Difusión de realidades: comunidades virtuales presentes en los videojuegos de rol en línea. (Caso Aguabrial-Dofus - Periodo 2012-2013)

The paper is the result of a qualitative study about the MMORPG Dofus, specifically in the Aguabrial server. It was carried out an investigation about the dynamics and relationships generated between the players in and around the game. In this way, the development of this work was circumscribed betw...

Full description

Autores:
Acevedo Merlano, Alvaro
MAYA SOTO, DANIELA
Tipo de recurso:
Article of journal
Fecha de publicación:
2016
Institución:
Corporación Universidad de la Costa
Repositorio:
REDICUC - Repositorio CUC
Idioma:
spa
OAI Identifier:
oai:repositorio.cuc.edu.co:11323/7190
Acceso en línea:
https://hdl.handle.net/11323/7190
http://dx.doi.org/10.14201/eks2016172133148
https://repositorio.cuc.edu.co/
Palabra clave:
Videogame
Virtual communities
Interpersonal relationships
Dofus
Socio-technical network
Videojuego
Comunidades virtuales
Relaciones interpersonales
Dofus
Redes socio-técnicas
Rights
openAccess
License
CC0 1.0 Universal
Description
Summary:The paper is the result of a qualitative study about the MMORPG Dofus, specifically in the Aguabrial server. It was carried out an investigation about the dynamics and relationships generated between the players in and around the game. In this way, the development of this work was circumscribed between 2012 and 2013. Thus, the results presented are based mainly on the application of the ethnographic method and the implementation of social research tools, such as participant observation and interviews undirected In this sense, is performed an analysis of the relationships that exist in the game in the light of the “anthropology of science and technology” (ACT), considering mainly the human / nonhuman relationship, innovation of the everyday and the concept of socio-technical network. As categories, we settled three kinds of relationships mainly: interpersonal relations, economic, and of power, in some situations these relationships can reach beyond the virtual environment in which the game is played.