DCGAN model used to generate body gestures on a human-humanoid interaction system

The current availability of the humanoid robots opens up a wide range of applications, for instance, in the domain of hospitality the humanoids can be programmed to behave autonomous ways to provide help to people. The aspect of the humanoids and the humanness of interaction are key components of su...

Full description

Autores:
Pérez Uribe, Andrés
Satizábal, Héctor F.
González López, Francisco Javier
López Sotelo, Jesús Alfonso
Tipo de recurso:
Part of book
Fecha de publicación:
2019
Institución:
Universidad Autónoma de Occidente
Repositorio:
RED: Repositorio Educativo Digital UAO
Idioma:
eng
OAI Identifier:
oai:red.uao.edu.co:10614/13536
Acceso en línea:
https://hdl.handle.net/10614/13536
Palabra clave:
Inteligencia artificial
Robots autónomos
Autonomous robots
Artificial intelligence
Artificial neural networks
Generative adversarial model
Humanoid robots
Human-humanoid interaction
Rights
openAccess
License
Derechos reservados - Springer Nature, 2019
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oai_identifier_str oai:red.uao.edu.co:10614/13536
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dc.title.eng.fl_str_mv DCGAN model used to generate body gestures on a human-humanoid interaction system
title DCGAN model used to generate body gestures on a human-humanoid interaction system
spellingShingle DCGAN model used to generate body gestures on a human-humanoid interaction system
Inteligencia artificial
Robots autónomos
Autonomous robots
Artificial intelligence
Artificial neural networks
Generative adversarial model
Humanoid robots
Human-humanoid interaction
title_short DCGAN model used to generate body gestures on a human-humanoid interaction system
title_full DCGAN model used to generate body gestures on a human-humanoid interaction system
title_fullStr DCGAN model used to generate body gestures on a human-humanoid interaction system
title_full_unstemmed DCGAN model used to generate body gestures on a human-humanoid interaction system
title_sort DCGAN model used to generate body gestures on a human-humanoid interaction system
dc.creator.fl_str_mv Pérez Uribe, Andrés
Satizábal, Héctor F.
González López, Francisco Javier
López Sotelo, Jesús Alfonso
dc.contributor.author.none.fl_str_mv Pérez Uribe, Andrés
Satizábal, Héctor F.
González López, Francisco Javier
López Sotelo, Jesús Alfonso
dc.contributor.corporatename.spa.fl_str_mv Springer Science
dc.subject.armarc.spa.fl_str_mv Inteligencia artificial
Robots autónomos
topic Inteligencia artificial
Robots autónomos
Autonomous robots
Artificial intelligence
Artificial neural networks
Generative adversarial model
Humanoid robots
Human-humanoid interaction
dc.subject.armarc.eng.fl_str_mv Autonomous robots
Artificial intelligence
dc.subject.proposal.eng.fl_str_mv Artificial neural networks
Generative adversarial model
Humanoid robots
Human-humanoid interaction
description The current availability of the humanoid robots opens up a wide range of applications, for instance, in the domain of hospitality the humanoids can be programmed to behave autonomous ways to provide help to people. The aspect of the humanoids and the humanness of interaction are key components of success. We developed a system to endow the humanoid robot Pepper, from SoftBank Robotics, with the capability of both: identify the emotion state of the humans and exhibiting emotional states via gestures and postures generated using a DCGAN model to learn from the human body language and to create originals body expressions to exhibit like-human movements
publishDate 2019
dc.date.issued.none.fl_str_mv 2019-12-05
dc.date.accessioned.none.fl_str_mv 2022-01-13T19:39:46Z
dc.date.available.none.fl_str_mv 2022-01-13T19:39:46Z
dc.type.spa.fl_str_mv Capítulo - Parte de Libro
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dc.identifier.isbn.none.fl_str_mv 9783030362102
dc.identifier.uri.none.fl_str_mv https://hdl.handle.net/10614/13536
identifier_str_mv 9783030362102
url https://hdl.handle.net/10614/13536
dc.language.iso.eng.fl_str_mv eng
language eng
dc.relation.citationendpage.spa.fl_str_mv 115
dc.relation.citationstartpage.spa.fl_str_mv 103
dc.relation.cites.eng.fl_str_mv González, F.J., Pérez Uribe, A., Satizábal, H.F., López, J.A. (2019). DCGAN model used to generate body gestures on a human-humanoid interaction system. Springer. Applications of Computational Intelligence. Springer, vol. 1096, pp. pp 103-115. https://link.springer.com/chapter/10.1007/978-3-030-36211-9_9
dc.relation.ispartofbook.eng.fl_str_mv Applications of computational intelligence
dc.relation.references.eng.fl_str_mv WordPress.com. Robótica. Aplicación de la robótica. Disponible en: https://nextcomrobotics. wordpress.com/campo-de-aplicacion/aplicacion-de-la-robotica/
