Plan de negocios para la creación de la empresa "digital games 7" dedicada al desarrollo de videojuegos que fomenten la lectura de la biblia
Leer la Biblia para algunas personas es sinónimo de religión o es una acción que a unos les parece aburrida y a otros les genera pereza, lo cual se ha vuelto una de las barreras para que las personas conozcan a Dios, se acerquen a él y puedan conocer el propósito por el cual fueron creados. Con la c...
- Autores:
-
Sanabria Cely, Yenny Paola
- Tipo de recurso:
- http://purl.org/coar/version/c_b1a7d7d4d402bcce
- Fecha de publicación:
- 2016
- Institución:
- Universidad Industrial de Santander
- Repositorio:
- Repositorio UIS
- Idioma:
- spa
- OAI Identifier:
- oai:noesis.uis.edu.co:20.500.14071/34759
- Palabra clave:
- Biblia
Videojuegos
Dios
Digital Games 7
Read the bible is synonym of religion for some people
this is something bored and is an sloth activity too
which has become in one of the barriers to the people meet god
aproach him and that they can know the purpose for which they were created. with the creation of diferent videogames we want
through the foment the reading of the bible
break the wrong paradigms about is truly be with god
read his word and show that through the reading of the bible and the holy spirit all the human being can live with aim and total fullness about god day by day. The present paper show the first prospect that could be the firm to create; through of differents market studies
technical
legal and financial we evaluate the viability about the commissioning of the firm and is structured an action with the prurpose to be complemented and integrated with the planning and organization of spiritual growth of the firm
which leads us to create video games lined with the mision and vision of the Company. '' But he answered and said
It is written
Man shall not live by bread alone
but by every Word that proceedeth out of the mouth of God. '' Matthew 4:4 KJV (*)
- Rights
- License
- Attribution-NonCommercial 4.0 International (CC BY-NC 4.0)
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dc.title.none.fl_str_mv |
Plan de negocios para la creación de la empresa "digital games 7" dedicada al desarrollo de videojuegos que fomenten la lectura de la biblia |
dc.title.english.none.fl_str_mv |
Bible, Video Games, God, Digital Games 7 |
title |
Plan de negocios para la creación de la empresa "digital games 7" dedicada al desarrollo de videojuegos que fomenten la lectura de la biblia |
spellingShingle |
Plan de negocios para la creación de la empresa "digital games 7" dedicada al desarrollo de videojuegos que fomenten la lectura de la biblia Biblia Videojuegos Dios Digital Games 7 Read the bible is synonym of religion for some people this is something bored and is an sloth activity too which has become in one of the barriers to the people meet god aproach him and that they can know the purpose for which they were created. with the creation of diferent videogames we want through the foment the reading of the bible break the wrong paradigms about is truly be with god read his word and show that through the reading of the bible and the holy spirit all the human being can live with aim and total fullness about god day by day. The present paper show the first prospect that could be the firm to create; through of differents market studies technical legal and financial we evaluate the viability about the commissioning of the firm and is structured an action with the prurpose to be complemented and integrated with the planning and organization of spiritual growth of the firm which leads us to create video games lined with the mision and vision of the Company. '' But he answered and said It is written Man shall not live by bread alone but by every Word that proceedeth out of the mouth of God. '' Matthew 4:4 KJV (*) |
title_short |
Plan de negocios para la creación de la empresa "digital games 7" dedicada al desarrollo de videojuegos que fomenten la lectura de la biblia |
title_full |
Plan de negocios para la creación de la empresa "digital games 7" dedicada al desarrollo de videojuegos que fomenten la lectura de la biblia |
title_fullStr |
Plan de negocios para la creación de la empresa "digital games 7" dedicada al desarrollo de videojuegos que fomenten la lectura de la biblia |
title_full_unstemmed |
Plan de negocios para la creación de la empresa "digital games 7" dedicada al desarrollo de videojuegos que fomenten la lectura de la biblia |
title_sort |
Plan de negocios para la creación de la empresa "digital games 7" dedicada al desarrollo de videojuegos que fomenten la lectura de la biblia |
dc.creator.fl_str_mv |
Sanabria Cely, Yenny Paola |
dc.contributor.advisor.none.fl_str_mv |
Barreneche Sarmiento, Diana Patricia |
dc.contributor.author.none.fl_str_mv |
Sanabria Cely, Yenny Paola |
dc.subject.none.fl_str_mv |
Biblia Videojuegos Dios Digital Games 7 |
topic |
