Virtual reality tool to improve collaborative work in the university context

The development of collaborative work skills is an important issue during students’ academic training. In a globalized and competitive world, employers consider this type of skill as a fundamental requirement when hiring professionals. When analyzed in depth, the way in which people work in collabor...

Full description

Autores:
amelec, viloria
Pineda Lezama, Omar Bonerge
Cabrera, Danelys
Tipo de recurso:
Article of journal
Fecha de publicación:
2020
Institución:
Corporación Universidad de la Costa
Repositorio:
REDICUC - Repositorio CUC
Idioma:
eng
OAI Identifier:
oai:repositorio.cuc.edu.co:11323/7653
Acceso en línea:
https://hdl.handle.net/11323/7653
https://doi.org/10.1016/j.procs.2020.07.092
https://repositorio.cuc.edu.co/
Palabra clave:
Multi-touch system
Educational environments
Collaborative work in the classroom
Rights
openAccess
License
CC0 1.0 Universal
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oai_identifier_str oai:repositorio.cuc.edu.co:11323/7653
network_acronym_str RCUC2
network_name_str REDICUC - Repositorio CUC
repository_id_str
dc.title.spa.fl_str_mv Virtual reality tool to improve collaborative work in the university context
title Virtual reality tool to improve collaborative work in the university context
spellingShingle Virtual reality tool to improve collaborative work in the university context
Multi-touch system
Educational environments
Collaborative work in the classroom
title_short Virtual reality tool to improve collaborative work in the university context
title_full Virtual reality tool to improve collaborative work in the university context
title_fullStr Virtual reality tool to improve collaborative work in the university context
title_full_unstemmed Virtual reality tool to improve collaborative work in the university context
title_sort Virtual reality tool to improve collaborative work in the university context
dc.creator.fl_str_mv amelec, viloria
Pineda Lezama, Omar Bonerge
Cabrera, Danelys
dc.contributor.author.spa.fl_str_mv amelec, viloria
Pineda Lezama, Omar Bonerge
Cabrera, Danelys
dc.subject.spa.fl_str_mv Multi-touch system
Educational environments
Collaborative work in the classroom
topic Multi-touch system
Educational environments
Collaborative work in the classroom
description The development of collaborative work skills is an important issue during students’ academic training. In a globalized and competitive world, employers consider this type of skill as a fundamental requirement when hiring professionals. When analyzed in depth, the way in which people work in collaborative environments has not changed significantly over the years. Moreover, technology has not managed to displace the use of traditional collaborative work tools. For example, studies show that paper and pencil are still widely used in collaborative design. This paper presents a study that describes the design and implementation of a low-cost multi-touch desktop system that encourages and facilitates the evaluation of collaborative work within a classroom.
publishDate 2020
dc.date.issued.none.fl_str_mv 2020
dc.date.accessioned.none.fl_str_mv 2021-01-04T21:15:59Z
dc.date.available.none.fl_str_mv 2021-01-04T21:15:59Z
dc.type.spa.fl_str_mv Artículo de revista
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dc.identifier.doi.spa.fl_str_mv https://doi.org/10.1016/j.procs.2020.07.092
dc.identifier.instname.spa.fl_str_mv Corporación Universidad de la Costa
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identifier_str_mv 1877-0509
Corporación Universidad de la Costa
REDICUC - Repositorio CUC
url https://hdl.handle.net/11323/7653
https://doi.org/10.1016/j.procs.2020.07.092
https://repositorio.cuc.edu.co/
