Design and implementation of a video game for teaching non-functional requirements [Diseño e implementación de un videojuego para la enseñanza de requisitos no funcionales]

Requirements Engineering is a discipline that combines technical and social skills as it interact with people constantly. For this reason great challenges exist in the teaching-learning process. This paper presents a videogame with educational purpose built to reinforce the concepts of non-functiona...

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Autores:
Tipo de recurso:
Fecha de publicación:
2013
Institución:
Universidad de Medellín
Repositorio:
Repositorio UDEM
Idioma:
spa
OAI Identifier:
oai:repository.udem.edu.co:11407/2317
Acceso en línea:
http://hdl.handle.net/11407/2317
Palabra clave:
Requirements Engineering
Teaching-learning process
Videogame
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restrictedAccess
License
http://purl.org/coar/access_right/c_16ec
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spelling 2016-06-23T21:52:08Z2016-06-23T21:52:08Z2013978989984340021660727http://hdl.handle.net/11407/2317Requirements Engineering is a discipline that combines technical and social skills as it interact with people constantly. For this reason great challenges exist in the teaching-learning process. This paper presents a videogame with educational purpose built to reinforce the concepts of non-functional requirements as a proposal to improve this process. © 2013 AISTI.spahttps://www.scopus.com/record/display.uri?eid=2-s2.0-84887938873&origin=inward&txGid=0Iberian Conference on Information Systems and Technologies, CISTI 2013, Article number 6615781ScopusDesign and implementation of a video game for teaching non-functional requirements [Diseño e implementación de un videojuego para la enseñanza de requisitos no funcionales]Conference Paperinfo:eu-repo/semantics/conferenceObjecthttp://purl.org/coar/resource_type/c_c94finfo:eu-repo/semantics/restrictedAccesshttp://purl.org/coar/access_right/c_16ecUniversidad Politécnica de Madrid, Madrid, SpainUniversidad de Medellín, Medellín, ColombiaCalvo-Manzano J.A.Alvarez M.C.G.Requirements EngineeringTeaching-learning processVideogame11407/2317oai:repository.udem.edu.co:11407/23172020-05-27 17:45:55.163Repositorio Institucional Universidad de Medellinrepositorio@udem.edu.co
dc.title.spa.fl_str_mv Design and implementation of a video game for teaching non-functional requirements [Diseño e implementación de un videojuego para la enseñanza de requisitos no funcionales]
title Design and implementation of a video game for teaching non-functional requirements [Diseño e implementación de un videojuego para la enseñanza de requisitos no funcionales]
spellingShingle Design and implementation of a video game for teaching non-functional requirements [Diseño e implementación de un videojuego para la enseñanza de requisitos no funcionales]
Requirements Engineering
Teaching-learning process
Videogame
title_short Design and implementation of a video game for teaching non-functional requirements [Diseño e implementación de un videojuego para la enseñanza de requisitos no funcionales]
title_full Design and implementation of a video game for teaching non-functional requirements [Diseño e implementación de un videojuego para la enseñanza de requisitos no funcionales]
title_fullStr Design and implementation of a video game for teaching non-functional requirements [Diseño e implementación de un videojuego para la enseñanza de requisitos no funcionales]
title_full_unstemmed Design and implementation of a video game for teaching non-functional requirements [Diseño e implementación de un videojuego para la enseñanza de requisitos no funcionales]
title_sort Design and implementation of a video game for teaching non-functional requirements [Diseño e implementación de un videojuego para la enseñanza de requisitos no funcionales]
dc.contributor.affiliation.spa.fl_str_mv Universidad Politécnica de Madrid, Madrid, Spain
Universidad de Medellín, Medellín, Colombia
dc.subject.keyword.eng.fl_str_mv Requirements Engineering
Teaching-learning process
Videogame
topic Requirements Engineering
Teaching-learning process
Videogame
description Requirements Engineering is a discipline that combines technical and social skills as it interact with people constantly. For this reason great challenges exist in the teaching-learning process. This paper presents a videogame with educational purpose built to reinforce the concepts of non-functional requirements as a proposal to improve this process. © 2013 AISTI.
publishDate 2013
dc.date.created.none.fl_str_mv 2013
dc.date.accessioned.none.fl_str_mv 2016-06-23T21:52:08Z
dc.date.available.none.fl_str_mv 2016-06-23T21:52:08Z
dc.type.eng.fl_str_mv Conference Paper
dc.type.coar.fl_str_mv http://purl.org/coar/resource_type/c_c94f
dc.type.driver.none.fl_str_mv info:eu-repo/semantics/conferenceObject
dc.identifier.isbn.none.fl_str_mv 9789899843400
dc.identifier.issn.none.fl_str_mv 21660727
dc.identifier.uri.none.fl_str_mv http://hdl.handle.net/11407/2317
identifier_str_mv 9789899843400
21660727
url http://hdl.handle.net/11407/2317
dc.language.iso.none.fl_str_mv spa
language spa
dc.relation.isversionof.spa.fl_str_mv https://www.scopus.com/record/display.uri?eid=2-s2.0-84887938873&origin=inward&txGid=0
dc.relation.ispartofen.eng.fl_str_mv Iberian Conference on Information Systems and Technologies, CISTI 2013, Article number 6615781
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eu_rights_str_mv restrictedAccess
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dc.source.spa.fl_str_mv Scopus
institution Universidad de Medellín
repository.name.fl_str_mv Repositorio Institucional Universidad de Medellin
repository.mail.fl_str_mv repositorio@udem.edu.co
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