Tendencias y características de la realidad virtual: una revisión de la literatura entre los años 2017 y 2018
Virtual Reality has greatly evolved since the 1960´s to the present. It has been implemented in multiple research and knowledge areas, the most recognized being the entertainment industry. In order to establish the state of Virtual Reality and get an idea of its prospects, 537 scientific documents h...
- Autores:
-
Vásquez-Carbonell, Mauricio
Silva Ortega, Jorge I
- Tipo de recurso:
- Article of journal
- Fecha de publicación:
- 2020
- Institución:
- Corporación Universidad de la Costa
- Repositorio:
- REDICUC - Repositorio CUC
- Idioma:
- spa
- OAI Identifier:
- oai:repositorio.cuc.edu.co:11323/8902
- Acceso en línea:
- https://hdl.handle.net/11323/8902
https://doi.org/10.17981/cesta.01.01.2020.04
https://repositorio.cuc.edu.co/
- Palabra clave:
- Análisis bibliométrico
Educación
Tendencias
Realidad virtual
Evolución de la realidad virtual
Bibliometric Analysis
Education
Trends virtual reality
- Rights
- openAccess
- License
- Atribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)
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dc.title.spa.fl_str_mv |
Tendencias y características de la realidad virtual: una revisión de la literatura entre los años 2017 y 2018 |
dc.title.translated.spa.fl_str_mv |
Trends and features of virtual reality: a literature review between 2017 and 2018 |
title |
Tendencias y características de la realidad virtual: una revisión de la literatura entre los años 2017 y 2018 |
spellingShingle |
Tendencias y características de la realidad virtual: una revisión de la literatura entre los años 2017 y 2018 Análisis bibliométrico Educación Tendencias Realidad virtual Evolución de la realidad virtual Bibliometric Analysis Education Trends virtual reality |
title_short |
Tendencias y características de la realidad virtual: una revisión de la literatura entre los años 2017 y 2018 |
title_full |
Tendencias y características de la realidad virtual: una revisión de la literatura entre los años 2017 y 2018 |
title_fullStr |
Tendencias y características de la realidad virtual: una revisión de la literatura entre los años 2017 y 2018 |
title_full_unstemmed |
Tendencias y características de la realidad virtual: una revisión de la literatura entre los años 2017 y 2018 |
title_sort |
Tendencias y características de la realidad virtual: una revisión de la literatura entre los años 2017 y 2018 |
dc.creator.fl_str_mv |
Vásquez-Carbonell, Mauricio Silva Ortega, Jorge I |
dc.contributor.author.spa.fl_str_mv |
Vásquez-Carbonell, Mauricio Silva Ortega, Jorge I |
dc.subject.proposal.spa.fl_str_mv |
Análisis bibliométrico Educación Tendencias Realidad virtual |
topic |
Análisis bibliométrico Educación Tendencias Realidad virtual Evolución de la realidad virtual Bibliometric Analysis Education Trends virtual reality |
dc.subject.proposal.none.fl_str_mv |
Evolución de la realidad virtual |
dc.subject.proposal.eng.fl_str_mv |
Bibliometric Analysis Education Trends virtual reality |
description |
Virtual Reality has greatly evolved since the 1960´s to the present. It has been implemented in multiple research and knowledge areas, the most recognized being the entertainment industry. In order to establish the state of Virtual Reality and get an idea of its prospects, 537 scientific documents have been reviewed, applying search criteria, more specifically, Virtual Reality applied to education. A bibliometric analysis was realized based on summarizing each document, as well as its keywords and trends, then proceeding to categorize each one, according to the field of application. It was found that Virtual Reality is having relevance in medicine and training area, due to the ability to simulate difficult situations and above all, specific conditions raised by instructors. The future of Virtual Reality as a tool to train professionals in multiples areas is promising. |
publishDate |
2020 |
dc.date.issued.none.fl_str_mv |
2020 |
dc.date.accessioned.none.fl_str_mv |
2021-11-23T22:25:21Z |
dc.date.available.none.fl_str_mv |
2021-11-23T22:25:21Z |
dc.type.spa.fl_str_mv |
Artículo de revista |
dc.type.coar.fl_str_mv |
http://purl.org/coar/resource_type/c_2df8fbb1 |
dc.type.coar.spa.fl_str_mv |
http://purl.org/coar/resource_type/c_6501 |
dc.type.content.spa.fl_str_mv |
Text |
dc.type.driver.spa.fl_str_mv |
info:eu-repo/semantics/article |
dc.type.redcol.spa.fl_str_mv |
http://purl.org/redcol/resource_type/ART |
dc.type.version.spa.fl_str_mv |
info:eu-repo/semantics/acceptedVersion |
format |
http://purl.org/coar/resource_type/c_6501 |
status_str |
acceptedVersion |
dc.identifier.citation.spa.fl_str_mv |
M. Vásquez-Carbonell & J. Silva-Ortega, “Tendencias y características de la realidad virtual : Una revisión de la literatura entre los años 2017 y 2018”, J. Comput. Electron. Sci.: Theory Appl., vol. 1, no. 1, pp. 36–70, 2020. https://doi.org/10.17981/cesta.01.01.2020.04. |
