Developing contents for t-learning — MADCE-TVD

The application of processes, methods and tools when developing software is key to the quality of the final product and in the case of development of educational content for t-learning is a prevailing need to define and select the most appropriate methods and / or methodologies Taking into account t...

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Autores:
Reyes Gamboa, Adriana Xiomara
Soto Duran, Darío Enrique
Jiménez Builes, Jovani Alberto
Tipo de recurso:
Conferencia (Ponencia)
Fecha de publicación:
2018
Institución:
Tecnológico de Antioquia
Repositorio:
Repositorio Tdea
Idioma:
eng
OAI Identifier:
oai:dspace.tdea.edu.co:tdea/2851
Acceso en línea:
https://dspace.tdea.edu.co/handle/tdea/2851
Palabra clave:
Software Engineering
televisión digital
Digital TV
Ingeniería de Software
Software development
Desenvolvimento de programas informáticos
Desarrollo de programas informáticos
Développement logiciel
Software
Adaptation models
Tools
Context modeling
Computer aided instruction
MADCE-TVD - Agile Model
Educational Content Development
Educational contents
T-learning
MADCE-TVD
Agile processes
Development methodologies
SCRUM
BDD
Planning
Planificación
Planification
Rights
closedAccess
License
http://purl.org/coar/access_right/c_14cb
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network_name_str Repositorio Tdea
repository_id_str
dc.title.none.fl_str_mv Developing contents for t-learning — MADCE-TVD
title Developing contents for t-learning — MADCE-TVD
spellingShingle Developing contents for t-learning — MADCE-TVD
Software Engineering
televisión digital
Digital TV
Ingeniería de Software
Software development
Desenvolvimento de programas informáticos
Desarrollo de programas informáticos
Développement logiciel
Software
Adaptation models
Tools
Context modeling
Computer aided instruction
MADCE-TVD - Agile Model
Educational Content Development
Educational contents
T-learning
MADCE-TVD
Agile processes
Development methodologies
SCRUM
BDD
Planning
Planificación
Planification
title_short Developing contents for t-learning — MADCE-TVD
title_full Developing contents for t-learning — MADCE-TVD
title_fullStr Developing contents for t-learning — MADCE-TVD
title_full_unstemmed Developing contents for t-learning — MADCE-TVD
title_sort Developing contents for t-learning — MADCE-TVD
dc.creator.fl_str_mv Reyes Gamboa, Adriana Xiomara
Soto Duran, Darío Enrique
Jiménez Builes, Jovani Alberto
dc.contributor.author.none.fl_str_mv Reyes Gamboa, Adriana Xiomara
Soto Duran, Darío Enrique
Jiménez Builes, Jovani Alberto
dc.subject.mesh.none.fl_str_mv Software Engineering
topic Software Engineering
televisión digital
Digital TV
Ingeniería de Software
Software development
Desenvolvimento de programas informáticos
Desarrollo de programas informáticos
Développement logiciel
Software
Adaptation models
Tools
Context modeling
Computer aided instruction
MADCE-TVD - Agile Model
Educational Content Development
Educational contents
T-learning
MADCE-TVD
Agile processes
Development methodologies
SCRUM
BDD
Planning
Planificación
Planification
dc.subject.other.none.fl_str_mv televisión digital
Digital TV
Ingeniería de Software
dc.subject.agrovoc.none.fl_str_mv Software development
Desenvolvimento de programas informáticos
Desarrollo de programas informáticos
Développement logiciel
dc.subject.lem.none.fl_str_mv Software
dc.subject.proposal.none.fl_str_mv Adaptation models
Tools
Context modeling
Computer aided instruction
MADCE-TVD - Agile Model
Educational Content Development
Educational contents
T-learning
MADCE-TVD
Agile processes
Development methodologies
SCRUM
BDD
dc.subject.unesco.none.fl_str_mv Planning
Planificación
Planification
description The application of processes, methods and tools when developing software is key to the quality of the final product and in the case of development of educational content for t-learning is a prevailing need to define and select the most appropriate methods and / or methodologies Taking into account the characteristics of this type of content. This paper presents the model “MADCE-TVD — Agile Model of Educational Content Development for Digital Television”. This model is based on agile methodologies, values and principles, its application and adaptation, combining it with other useful engineering practices for the development of Educational contents for t-learning, covering the technical, pedagogical and personalization aspects that must be applied when constructing educational contents for this context.
publishDate 2018
dc.date.issued.none.fl_str_mv 2018
dc.date.accessioned.none.fl_str_mv 2023-05-09T22:59:03Z
dc.date.available.none.fl_str_mv 2023-05-09T22:59:03Z
dc.type.spa.fl_str_mv Documento de Conferencia
dc.type.coar.spa.fl_str_mv http://purl.org/coar/resource_type/c_8544
dc.type.content.spa.fl_str_mv Text
dc.type.driver.spa.fl_str_mv info:eu-repo/semantics/lecture
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dc.identifier.uri.none.fl_str_mv https://dspace.tdea.edu.co/handle/tdea/2851
url https://dspace.tdea.edu.co/handle/tdea/2851
dc.language.iso.spa.fl_str_mv eng
language eng
dc.relation.conferencedate.spa.fl_str_mv 13-16 June 2018
dc.relation.conferenceplace.spa.fl_str_mv Cáceres, España
dc.relation.ispartofconference.spa.fl_str_mv 2018 13th Iberian Conference on Information Systems and Technologies (CISTI 2018)
dc.relation.references.spa.fl_str_mv Prata Alcina, Teresa Chambel and Nuno Guimarães, "Generation of crossmedia dynamic learning contexts from iTV", Proceedings of the 8th international interactive conference on Interactive TV&Video, 2010.