dc.relation.references.none.fl_str_mv Raúl, A.M.: Ciencia Cognitiva, IA y Conciencia Artificial. Robótica Cognitiva. Disponible en: http://www.conscious-robots.com/es/2007/08/21/robotica-cognitiva/
I’oboticko. Emiex3, robot umanoide che fa l´hostess. Disponible en: https://www.robotiko.it/ emiew3-robot-umanoide-hostess/z
González López, F.J.: Desarrollo de un Sistema de Interacción Humano-Humanoide a través del Reconocimiento y Aprendizaje del Lenguaje Corporal. 2018–03-13. Cali, Colombia. Disponible en: http://hdl.handle.net/10614/10162
Goodfellow, I.J.: Enerative Adversarial Nets. Université de Montréal. Mibtréal, QC h3C 3J7
Karpathy, A.J., et al.: Wojciech Zaremba. Generative Models (2016). Disponible en: https:// blog.openai.com/generative-models/
Microsoft Windows. Reto SDK de Kinect: Detectar posturas con skeletal tracking (2011). Disponible en: https://blogs.msdn.microsoft.com/esmsdn/2011/08/09/reto-sdk-de-kinectdetectar-posturas-con-skeletal-tracking/
dc.rights.spa.fl_str_mv Derechos reservados - Springer Nature, 2019
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dc.rights.creativecommons.spa.fl_str_mv Atribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)
rights_invalid_str_mv Derechos reservados - Springer Nature, 2019
https://creativecommons.org/licenses/by-nc-nd/4.0/
Atribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)
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eu_rights_str_mv openAccess
dc.format.extent.spa.fl_str_mv 13 páginas
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dc.publisher.eng.fl_str_mv Springer Nature
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institution Universidad Autónoma de Occidente
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spelling Pérez Uribe, Andrés1adc00975f80348b1c8695b896f51b9fSatizábal, Héctor F.d9653a64750c8366e6dff368b3769f1aGonzález López, Francisco Javier3911d2bd1e8a5b64467c310ff99aeb5fLópez Sotelo, Jesús Alfonsovirtual::2881-1Springer Science2022-01-13T19:39:46Z2022-01-13T19:39:46Z2019-12-059783030362102https://hdl.handle.net/10614/13536The current availability of the humanoid robots opens up a wide range of applications, for instance, in the domain of hospitality the humanoids can be programmed to behave autonomous ways to provide help to people. The aspect of the humanoids and the humanness of interaction are key components of success. We developed a system to endow the humanoid robot Pepper, from SoftBank Robotics, with the capability of both: identify the emotion state of the humans and exhibiting emotional states via gestures and postures generated using a DCGAN model to learn from the human body language and to create originals body expressions to exhibit like-human movements13 páginasapplication/pdfengSpringer NatureDerechos reservados - Springer Nature, 2019https://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccessAtribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)http://purl.org/coar/access_right/c_abf2https://link.springer.com/chapter/10.1007/978-3-030-36211-9_9DCGAN model used to generate body gestures on a human-humanoid interaction systemCapítulo - Parte de Librohttp://purl.org/coar/resource_type/c_3248Textinfo:eu-repo/semantics/bookParthttps://purl.org/redcol/resource_type/CAP_LIBinfo:eu-repo/semantics/publishedVersionhttp://purl.org/coar/version/c_970fb48d4fbd8a85Inteligencia artificialRobots autónomosAutonomous robotsArtificial intelligenceArtificial neural networksGenerative adversarial modelHumanoid robotsHuman-humanoid interaction115103González, F.J., Pérez Uribe, A., Satizábal, H.F., López, J.A. (2019). DCGAN model used to generate body gestures on a human-humanoid interaction system. Springer. Applications of Computational Intelligence. Springer, vol. 1096, pp. pp 103-115. https://link.springer.com/chapter/10.1007/978-3-030-36211-9_9Applications of computational intelligenceWordPress.com. Robótica. Aplicación de la robótica. Disponible en: https://nextcomrobotics. wordpress.com/campo-de-aplicacion/aplicacion-de-la-robotica/Raúl, A.M.: Ciencia Cognitiva, IA y Conciencia Artificial. Robótica Cognitiva. Disponible en: http://www.conscious-robots.com/es/2007/08/21/robotica-cognitiva/I’oboticko. Emiex3, robot umanoide che fa l´hostess. Disponible en: https://www.robotiko.it/ emiew3-robot-umanoide-hostess/zGonzález López, F.J.: Desarrollo de un Sistema de Interacción Humano-Humanoide a través del Reconocimiento y Aprendizaje del Lenguaje Corporal. 2018–03-13. Cali, Colombia. Disponible en: http://hdl.handle.net/10614/10162Goodfellow, I.J.: Enerative Adversarial Nets. Université de Montréal. Mibtréal, QC h3C 3J7Karpathy, A.J., et al.: Wojciech Zaremba. Generative Models (2016). Disponible en: https:// blog.openai.com/generative-models/Microsoft Windows. Reto SDK de Kinect: Detectar posturas con skeletal tracking (2011). 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