Simulación de juegos y tic para aprender teoría de conjunto

The theme studied in this research was the simulation of games with the use of ICT for the learning of set theory, because it is very relevant in the academic field and in which many students have learning difficulties. The objective that guided this research was to verify the contributions of the g...

Full description

Autores:
García García, Jorge Luis
Villa Solano, Oscar David
Tipo de recurso:
Fecha de publicación:
2021
Institución:
Corporación Universidad de la Costa
Repositorio:
REDICUC - Repositorio CUC
Idioma:
spa
OAI Identifier:
oai:repositorio.cuc.edu.co:11323/8413
Acceso en línea:
https://hdl.handle.net/11323/8413
https://repositorio.cuc.edu.co/
Palabra clave:
Learning mathematics
Set theory
TIC
Strategy
Game simulation
Aprendizaje de las matemáticas
Teoría de conjuntos
Estrategia
Simulación de Juegos
Rights
openAccess
License
Attribution-NonCommercial-ShareAlike 4.0 International
Description
Summary:The theme studied in this research was the simulation of games with the use of ICT for the learning of set theory, because it is very relevant in the academic field and in which many students have learning difficulties. The objective that guided this research was to verify the contributions of the game simulation method, supported by information and communication technologies, as a pedagogical strategy to improve the learning of set theory in 5th grade students of the District Educational Institution. Luís Carlos Galán Sarmiento from Barranquilla. The positivist empirical method approach was worked on, from the quantitative paradigm and quasiexperimental design. We worked with a population of 25 students and four instruments were used to collect the information: Instrument 1: student-questionnaire, Instrument 2: teacher-questionnaire, Instrument 3: class observer, Instrument 4: outcome indicators; The simulation of games was applied and the information was processed. At the end of the research process, it was found that there was an improvement in the students' learning of set theory and therefore in their academic performance, after applying the game simulation strategy through TIC.