Work in progress - Serious 3D game for mobile networks planning

Serious games is an emerging technology growing in importance for specialized training, taking advantage of 3D games and game engines in order to improve the realistic experience of users. The concept of a serious game combines the concept of computer games used for recreational purposes with specif...

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Autores:
Pradilla, Juan Vicente
Navarro Cadavid, Andrés
40th Annual Frontiers in Education Conference: Celebrating Forty Years of Innovation, FIE 2010
Madriñán, Patricia
Tipo de recurso:
http://purl.org/coar/resource_type/c_c94f
Fecha de publicación:
2010
Institución:
Universidad ICESI
Repositorio:
Repositorio ICESI
Idioma:
eng
OAI Identifier:
oai:repository.icesi.edu.co:10906/81979
Acceso en línea:
http://hdl.handle.net/10906/81979
http://dx.doi.org/10.1109/FIE.2010.5673539
Palabra clave:
Juegos
3D
Código abierto
Juegos con computador
Robótica y control automático
Autonomous robots
Rights
openAccess
License
https://creativecommons.org/licenses/by-nc-nd/4.0/
Description
Summary:Serious games is an emerging technology growing in importance for specialized training, taking advantage of 3D games and game engines in order to improve the realistic experience of users. The concept of a serious game combines the concept of computer games used for recreational purposes with specific goals like training specialized personnel and is part of the concept of blended learning. The idea of a serious game for radio planning requires some level of abstraction and a combination between visual designers and engineers in order to maintain accurate concepts about radio and a good "feeling" from the gamer or user side. In this paper we expose the development of a serious game for Telecommunications planning training, which uses open source tools and real data from Digital Terrain Maps. We combine some innovative ideas about propagation models, 3D modeling of digital terrain, game engines and a traditional radio planning too