Reyes Adriana, Xiomara Dario Enrique Soto and Jovani Alberto Jimenez, "MADCE-TVD-Model Agile Development Educational Content for Digital Television", IEEE Latin America Transactions 13.10, pp. 3432-3438, 2015.
Jurado Jose Luis and Cesar A. Collazos, "Integración de técnicas colaborativas a procesos de gestión de proyectos informáticos", Sistemas y Telemática S&T 10.23, pp. 65-81, 2012.
Albuquerque Regina et al., "Motivating Factors in Agile and Traditional Software Development Methods: A Comparative Study" in Brazilian Workshop on Agile Methods, Springer, Cham, 2016.
Bellotti Francesco et al., "Investigating the added value of interactivity and serious gaming for educational TV", Computers & Education 57.1, pp. 1137-1148, 2011.
Peter J. Bates, "T-learning Study: A study into TV-based interactive learning to the home" in Final Report pjb Associates, UK, 2003.
Rey-López Marta et al., "T-learning 2.0: A personalised hybrid approach based on ontologies and folksonomies" in Computational intelligence for technology enhanced learning, Springer Berlin Heidelberg, pp. 125-142, 2010.
Santos Marcelo Correia and Yuzo Iano, "MPEG-SCORM: An ontological approach of interoperable metadata for digital television and e-Learning", Advanced Communication Technology (ICACT) 2016 18th International Conference on, 2016.
G. Reyes, X. Adriana and A. Moreno, Aplicativo t-learning en la Televisión Digital Terrestre, 2015.
Gustavo A. Moreno and Adriana X. Reyes, "Exploración del T-learning y los Contenidos Digitales en el Contexto Educativo", Cuaderno Activa 3.3, pp. 95-103, 2011.
Alaimo Martín, Proyectos ágiles con Scrum: flexibilidad aprendizaje innovación y colaboración en contextos complejos, Kleer, 2013.
Menon Praveen Ramachandra, "Behavior-Driven Development Using Specification by Example: An Approach for Delivering the", Emerging Innovations in Agile Software Development, pp. 237, 2016.
Beck Kent et al., Manifesto for agile software development. Agilemanifesto. org, 2013.
Brhel Manuel et al., "Exploring principles of user-centered agile software development: A literature review", Information and Software Technology, vol. 61, pp. 163-181, 2015.
Pérez Jennifer et al., "Agile Software Architecture: Chapter 9" in Bridging User Stories and Software Architecture: A Tailored Scrum for Agile Architecting, Elsevier Inc., 2013.
Katz Jennifer, "The three block model of universal design for learning (UDL): Engaging students in inclusive education", Canadian Journal of Education 36.1, pp. 153-194, 2013.
Nilsson Niclas, Test-Driven Development in Clojure: An analysis of how differences between Clojure and Java affects unit testing and design patterns, 2015.
dc.rights.accessrights.spa.fl_str_mv info:eu-repo/semantics/closedAccess
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dc.format.extent.spa.fl_str_mv 6 páginas
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dc.publisher.spa.fl_str_mv Institute of Electrical and Electronics Engineers
dc.publisher.place.spa.fl_str_mv Nueva Jersey
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spelling Reyes Gamboa, Adriana Xiomarae315677b-7b18-456b-83c7-e84c1c98ec0fSoto Duran, Darío Enrique236c8143-8ee6-445c-8876-0f6a5cb39094Jiménez Builes, Jovani Alberto51663d5e-f7c6-4131-a49c-d4ac5dab8bc32023-05-09T22:59:03Z2023-05-09T22:59:03Z2018https://dspace.tdea.edu.co/handle/tdea/2851The application of processes, methods and tools when developing software is key to the quality of the final product and in the case of development of educational content for t-learning is a prevailing need to define and select the most appropriate methods and / or methodologies Taking into account the characteristics of this type of content. This paper presents the model “MADCE-TVD — Agile Model of Educational Content Development for Digital Television”. This model is based on agile methodologies, values and principles, its application and adaptation, combining it with other useful engineering practices for the development of Educational contents for t-learning, covering the technical, pedagogical and personalization aspects that must be applied when constructing educational contents for this context.6 páginasapplication/pdfengInstitute of Electrical and Electronics EngineersNueva Jerseyhttps://ieeexplore.ieee.org/document/8399360/keywords#keywordsSoftware Engineeringtelevisión digitalDigital TVIngeniería de SoftwareSoftware developmentDesenvolvimento