dc.language.iso.none.fl_str_mv eng
language eng
dc.relation.references.spa.fl_str_mv 1 Higgins S.E., Mercier E., Burd E., Hatch A. Multi-touch tables and the relationship with collaborative classroom pedagogies: A synthetic review International Journal of Computer-Supported Collaborative Learning, 6 (4) (2011), pp. 515-538 CrossRefView Record in ScopusGoogle Scholar
2 Antle, A. N., Bevans, A., Tanenbaum, J., Seaborn, K., & Wang, S. (2010, January). Futura: design for collaborative learning and game play on a multi-touch digital tabletop. In Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction (pp. 93-100). Google Scholar
3 Morgan M., Butler M. Considering multi-touch display technology for collaboration in the classroom EdMedia+ Innovate Learning, Association for the Advancement of Computing in Education (AACE) (2009), pp. 674-683 (June) View Record in ScopusGoogle Scholar
4 Zhang Z., Li Y., Liu H. Research on Collaborative Problem-Solving Supported by Multi-screen and Multi-touch Teaching System International Journal of Information and Education Technology, 9 (2) (2019) Google Scholar
5 Mercier E.M., Higgins S.E., Joyce-Gibbons A. The effects of room design on computer-supported collaborative learning in a multi-touch classroom Interactive Learning Environments, 24 (3) (2016), pp. 504-522 CrossRefView Record in ScopusGoogle Scholar
6 Bause I.M., Brich I.R., Wesslein A.K., Hesse F.W. Using technological functions on a multi-touch table and their affordances to counteract biases and foster collaborative problem solving International journal of computer-supported collaborative learning, 13 (1) (2018), pp. 7-33 CrossRefView Record in ScopusGoogle Scholar
7 Luzardo G., Echeverría V., Quiñonez Y., Granda R. Multi-tabletop System to Support Collaborative Design Assessment Trends and Applications in Software Engineering, Springer, Cham (2016), pp. 271-281 CrossRefView Record in ScopusGoogle Scholar
8 Tucker, A., Gidel, T., & Fluckiger, C. (2019, July). Designing Physical-Digital Workspaces to Support Globally Collaborative Work. In Proceedings of the Design Society: International Conference on Engineering Design (Vol. 1, No. 1, pp. 109-118). Cambridge University Press. Google Scholar
9 Quitian O.I.T., Lis-Gutiérrez J.P., Viloria A. Supervised and unsupervised learning applied to Crowdfunding Advances in Intelligent Systems and Computing, Springer (2020), pp. 90-97 (Vol. 1108 AISC). https://doi.org/10.1007/978-3-030-37218-7_11. CrossRefView Record in ScopusGoogle Scholar
10 Polo, A. B., Álvarez, D. R., & Barroso, E. M. (2020). Turns vs consensus: Learning mathematics in multi-touch surfaces. International Journal of Human-Computer Studies, 102431. Google Scholar
11 Vesin, B., Jolak, R., & Chaudron, M. R. (2017, May). OctoUML: an environment for exploratory and collaborative software design. In 2017 IEEE/ACM 39th International Conference on Software Engineering Companion (ICSE-C) (pp. 7-10). IEEE. Google Scholar
12 Martinez-Maldonado R. A handheld classroom dashboard: Teachers’ perspectives on the use of real-time collaborative learning analytics International Journal of Computer-Supported Collaborative Learning, 14 (3) (2019), pp. 383-411 CrossRefView Record in ScopusGoogle Scholar
13 Kharrufa A., Ploetz T., Olivier P. A unified model for user identification on multi-touch surfaces: a survey and meta-analysis ACM Transactions on Computer-Human Interaction (TOCHI), 24 (6) (2017), pp. 1-39 Google Scholar
14 Viloria, A., Angulo, M. G., Kamatkar, S. J., de la Hoz - Hernandez, J., Guiliany, J. G., Bilbao, O. R., & Hernandez-P, H. (2020). Prediction Rules in E-Learning Systems Using Genetic Programming. In Smart Innovation, Systems and Technologies (Vol. 164, pp. 55-63). Springer. https://doi.org/10.1007/978-981-32-9889-7_5. Google Scholar
