Instructivo multimedia de aprendizaje para la construcción de objetos 3D para videojuegos casuales

This degree project brings together concepts and techniques related to the construction and development of 3D objects for casual video games, where the main objective is to generate through this project a multimedia instructor supported in a method, so that students of the Multimedia Engineering pro...

Full description

Autores:
Aguirre Jiménez, Leslie Gicela
Palomino Arévalo, Stephanie
Tipo de recurso:
Fecha de publicación:
2016
Institución:
Universidad de San Buenaventura
Repositorio:
Repositorio USB
Idioma:
spa
OAI Identifier:
oai:bibliotecadigital.usb.edu.co:10819/4311
Acceso en línea:
http://hdl.handle.net/10819/4311
Palabra clave:
Instructivo Multimedia
Realidad Aumentada
Videojuegos Casuales
Objetos 3D
Multimedia Instruction
Augmented Reality
Casual Video Games
3D Objects
Videojuegos - Diseño
Multimedia interactiva
Diseño orientado a objetos
Rights
License
Atribución-NoComercial-SinDerivadas 2.5 Colombia
Description
Summary:This degree project brings together concepts and techniques related to the construction and development of 3D objects for casual video games, where the main objective is to generate through this project a multimedia instructor supported in a method, so that students of the Multimedia Engineering program have A document with specifications to strengthen the 3D area in the University. The method is complemented and supported throughout the process of creating a 3D object, from the idea and sketching to its correct implementation in a video game engine in this case Unity 3D. In addition, we present a chapter dedicated to the development and application of this method in 3D modeling software (Blender) and consequently the production of an instruction with multimedia contents such as augmented reality, which summarizes all the concepts and techniques applied during the process.