de programas informáticosDesarrollo de programas informáticosDéveloppement logicielSoftwareAdaptation modelsToolsContext modelingComputer aided instructionMADCE-TVD - Agile ModelEducational Content DevelopmentEducational contentsT-learningMADCE-TVDAgile processesDevelopment methodologiesSCRUMBDDPlanningPlanificaciónPlanificationDeveloping contents for t-learning — MADCE-TVDDocumento de Conferenciahttp://purl.org/coar/resource_type/c_8544Textinfo:eu-repo/semantics/lecturehttp://purl.org/redcol/resource_type/ECinfo:eu-repo/semantics/publishedVersionhttp://purl.org/coar/version/c_970fb48d4fbd8a8513-16 June 2018Cáceres, España2018 13th Iberian Conference on Information Systems and Technologies (CISTI 2018)Prata Alcina, Teresa Chambel and Nuno Guimarães, "Generation of crossmedia dynamic learning contexts from iTV", Proceedings of the 8th international interactive conference on Interactive TV&Video, 2010.Reyes Adriana, Xiomara Dario Enrique Soto and Jovani Alberto Jimenez, "MADCE-TVD-Model Agile Development Educational Content for Digital Television", IEEE Latin America Transactions 13.10, pp. 3432-3438, 2015.Jurado Jose Luis and Cesar A. Collazos, "Integración de técnicas colaborativas a procesos de gestión de proyectos informáticos", Sistemas y Telemática S&T 10.23, pp. 65-81, 2012.Albuquerque Regina et al., "Motivating Factors in Agile and Traditional Software Development Methods: A Comparative Study" in Brazilian Workshop on Agile Methods, Springer, Cham, 2016.Bellotti Francesco et al., "Investigating the added value of interactivity and serious gaming for educational TV", Computers & Education 57.1, pp. 1137-1148, 2011.Peter J. Bates, "T-learning Study: A study into TV-based interactive learning to the home" in Final Report pjb Associates, UK, 2003.Rey-López Marta et al., "T-learning 2.0: A personalised hybrid approach based on ontologies and folksonomies" in Computational intelligence for technology enhanced learning, Springer Berlin Heidelberg, pp. 125-142, 2010.Santos Marcelo Correia and Yuzo Iano, "MPEG-SCORM: An ontological approach of interoperable metadata for digital television and e-Learning", Advanced Communication Technology (ICACT) 2016 18th International Conference on, 2016.G. Reyes, X. Adriana and A. Moreno, Aplicativo t-learning en la Televisión Digital Terrestre, 2015.Gustavo A. Moreno and Adriana X. Reyes, "Exploración del T-learning y los Contenidos Digitales en el Contexto Educativo", Cuaderno Activa 3.3, pp. 95-103, 2011.Alaimo Martín, Proyectos ágiles con Scrum: flexibilidad aprendizaje innovación y colaboración en contextos complejos, Kleer, 2013.Menon Praveen Ramachandra, "Behavior-Driven Development Using Specification by Example: An Approach for Delivering the", Emerging Innovations in Agile Software Development, pp. 237, 2016.Beck Kent et al., Manifesto for agile software development. Agilemanifesto. org, 2013.Brhel Manuel et al., "Exploring principles of user-centered agile software development: A literature review", Information and Software Technology, vol. 61, pp. 163-181, 2015.Pérez Jennifer et al., "Agile Software Architecture: Chapter 9" in Bridging User Stories and Software Architecture: A Tailored Scrum for Agile Architecting, Elsevier Inc., 2013.Katz Jennifer, "The three block model of universal design for learning (UDL): Engaging students in inclusive education", Canadian Journal of Education 36.1, pp. 153-194, 2013.Nilsson Niclas, Test-Driven Development in Clojure: An analysis of how differences between Clojure and Java affects unit testing and design patterns, 2015.info:eu-repo/semantics/closedAccesshttp://purl.org/coar/access_right/c_14cbORIGINALDeveloping contents for t-learning — MADCE-TVD.jpgDeveloping contents for t-learning — MADCE-TVD.jpgSolo datos del documentoimage/jpeg193829https://dspace.tdea.edu.co/bitstream/tdea/2851/1/Developing%20contents%20for%20t-learning%20%e2%80%94%20MADCE-TVD.jpg0d47915744ef21677d40db75f05bdca0MD51open accessTHUMBNAILDeveloping contents for t-learning — MADCE-TVD.jpg.jpgDeveloping contents for t-learning — MADCE-TVD.jpg.jpgGenerated Thumbnailimage/jpeg12289https://dspace.tdea.edu.co/bitstream/tdea/2851/2/Developing%20contents%20for%20t-learning%20%e2%80%94%20MADCE-TVD.jpg.jpgc011d1cf77f73eb0d9d73222bf186a0bMD52open accesstdea/2851oai:dspace.tdea.edu.co:tdea/28512023-05-11 03:02:28.358open accessRepositorio Institucional Tecnologico de Antioquiabdigital@metabiblioteca.com