Biblia Videojuegos Dios Digital Games 7 Read the bible is synonym of religion for some people this is something bored and is an sloth activity too which has become in one of the barriers to the people meet god aproach him and that they can know the purpose for which they were created. with the creation of diferent videogames we want through the foment the reading of the bible break the wrong paradigms about is truly be with god read his word and show that through the reading of the bible and the holy spirit all the human being can live with aim and total fullness about god day by day. The present paper show the first prospect that could be the firm to create; through of differents market studies technical legal and financial we evaluate the viability about the commissioning of the firm and is structured an action with the prurpose to be complemented and integrated with the planning and organization of spiritual growth of the firm which leads us to create video games lined with the mision and vision of the Company. '' But he answered and said It is written Man shall not live by bread alone but by every Word that proceedeth out of the mouth of God. '' Matthew 4:4 KJV (*) |
dc.subject.keyword.none.fl_str_mv |
Read the bible is synonym of religion for some people this is something bored and is an sloth activity too which has become in one of the barriers to the people meet god aproach him and that they can know the purpose for which they were created. with the creation of diferent videogames we want through the foment the reading of the bible break the wrong paradigms about is truly be with god read his word and show that through the reading of the bible and the holy spirit all the human being can live with aim and total fullness about god day by day. The present paper show the first prospect that could be the firm to create; through of differents market studies technical legal and financial we evaluate the viability about the commissioning of the firm and is structured an action with the prurpose to be complemented and integrated with the planning and organization of spiritual growth of the firm which leads us to create video games lined with the mision and vision of the Company. '' But he answered and said It is written Man shall not live by bread alone but by every Word that proceedeth out of the mouth of God. '' Matthew 4:4 KJV (*) |
description |
Leer la Biblia para algunas personas es sinónimo de religión o es una acción que a unos les parece aburrida y a otros les genera pereza, lo cual se ha vuelto una de las barreras para que las personas conozcan a Dios, se acerquen a él y puedan conocer el propósito por el cual fueron creados. Con la creación de los diferentes videojuegos se desea, a través del fomento de la lectura de la Biblia, romper con paradigmas equivocados de lo que verdaderamente es estar con Dios, leer su palabra y conocerlo; por medio de la firma DIGITAL GAMES 7 se quiere mostrar que a través de la lectura de la Biblia y el Espíritu Santo todos los seres humanos pueden llegar a vivir con propósito y en total plenitud de Dios el día a día. El presente documento muestra un primer panorama de lo que sería la firma a crear; a través de los diferentes estudios de mercado, técnico, legal y financiero se evalúa la viabilidad de la puesta en marcha de la firma y se estructura una posible actuación con el propósito de ser complementada e integrada con la planeación y organización del crecimiento espiritual interno de la empresa, lo cual lleve a crear videojuegos alineados con la misión y visión de la compañía. '' El respondió y dijo: Escrito está: No sólo de pan vivirá el hombre, sino de toda palabra que sale de la boca de Dios'' Mateo 4:4 RVR60 (*) |
publishDate |
2016 |
dc.date.available.none.fl_str_mv |
2016 2024-03-03T22:40:44Z |
dc.date.created.none.fl_str_mv |
2016 |
dc.date.issued.none.fl_str_mv |
2016 |
dc.date.accessioned.none.fl_str_mv |
2024-03-03T22:40:44Z |
dc.type.local.none.fl_str_mv |
Tesis/Trabajo de grado - Monografía - Pregrado |
dc.type.hasversion.none.fl_str_mv |
http://purl.org/coar/resource_type/c_7a1f |
dc.type.coar.none.fl_str_mv |
http://purl.org/coar/version/c_b1a7d7d4d402bcce |
format |
http://purl.org/coar/version/c_b1a7d7d4d402bcce |
dc.identifier.uri.none.fl_str_mv |
https://noesis.uis.edu.co/handle/20.500.14071/34759 |
dc.identifier.instname.none.fl_str_mv |
Universidad Industrial de Santander |
dc.identifier.reponame.none.fl_str_mv |
Universidad Industrial de Santander |
dc.identifier.repourl.none.fl_str_mv |
https://noesis.uis.edu.co |
url |
https://noesis.uis.edu.co/handle/20.500.14071/34759 https://noesis.uis.edu.co |
identifier_str_mv |
Universidad Industrial de Santander |
dc.language.iso.none.fl_str_mv |
spa |
language |
spa |
dc.rights.none.fl_str_mv |
http://creativecommons.org/licenses/by/4.0/ |
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http://purl.org/coar/access_right/c_abf2 |
dc.rights.license.none.fl_str_mv |
Attribution-NonCommercial 4.0 International (CC BY-NC 4.0) |
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http://creativecommons.org/licenses/by-nc/4.0 |
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Atribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0) |