dc.identifier.uri.spa.fl_str_mv |
https://hdl.handle.net/11323/8902 |
dc.identifier.url.spa.fl_str_mv |
https://doi.org/10.17981/cesta.01.01.2020.04 |
dc.identifier.doi.spa.fl_str_mv |
10.17981/cesta.01.01.2020.04 |
dc.identifier.eissn.spa.fl_str_mv |
2745-0090 |
dc.identifier.instname.spa.fl_str_mv |
Corporación Universidad de la Costa |
dc.identifier.reponame.spa.fl_str_mv |
REDICUC - Repositorio CUC |
dc.identifier.repourl.spa.fl_str_mv |
https://repositorio.cuc.edu.co/ |
identifier_str_mv |
M. Vásquez-Carbonell & J. Silva-Ortega, “Tendencias y características de la realidad virtual : Una revisión de la literatura entre los años 2017 y 2018”, J. Comput. Electron. Sci.: Theory Appl., vol. 1, no. 1, pp. 36–70, 2020. https://doi.org/10.17981/cesta.01.01.2020.04. 10.17981/cesta.01.01.2020.04 2745-0090 Corporación Universidad de la Costa REDICUC - Repositorio CUC |
url |
https://hdl.handle.net/11323/8902 https://doi.org/10.17981/cesta.01.01.2020.04 https://repositorio.cuc.edu.co/ |
dc.language.iso.none.fl_str_mv |
spa |
language |
spa |
dc.relation.ispartofjournal.spa.fl_str_mv |
Computer and Electronic Sciences: Theory and Applications Computer and Electronic Sciences: Theory and Applications |
dc.relation.references.spa.fl_str_mv |
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Vásquez-Carbonell, MauricioSilva Ortega, Jorge I2021-11-23T22:25:21Z2021-11-23T22:25:21Z2020M. Vásquez-Carbonell & J. Silva-Ortega, “Tendencias y características de la realidad virtual : Una revisión de la literatura entre los años 2017 y 2018”, J. Comput. Electron. Sci.: Theory Appl., vol. 1, no. 1, pp. 36–70, 2020. https://doi.org/10.17981/cesta.01.01.2020.04.https://hdl.handle.net/11323/8902https://doi.org/10.17981/cesta.01.01.2020.0410.17981/cesta.01.01.2020.042745-0090Corporación Universidad de la CostaREDICUC - Repositorio CUChttps://repositorio.cuc.edu.co/Virtual Reality has greatly evolved since the 1960´s to the present. It has been implemented in multiple research and knowledge areas, the most recognized being the entertainment industry. In order to establish the state of Virtual Reality and get an idea of its prospects, 537 scientific documents have been reviewed, applying search criteria, more specifically, Virtual Reality applied to education. A bibliometric analysis was realized based on summarizing each document, as well as its keywords and trends, then proceeding to categorize each one, according to the field of application. It was found that Virtual Reality is having relevance in medicine and training area, due to the ability to simulate difficult situations and above all, specific conditions raised by instructors. The future of Virtual Reality as a tool to train professionals in multiples areas is promising.La realidad virtual ha tenido una gran evolución desde la década de 1960 hasta el día de hoy. Se ha implementado en múltiples áreas, tanto de la investigación como del conocimiento, siendo más reconocida en la industria del entretenimiento. Con el propósito de establecer el estado de la realidad virtual y obtener una idea de su futuro, 537 documentos científicos han sido revisados aplicando criterios de búsqueda específicos, como realidad virtual aplicada a la educación. Un análisis bibliométrico fue realizado, teniendo como base un resumen y descripción de cada artículo, así como sus palabras claves y tendencias, procediendo a categorizar cada documento de acuerdo con su campo de aplicación. Se encontró que la realidad virtual tiene una gran relevancia en la medicina, industria militar y en el entrenamiento de personas, debido a su capacidad de simular situaciones difíciles y, sobre todo, condiciones específicas requeridas por instructores. El futuro de la realidad virtual como herramienta de entrenamiento para los profesionales de múltiples áreas es promisorioVásquez-Carbonell, MauricioSilva Ortega, Jorge I-will be generated-orcid-0000-0002-7813-0142-60035 páginasapplication/pdfspaCorporación Universidad de la CostaBarranquillaAtribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)© The author; licensee Universidad de la Costa - CUC.https://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccesshttp://purl.org/coar/access_right/c_abf2Computer and Electronic Sciences: Theory and Applicationshttps://revistascientificas.cuc.edu.co/CESTA/article/view/3214Tendencias y características de la realidad virtual: una revisión de la literatura entre los años 2017 y 2018Trends and features of virtual reality: a literature review between 2017 and 2018Artículo de revistahttp://purl.org/coar/resource_type/c_6501http://purl.org/coar/resource_type/c_2df8fbb1Textinfo:eu-repo/semantics/articlehttp://purl.org/redcol/resource_type/ARTinfo:eu-repo/semantics/acceptedVersionComputer and Electronic Sciences: Theory and ApplicationsComputer and Electronic Sciences: Theory and Applications[1] I. 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