DCGAN model used to generate body gestures on a human-humanoid interaction system
The current availability of the humanoid robots opens up a wide range of applications, for instance, in the domain of hospitality the humanoids can be programmed to behave autonomous ways to provide help to people. The aspect of the humanoids and the humanness of interaction are key components of su...
- Autores:
-
Pérez Uribe, Andrés
Satizábal, Héctor F.
González López, Francisco Javier
López Sotelo, Jesús Alfonso
- Tipo de recurso:
- Part of book
- Fecha de publicación:
- 2019
- Institución:
- Universidad Autónoma de Occidente
- Repositorio:
- RED: Repositorio Educativo Digital UAO
- Idioma:
- eng
- OAI Identifier:
- oai:red.uao.edu.co:10614/13536
- Acceso en línea:
- https://hdl.handle.net/10614/13536
- Palabra clave:
- Inteligencia artificial
Robots autónomos
Autonomous robots
Artificial intelligence
Artificial neural networks
Generative adversarial model
Humanoid robots
Human-humanoid interaction
- Rights
- openAccess
- License
- Derechos reservados - Springer Nature, 2019
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dc.title.eng.fl_str_mv |
DCGAN model used to generate body gestures on a human-humanoid interaction system |
title |
DCGAN model used to generate body gestures on a human-humanoid interaction system |
spellingShingle |
DCGAN model used to generate body gestures on a human-humanoid interaction system Inteligencia artificial Robots autónomos Autonomous robots Artificial intelligence Artificial neural networks Generative adversarial model Humanoid robots Human-humanoid interaction |
title_short |
DCGAN model used to generate body gestures on a human-humanoid interaction system |
title_full |
DCGAN model used to generate body gestures on a human-humanoid interaction system |
title_fullStr |
DCGAN model used to generate body gestures on a human-humanoid interaction system |
title_full_unstemmed |
DCGAN model used to generate body gestures on a human-humanoid interaction system |
title_sort |
DCGAN model used to generate body gestures on a human-humanoid interaction system |
dc.creator.fl_str_mv |
Pérez Uribe, Andrés Satizábal, Héctor F. González López, Francisco Javier López Sotelo, Jesús Alfonso |
dc.contributor.author.none.fl_str_mv |
Pérez Uribe, Andrés Satizábal, Héctor F. González López, Francisco Javier López Sotelo, Jesús Alfonso |
dc.contributor.corporatename.spa.fl_str_mv |
Springer Science |
dc.subject.armarc.spa.fl_str_mv |
Inteligencia artificial Robots autónomos |
topic |
Inteligencia artificial Robots autónomos Autonomous robots Artificial intelligence Artificial neural networks Generative adversarial model Humanoid robots Human-humanoid interaction |
dc.subject.armarc.eng.fl_str_mv |
Autonomous robots Artificial intelligence |
dc.subject.proposal.eng.fl_str_mv |
Artificial neural networks Generative adversarial model Humanoid robots Human-humanoid interaction |
description |
The current availability of the humanoid robots opens up a wide range of applications, for instance, in the domain of hospitality the humanoids can be programmed to behave autonomous ways to provide help to people. The aspect of the humanoids and the humanness of interaction are key components of success. We developed a system to endow the humanoid robot Pepper, from SoftBank Robotics, with the capability of both: identify the emotion state of the humans and exhibiting emotional states via gestures and postures generated using a DCGAN model to learn from the human body language and to create originals body expressions to exhibit like-human movements |
publishDate |
2019 |
dc.date.issued.none.fl_str_mv |
2019-12-05 |
dc.date.accessioned.none.fl_str_mv |
2022-01-13T19:39:46Z |
dc.date.available.none.fl_str_mv |
2022-01-13T19:39:46Z |
dc.type.spa.fl_str_mv |
Capítulo - Parte de Libro |
dc.type.coarversion.fl_str_mv |
http://purl.org/coar/version/c_970fb48d4fbd8a85 |
dc.type.coar.eng.fl_str_mv |
http://purl.org/coar/resource_type/c_3248 |
dc.type.content.eng.fl_str_mv |
Text |
dc.type.driver.eng.fl_str_mv |
info:eu-repo/semantics/bookPart |
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https://purl.org/redcol/resource_type/CAP_LIB |
dc.type.version.eng.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
format |
http://purl.org/coar/resource_type/c_3248 |
status_str |
publishedVersion |
dc.identifier.isbn.none.fl_str_mv |
9783030362102 |
dc.identifier.uri.none.fl_str_mv |
https://hdl.handle.net/10614/13536 |
identifier_str_mv |
9783030362102 |
url |
https://hdl.handle.net/10614/13536 |
dc.language.iso.eng.fl_str_mv |
eng |
language |
eng |
dc.relation.citationendpage.spa.fl_str_mv |
115 |
dc.relation.citationstartpage.spa.fl_str_mv |
103 |
dc.relation.cites.eng.fl_str_mv |
González, F.J., Pérez Uribe, A., Satizábal, H.F., López, J.A. (2019). DCGAN model used to generate body gestures on a human-humanoid interaction system. Springer. Applications of Computational Intelligence. Springer, vol. 1096, pp. pp 103-115. https://link.springer.com/chapter/10.1007/978-3-030-36211-9_9 |
dc.relation.ispartofbook.eng.fl_str_mv |
Applications of computational intelligence |
dc.relation.references.eng.fl_str_mv |