15 Isabwe, G. M. N., Schulz, R., Reichert, F., & Konnestad, M. (2019, July). Using Multi-touch Multi-user Interactive Walls for Collaborative Active Learning. In International Conference on Human-Computer Interaction (pp. 192-199). Springer, Cham. Google Scholar
16 Schmitt L.J., Weinberger A. Fourth graders’ dyadic learning on multi-touch interfaces—versatile effects of verbalization prompts Educational Technology Research and Development, 67 (3) (2019), pp. 519-539 CrossRefView Record in ScopusGoogle Scholar
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dc.source.spa.fl_str_mv Procedia Computer Science
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spelling amelec, viloria2f22a05451ff1bbfc2d4dd00035c952fPineda Lezama, Omar Bonergee72941c91bdbbe143e36775e15fb92bdCabrera, Danelys1f9f790aa17165bd0e99ba6d950da3ee2021-01-04T21:15:59Z2021-01-04T21:15:59Z20201877-0509https://hdl.handle.net/11323/7653https://doi.org/10.1016/j.procs.2020.07.092Corporación Universidad de la CostaREDICUC - Repositorio CUChttps://repositorio.cuc.edu.co/The development of collaborative work skills is an important issue during students’ academic training. In a globalized and competitive world, employers consider this type of skill as a fundamental requirement when hiring professionals. When analyzed in depth, the way in which people work in collaborative environments has not changed significantly over the years. Moreover, technology has not managed to displace the use of traditional collaborative work tools. For example, studies show that paper and pencil are still widely used in collaborative design. This paper presents a study that describes the design and implementation of a low-cost multi-touch desktop system that encourages and facilitates the evaluation of collaborative work within a classroom.application/pdfengCorporación Universidad de la CostaCC0 1.0 Universalhttp://creativecommons.org/publicdomain/zero/1.0/info:eu-repo/semantics/openAccesshttp://purl.org/coar/access_right/c_abf2Procedia Computer Sciencehttps://www.sciencedirect.com/science/article/pii/S1877050920317920Multi-touch systemEducational environmentsCollaborative work in the classroomVirtual reality tool to improve collaborative work in the university contextArtículo de revistahttp://purl.org/coar/resource_type/c_6501http://purl.org/coar/resource_type/c_2df8fbb1Textinfo:eu-repo/semantics/articlehttp://purl.org/redcol/resource_type/ARTinfo:eu-repo/semantics/acceptedVersion1 Higgins S.E., Mercier E., Burd E., Hatch A. Multi-touch tables and the relationship with collaborative classroom pedagogies: A synthetic review International Journal of Computer-Supported Collaborative Learning, 6 (4) (2011), pp. 515-538 CrossRefView Record in ScopusGoogle Scholar2 Antle, A. N., Bevans, A., Tanenbaum, J., Seaborn, K., & Wang, S. (2010, January). Futura: design for collaborative learning and game play on a multi-touch digital tabletop. In Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction (pp. 93-100). Google Scholar3 Morgan M., Butler M. Considering multi-touch display technology for collaboration in the classroom EdMedia+ Innovate Learning, Association for the Advancement of Computing in Education (AACE) (2009), pp. 674-683 (June) View Record in ScopusGoogle Scholar4 Zhang Z., Li Y., Liu H. Research on Collaborative Problem-Solving Supported by Multi-screen and Multi-touch Teaching System International Journal of Information and Education Technology, 9 (2) (2019) Google Scholar5 Mercier E.M., Higgins S.E., Joyce-Gibbons A. The effects of room design on computer-supported collaborative learning in a multi-touch classroom Interactive Learning Environments, 24 (3) (2016), pp. 504-522 CrossRefView Record in ScopusGoogle Scholar6 