Digital television networks over DVB-T2: Example of an interactive ecological game in Colombia

The development and deployment of interactive applications is an important aspect of the adoption of digital television in Colombia. It opens up possibilities not just for entertainment and commercial purposes, but also for education, political participation, cultural inclusion and other aspects of...

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Autores:
Ardila, Carlos Andredy
Morales Rodríguez, Madelayne
Tipo de recurso:
Article of investigation
Fecha de publicación:
2013
Institución:
Universidad ICESI
Repositorio:
Repositorio ICESI
Idioma:
eng
OAI Identifier:
oai:repository.icesi.edu.co:10906/79573
Acceso en línea:
http://www.scopus.com/inward/record.url?eid=2-s2.0-84893504221&partnerID=tZOtx3y1
http://hdl.handle.net/10906/79573
Palabra clave:
Rights
openAccess
License
https://creativecommons.org/licenses/by-nc-nd/4.0/
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network_name_str Repositorio ICESI
repository_id_str
spelling Ardila, Carlos AndredyMorales Rodríguez, Madelayne2016-06-29T02:01:18Z2016-06-29T02:01:18Z2013-01-011020-4148http://www.scopus.com/inward/record.url?eid=2-s2.0-84893504221&partnerID=tZOtx3y1http://hdl.handle.net/10906/79573instname: Universidad Icesireponame: Biblioteca Digitalrepourl: https://repository.icesi.edu.co/The development and deployment of interactive applications is an important aspect of the adoption of digital television in Colombia. It opens up possibilities not just for entertainment and commercial purposes, but also for education, political participation, cultural inclusion and other aspects of well-being. For decades, broadcast television has been the primary source of information and entertainment for most people in Colombia. According to a recent quality of life survey, 91 per cent of Colombian homes possess one or more colour television devices. Television can reach remote areas, some of them important in terms of bio-diversity where the inhabitants tend to be unaware of the need to preserve valuable ecosystems.engInternational Telecommunication UnionTU News, No. 10 - 2013EL AUTOR, expresa que la obra objeto de la presente autorización es original y la elaboró sin quebrantar ni suplantar los derechos de autor de terceros, y de tal forma, la obra es de su exclusiva autoría y tiene la titularidad sobre éste. PARÁGRAFO: en caso de queja o acción por parte de un tercero referente a los derechos de autor sobre el artículo, folleto o libro en cuestión, EL AUTOR, asumirá la responsabilidad total, y saldrá en defensa de los derechos aquí autorizados; para todos los efectos, la Universidad Icesi actúa como un tercero de buena fe. Esta autorización, permite a la Universidad Icesi, de forma indefinida, para que en los términos establecidos en la Ley 23 de 1982, la Ley 44 de 1993, leyes y jurisprudencia vigente al respecto, haga publicación de este con fines educativos. Toda persona que consulte ya sea la biblioteca o en medio electrónico podrá copiar apartes del texto citando siempre la fuentes, es decir el título del trabajo y el autor.https://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccessAtribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)http://purl.org/coar/access_right/c_abf2Digital television networks over DVB-T2: Example of an interactive ecological game in Colombiainfo:eu-repo/semantics/articlehttp://purl.org/coar/resource_type/c_2df8fbb1Artículoinfo:eu-repo/semantics/publishedVersionhttp://purl.org/coar/version/c_970fb48d4fbd8a85102528ORIGINALdocumento.htmldocumento.htmltext/html1060http://repository.icesi.edu.co/biblioteca_digital/bitstream/10906/79573/1/documento.html9153dbfee017322c8e72783382a97cd7MD5110906/79573oai:repository.icesi.edu.co:10906/795732020-05-20 21:34:35.872Biblioteca Digital - Universidad icesicdcriollo@icesi.edu.co
dc.title.spa.fl_str_mv Digital television networks over DVB-T2: Example of an interactive ecological game in Colombia
title Digital television networks over DVB-T2: Example of an interactive ecological game in Colombia
spellingShingle Digital television networks over DVB-T2: Example of an interactive ecological game in Colombia
title_short Digital television networks over DVB-T2: Example of an interactive ecological game in Colombia
title_full Digital television networks over DVB-T2: Example of an interactive ecological game in Colombia
title_fullStr Digital television networks over DVB-T2: Example of an interactive ecological game in Colombia
title_full_unstemmed Digital television networks over DVB-T2: Example of an interactive ecological game in Colombia
title_sort Digital television networks over DVB-T2: Example of an interactive ecological game in Colombia
dc.creator.fl_str_mv Ardila, Carlos Andredy
Morales Rodríguez, Madelayne
dc.contributor.author.spa.fl_str_mv Ardila, Carlos Andredy
Morales Rodríguez, Madelayne
description The development and deployment of interactive applications is an important aspect of the adoption of digital television in Colombia. It opens up possibilities not just for entertainment and commercial purposes, but also for education, political participation, cultural inclusion and other aspects of well-being. For decades, broadcast television has been the primary source of information and entertainment for most people in Colombia. According to a recent quality of life survey, 91 per cent of Colombian homes possess one or more colour television devices. Television can reach remote areas, some of them important in terms of bio-diversity where the inhabitants tend to be unaware of the need to preserve valuable ecosystems.
publishDate 2013
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dc.date.accessioned.none.fl_str_mv 2016-06-29T02:01:18Z
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language eng
dc.relation.ispartof.none.fl_str_mv TU News, No. 10 - 2013
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dc.publisher.none.fl_str_mv International Telecommunication Union
publisher.none.fl_str_mv International Telecommunication Union
institution Universidad ICESI
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