WordPress.com. Robótica. Aplicación de la robótica. Disponible en: https://nextcomrobotics. wordpress.com/campo-de-aplicacion/aplicacion-de-la-robotica/ |
dc.relation.references.none.fl_str_mv |
Raúl, A.M.: Ciencia Cognitiva, IA y Conciencia Artificial. Robótica Cognitiva. Disponible en: http://www.conscious-robots.com/es/2007/08/21/robotica-cognitiva/ I’oboticko. Emiex3, robot umanoide che fa l´hostess. Disponible en: https://www.robotiko.it/ emiew3-robot-umanoide-hostess/z González López, F.J.: Desarrollo de un Sistema de Interacción Humano-Humanoide a través del Reconocimiento y Aprendizaje del Lenguaje Corporal. 2018–03-13. Cali, Colombia. Disponible en: http://hdl.handle.net/10614/10162 Goodfellow, I.J.: Enerative Adversarial Nets. Université de Montréal. Mibtréal, QC h3C 3J7 Karpathy, A.J., et al.: Wojciech Zaremba. Generative Models (2016). Disponible en: https:// blog.openai.com/generative-models/ Microsoft Windows. Reto SDK de Kinect: Detectar posturas con skeletal tracking (2011). Disponible en: https://blogs.msdn.microsoft.com/esmsdn/2011/08/09/reto-sdk-de-kinectdetectar-posturas-con-skeletal-tracking/ |
dc.rights.spa.fl_str_mv |
Derechos reservados - Springer Nature, 2019 |
dc.rights.coar.fl_str_mv |
http://purl.org/coar/access_right/c_abf2 |
dc.rights.uri.eng.fl_str_mv |
https://creativecommons.org/licenses/by-nc-nd/4.0/ |
dc.rights.accessrights.eng.fl_str_mv |
info:eu-repo/semantics/openAccess |
dc.rights.creativecommons.spa.fl_str_mv |
Atribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0) |
rights_invalid_str_mv |
Derechos reservados - Springer Nature, 2019 https://creativecommons.org/licenses/by-nc-nd/4.0/ Atribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0) http://purl.org/coar/access_right/c_abf2 |
eu_rights_str_mv |
openAccess |
dc.format.extent.spa.fl_str_mv |
13 páginas |
dc.format.mimetype.eng.fl_str_mv |
application/pdf |
dc.publisher.eng.fl_str_mv |
Springer Nature |
dc.source.eng.fl_str_mv |
https://link.springer.com/chapter/10.1007/978-3-030-36211-9_9 |
institution |
Universidad Autónoma de Occidente |
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Pérez Uribe, Andrés1adc00975f80348b1c8695b896f51b9fSatizábal, Héctor F.d9653a64750c8366e6dff368b3769f1aGonzález López, Francisco Javier3911d2bd1e8a5b64467c310ff99aeb5fLópez Sotelo, Jesús Alfonsovirtual::2881-1Springer Science2022-01-13T19:39:46Z2022-01-13T19:39:46Z2019-12-059783030362102https://hdl.handle.net/10614/13536The current availability of the humanoid robots opens up a wide range of applications, for instance, in the domain of hospitality the humanoids can be programmed to behave autonomous ways to provide help to people. The aspect of the humanoids and the humanness of interaction are key components of success. We developed a system to endow the humanoid robot Pepper, from SoftBank Robotics, with the capability of both: identify the emotion state of the humans and exhibiting emotional states via gestures and postures generated using a DCGAN model to learn from the human body language and to create originals body expressions to exhibit like-human movements13 páginasapplication/pdfengSpringer NatureDerechos reservados - Springer Nature, 2019https://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccessAtribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)http://purl.org/coar/access_right/c_abf2https://link.springer.com/chapter/10.1007/978-3-030-36211-9_9DCGAN model used to generate body gestures on a human-humanoid interaction systemCapítulo - Parte de Librohttp://purl.org/coar/resource_type/c_3248Textinfo:eu-repo/semantics/bookParthttps://purl.org/redcol/resource_type/CAP_LIBinfo:eu-repo/semantics/publishedVersionhttp://purl.org/coar/version/c_970fb48d4fbd8a85Inteligencia artificialRobots autónomosAutonomous robotsArtificial intelligenceArtificial neural networksGenerative adversarial modelHumanoid robotsHuman-humanoid interaction115103González, F.J., Pérez Uribe, A., Satizábal, H.F., López, J.A. (2019). DCGAN model used to generate body gestures on a human-humanoid interaction system. Springer. Applications of Computational Intelligence. Springer, vol. 1096, pp. pp 103-115. https://link.springer.com/chapter/10.1007/978-3-030-36211-9_9Applications of computational intelligenceWordPress.com. Robótica. Aplicación de la robótica. Disponible en: https://nextcomrobotics. wordpress.com/campo-de-aplicacion/aplicacion-de-la-robotica/Raúl, A.M.: Ciencia Cognitiva, IA y Conciencia Artificial. Robótica Cognitiva. Disponible en: http://www.conscious-robots.com/es/2007/08/21/robotica-cognitiva/I’oboticko. Emiex3, robot umanoide che fa l´hostess. Disponible en: https://www.robotiko.it/ emiew3-robot-umanoide-hostess/zGonzález López, F.J.: Desarrollo de un Sistema de Interacción Humano-Humanoide a través del Reconocimiento y Aprendizaje del Lenguaje Corporal. 2018–03-13. Cali, Colombia. Disponible en: http://hdl.handle.net/10614/10162Goodfellow, I.J.: Enerative Adversarial Nets. Université de Montréal. Mibtréal, QC h3C 3J7Karpathy, A.J., et al.: Wojciech Zaremba. Generative Models (2016). Disponible en: https:// blog.openai.com/generative-models/Microsoft Windows. Reto SDK de Kinect: Detectar posturas con skeletal tracking (2011). 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