Bause I.M., Brich I.R., Wesslein A.K., Hesse F.W. Using technological functions on a multi-touch table and their affordances to counteract biases and foster collaborative problem solving International journal of computer-supported collaborative learning, 13 (1) (2018), pp. 7-33 CrossRefView Record in ScopusGoogle Scholar7 Luzardo G., Echeverría V., Quiñonez Y., Granda R. Multi-tabletop System to Support Collaborative Design Assessment Trends and Applications in Software Engineering, Springer, Cham (2016), pp. 271-281 CrossRefView Record in ScopusGoogle Scholar8 Tucker, A., Gidel, T., & Fluckiger, C. (2019, July). Designing Physical-Digital Workspaces to Support Globally Collaborative Work. In Proceedings of the Design Society: International Conference on Engineering Design (Vol. 1, No. 1, pp. 109-118). Cambridge University Press. Google Scholar9 Quitian O.I.T., Lis-Gutiérrez J.P., Viloria A. Supervised and unsupervised learning applied to Crowdfunding Advances in Intelligent Systems and Computing, Springer (2020), pp. 90-97 (Vol. 1108 AISC). https://doi.org/10.1007/978-3-030-37218-7_11. CrossRefView Record in ScopusGoogle Scholar10 Polo, A. B., Álvarez, D. R., & Barroso, E. M. (2020). Turns vs consensus: Learning mathematics in multi-touch surfaces. International Journal of Human-Computer Studies, 102431. Google Scholar11 Vesin, B., Jolak, R., & Chaudron, M. R. (2017, May). OctoUML: an environment for exploratory and collaborative software design. In 2017 IEEE/ACM 39th International Conference on Software Engineering Companion (ICSE-C) (pp. 7-10). IEEE. Google Scholar12 Martinez-Maldonado R. A handheld classroom dashboard: Teachers’ perspectives on the use of real-time collaborative learning analytics International Journal of Computer-Supported Collaborative Learning, 14 (3) (2019), pp. 383-411 CrossRefView Record in ScopusGoogle Scholar13 Kharrufa A., Ploetz T., Olivier P. A unified model for user identification on multi-touch surfaces: a survey and meta-analysis ACM Transactions on Computer-Human Interaction (TOCHI), 24 (6) (2017), pp. 1-39 Google Scholar14 Viloria, A., Angulo, M. G., Kamatkar, S. J., de la Hoz - Hernandez, J., Guiliany, J. G., Bilbao, O. R., & Hernandez-P, H. (2020). Prediction Rules in E-Learning Systems Using Genetic Programming. In Smart Innovation, Systems and Technologies (Vol. 164, pp. 55-63). Springer. https://doi.org/10.1007/978-981-32-9889-7_5. Google Scholar15 Isabwe, G. M. N., Schulz, R., Reichert, F., & Konnestad, M. (2019, July). Using Multi-touch Multi-user Interactive Walls for Collaborative Active Learning. In International Conference on Human-Computer Interaction (pp. 192-199). Springer, Cham. Google Scholar16 Schmitt L.J., Weinberger A. Fourth graders’ dyadic learning on multi-touch interfaces—versatile effects of verbalization prompts Educational Technology Research and Development, 67 (3) (2019), pp. 519-539 CrossRefView Record in ScopusGoogle ScholarORIGINALVirtual reality tool to improve collaborative work in the university context.pdfVirtual reality tool to improve collaborative work in the university context.pdfapplication/pdf672649https://repositorio.cuc.edu.co/bitstream/11323/7653/1/Virtual%20reality%20tool%20to%20improve%20collaborative%20work%20in%20the%20university%20context.pdf1a925f361f77ca763828e63677ff522dMD51open accessCC-LICENSElicense_rdflicense_rdfapplication/rdf+xml; charset=utf-8701https://repositorio.cuc.edu.co/bitstream/11323/7653/2/license_rdf42fd4ad1e89814f5e4a476b409eb708cMD52open accessLICENSElicense.txtlicense.txttext/plain; charset=utf-83196https://repositorio.cuc.edu.co/bitstream/11323/7653/3/license.txte30e9215131d99561d40d6b0abbe9badMD53open accessTHUMBNAILVirtual reality tool to 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