBLIOGRAFÍA 122 ANEXOS 135PregradoCurrently the Autonomous University of Bucaramanga has diverse and varied ways to make itself known to the local, regional, national and international community; being the most used: the newspaper "Vivir la Unab" and its web portal. Although it is true that this portal integrates most of the information regarding the academy, it lacks dynamism and is not user-friendly. Having identified this problem, the Developer Group of this Thesis decides to develop a 3D application that rescues each and every one of the architectural aspects identified by the UNAB in its central campus. In addition to the physical component, it is decided to integrate information that allows the user to identify processes and activities that are typical of the student community in general. UNAB-3D development started; The need arose to design a methodology that would direct the work, dividing processes and tasks, as well as defining those responsible for each of these activities. To achieve socialization of this methodology, a graph was designed which became a key tool for both the Development Team of this project. (See Annex UNAB-3D Methodological Graph) Finally after a whole year of research, development and testing; the process of building the "Three-Dimensional Environment for UNAB" was completed; thus fulfilling all the objectives set from its initial phase. Now the UNAB has a multifunctional 3D tool that will allow it to show its main characteristics worldwide, thus building the future from the present with the latest technologies developed.Modalidad Presencialapplication/pdfspahttp://creativecommons.org/licenses/by-nc-nd/2.5/co/Abierto (Texto Completo)info:eu-repo/semantics/openAccesshttp://purl.org/coar/access_right/c_abf2Atribución-NoComercial-SinDerivadas 2.5 ColombiaUniversidad Autónoma de Bucaramanga UNABThree-dimensional representation systemsVirtual realitySoftware engineeringSystems engineeringResearch3D environments.virtualization3D enginesSistemas de representación tridimensionalRealidad virtualIngeniería de softwareIngeniería de sistemasInvestigacionesMotores 3DVirtualizaciónMultimediaRealidad virtualEntornos 3DDesarrollo de un entorno tridimensional para la Universidad Autónoma de BucaramangaDevelopment of a three-dimensional environment for the Universidad Autónoma de BucaramangaIngeniero de SistemasUniversidad Autónoma de Bucaramanga UNABFacultad IngenieríaPregrado Ingeniería de Sistemasinfo:eu-repo/semantics/bachelorThesisTrabajo de Gradohttp://purl.org/coar/resource_type/c_7a1fhttp://purl.org/redcol/resource_type/TPHiguera Porras, Frank Yefferson, Higuera Porras, John Alexander, Rangel Caballero, Jaime Alfredo (2008). 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