Implementación de un sistema de sonido aplicando WFS

When we are finding implement or acquire a sound system, exist different options to choose, given that each one of system shows advantages and disadvantages for the other ones, being the versatility, the cost and the utility points to evaluate and make a better choice. Now, when it is talking about...

Full description

Autores:
Múnera López, Gloria Helena
Buitrago Muñoz, Sebastián Camilo
Tipo de recurso:
Fecha de publicación:
2017
Institución:
Universidad de San Buenaventura
Repositorio:
Repositorio USB
Idioma:
spa
OAI Identifier:
oai:bibliotecadigital.usb.edu.co:10819/4605
Acceso en línea:
http://hdl.handle.net/10819/4605
Palabra clave:
Arreglo de altavoces
fuente virtual
sonido 3D
sistema de sonido WFS
Speaker array
virtual source
3D sound
sound system WFS
Sistema de sonido
Ingeniería acústica
Señales (electrónica)
Reproducción del sonido
Rights
License
Atribución-NoComercial-SinDerivadas 2.5 Colombia
Description
Summary:When we are finding implement or acquire a sound system, exist different options to choose, given that each one of system shows advantages and disadvantages for the other ones, being the versatility, the cost and the utility points to evaluate and make a better choice. Now, when it is talking about recreate sonorous environment, is evident the systems of 3D sound are more efficient because the techniques employed, allow generate three-dimensional effects. Some of these are the binaural systems, VBAP and WFS. Wave Field Synthesis (WFS) is a technique that used speaker array to simulate virtual source in a big listen out zone, been better than other available systems. About realism and acoustic dive, the WFS easily could do it. That make the WFS more efficient to play 3D sound.The WFS theory, was propose at the end of 80 and begin 90, some of the first prototypes of these systems start to implement on the XXI age, discovering new limits and problems that never been contemplate. In this project is studied the WFS theory, it’s beginnings, it’s limits, it’s components. The final object is shows a design of WFS sound system implemented with it’s code to controlled and enjoy the system in a virtual medium.