(2020). Practice strengthening of self-care through the implementation of an educational video game on the students of the educational institution Hugo Angel Jaramillo.
Chicago Style (17th ed.) CitationPractice Strengthening of Self-care Through the Implementation of an Educational Video Game on the Students of the Educational Institution Hugo Angel Jaramillo. 2020.
MLA (8th ed.) CitationPractice Strengthening of Self-care Through the Implementation of an Educational Video Game on the Students of the Educational Institution Hugo Angel Jaramillo. 2020.
Warning: These citations may not always be 100% accurate.