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Attribution-NonCommercial 4.0 International (CC BY-NC 4.0) http://creativecommons.org/licenses/by/4.0/ http://creativecommons.org/licenses/by-nc/4.0 Atribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0) http://purl.org/coar/access_right/c_abf2 |
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application/pdf |
dc.publisher.none.fl_str_mv |
Universidad Industrial de Santander |
dc.publisher.faculty.none.fl_str_mv |
Facultad de Ingenierías Fisicomecánicas |
dc.publisher.program.none.fl_str_mv |
Ingeniería Industrial |
dc.publisher.school.none.fl_str_mv |
Escuela de Estudios Industriales y Empresariales |
publisher.none.fl_str_mv |
Universidad Industrial de Santander |
institution |
Universidad Industrial de Santander |
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Attribution-NonCommercial 4.0 International (CC BY-NC 4.0)http://creativecommons.org/licenses/by/4.0/http://creativecommons.org/licenses/by-nc/4.0Atribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)http://purl.org/coar/access_right/c_abf2Barreneche Sarmiento, Diana PatriciaSanabria Cely, Yenny Paola2024-03-03T22:40:44Z20162024-03-03T22:40:44Z20162016https://noesis.uis.edu.co/handle/20.500.14071/34759Universidad Industrial de SantanderUniversidad Industrial de Santanderhttps://noesis.uis.edu.coLeer la Biblia para algunas personas es sinónimo de religión o es una acción que a unos les parece aburrida y a otros les genera pereza, lo cual se ha vuelto una de las barreras para que las personas conozcan a Dios, se acerquen a él y puedan conocer el propósito por el cual fueron creados. Con la creación de los diferentes videojuegos se desea, a través del fomento de la lectura de la Biblia, romper con paradigmas equivocados de lo que verdaderamente es estar con Dios, leer su palabra y conocerlo; por medio de la firma DIGITAL GAMES 7 se quiere mostrar que a través de la lectura de la Biblia y el Espíritu Santo todos los seres humanos pueden llegar a vivir con propósito y en total plenitud de Dios el día a día. El presente documento muestra un primer panorama de lo que sería la firma a crear; a través de los diferentes estudios de mercado, técnico, legal y financiero se evalúa la viabilidad de la puesta en marcha de la firma y se estructura una posible actuación con el propósito de ser complementada e integrada con la planeación y organización del crecimiento espiritual interno de la empresa, lo cual lleve a crear videojuegos alineados con la misión y visión de la compañía. '' El respondió y dijo: Escrito está: No sólo de pan vivirá el hombre, sino de toda palabra que sale de la boca de Dios'' Mateo 4:4 RVR60 (*)PregradoIngeniero IndustrialBusiness plan for the creation of '' digital games 7 '' enterprise, dedicated to the development of videogames that foment the reading the bible()application/pdfspaUniversidad Industrial de SantanderFacultad de Ingenierías FisicomecánicasIngeniería IndustrialEscuela de Estudios Industriales y EmpresarialesBibliaVideojuegosDiosDigital Games 7Read the bible is synonym of religion for some peoplethis is something bored and is an sloth activity toowhich has become in one of the barriers to the people meet godaproach him and that they can know the purpose for which they were created. with the creation of diferent videogames we wantthrough the foment the reading of the biblebreak the wrong paradigms about is truly be with godread his word and show that through the reading of the bible and the holy spirit all the human being can live with aim and total fullness about god day by day. The present paper show the first prospect that could be the firm to create; through of differents market studiestechnicallegal and financial we evaluate the viability about the commissioning of the firm and is structured an action with the prurpose to be complemented and integrated with the planning and organization of spiritual growth of the firmwhich leads us to create video games lined with the mision and vision of the Company. '' But he answered and saidIt is writtenMan shall not live by bread alonebut by every Word that proceedeth out of the mouth of God. '' Matthew 4:4 KJV (*)Plan de negocios para la creación de la empresa "digital games 7" dedicada al desarrollo de videojuegos que fomenten la lectura de la bibliaBible, Video Games, God, Digital Games 7Tesis/Trabajo de grado - Monografía - Pregradohttp://purl.org/coar/resource_type/c_7a1fhttp://purl.org/coar/version/c_b1a7d7d4d402bcceORIGINALCarta de autorización.pdfapplication/pdf61698https://noesis.uis.edu.co/bitstreams/68f953f6-3603-4b17-9f95-c826eebb9d51/downloada84c1cb55a71dd9d235a7237b453c0bfMD51Documento.pdfapplication/pdf11713407https://noesis.uis.edu.co/bitstreams/994c0762-009e-4d24-8577-3315c14a231a/downloadca92b353eecd116865fd736e02bb16acMD52Nota de proyecto.pdfapplication/pdf112401https://noesis.uis.edu.co/bitstreams/e364a5d5-3d05-4d01-8879-8d4183289b75/download3ae0194e6381ecbfc1863b4f53d2cca4MD5320.500.14071/34759oai:noesis.uis.edu.co:20.500.14071/347592024-03-03 17:40:44.969http://creativecommons.org/licenses/by-nc/4.0http://creativecommons.org/licenses/by/4.0/open.accesshttps://noesis.uis.edu.coDSpace at UISnoesis@uis.edu.co |