TEST: Serious games for radio communications learning

The game industry has suffered an impressive explosion of popularity, becoming the largest entertainment industry in the world. Games have become a sophisticated extension of the reality and an interesting way for complementing human mind utopias. Training software allows the trainee to immerse in q...

Full description

Autores:
Navarro Cadavid, Andrés
Gonzalez, Alejandra Ximena
Alonso Cifuentes, Julio Cesar
Abadiá, Iván
Londoño Moreno, Sebastian
Pradilla, Juan Vicente
Tipo de recurso:
http://purl.org/coar/resource_type/c_c94f
Fecha de publicación:
2013
Institución:
Universidad ICESI
Repositorio:
Repositorio ICESI
Idioma:
eng
OAI Identifier:
oai:repository.icesi.edu.co:10906/82390
Acceso en línea:
http://ieeexplore.ieee.org/document/6684878/
https://nebulosa.icesi.edu.co:2180/record/display.uri?eid=2-s2.0-84893328677&origin=resultslist&sort=plf-f&src=s&st1=Test%3a+Serious+Games+For+Radio+Communications+Learning&st2=&sid=60562a9a2d1921fedb2e0d8096b1e604&sot=b&sdt=b&sl=68&s=TITLE-ABS-KEY%28Test%3a+Serious+Games+For+Radio+Communications+Learning%29&relpos=0&citeCnt=2&searchTerm=
http://repository.icesi.edu.co/biblioteca_digital/handle/10906/82390
http://dx.doi.org/10.1109/FIE.2013.6684878
Palabra clave:
Telecomunicaciones
Telecommunication
Informática
Software
Plataforma
Rights
openAccess
License
https://creativecommons.org/licenses/by-nc-nd/4.0/
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network_acronym_str ICESI2
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repository_id_str
dc.title.spa.fl_str_mv TEST: Serious games for radio communications learning
title TEST: Serious games for radio communications learning
spellingShingle TEST: Serious games for radio communications learning
Telecomunicaciones
Telecommunication
Informática
Software
Plataforma
title_short TEST: Serious games for radio communications learning
title_full TEST: Serious games for radio communications learning
title_fullStr TEST: Serious games for radio communications learning
title_full_unstemmed TEST: Serious games for radio communications learning
title_sort TEST: Serious games for radio communications learning
dc.creator.fl_str_mv Navarro Cadavid, Andrés
Gonzalez, Alejandra Ximena
Alonso Cifuentes, Julio Cesar
Abadiá, Iván
Londoño Moreno, Sebastian
Pradilla, Juan Vicente
dc.contributor.author.spa.fl_str_mv Navarro Cadavid, Andrés
Gonzalez, Alejandra Ximena
Alonso Cifuentes, Julio Cesar
Abadiá, Iván
Londoño Moreno, Sebastian
Pradilla, Juan Vicente
dc.subject.spa.fl_str_mv Telecomunicaciones
Telecommunication
Informática
Software
Plataforma
topic Telecomunicaciones
Telecommunication
Informática
Software
Plataforma
description The game industry has suffered an impressive explosion of popularity, becoming the largest entertainment industry in the world. Games have become a sophisticated extension of the reality and an interesting way for complementing human mind utopias. Training software allows the trainee to immerse in quasi-real controlled situations that could be measured by trainers. In this work we discuss the duality existing between the training based on a serious game and a simple game, based on state of the art technologies. Then we show a training system for telecommunications technicians based on a combination between serious games and "traditional" e-learning platform. We show results for a trial made with a group of students from different disciplines (not only engineering) in order to evaluate learning outcomes using serious games versus other learning approaches. In this paper we discuss such results and make a descriptive statistical analysis of the results
publishDate 2013
dc.date.issued.none.fl_str_mv 2013-12-19
dc.date.accessioned.none.fl_str_mv 2017-12-12T19:04:31Z
dc.date.available.none.fl_str_mv 2017-12-12T19:04:31Z
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url http://ieeexplore.ieee.org/document/6684878/
https://nebulosa.icesi.edu.co:2180/record/display.uri?eid=2-s2.0-84893328677&origin=resultslist&sort=plf-f&src=s&st1=Test%3a+Serious+Games+For+Radio+Communications+Learning&st2=&sid=60562a9a2d1921fedb2e0d8096b1e604&sot=b&sdt=b&sl=68&s=TITLE-ABS-KEY%28Test%3a+Serious+Games+For+Radio+Communications+Learning%29&relpos=0&citeCnt=2&searchTerm=
http://repository.icesi.edu.co/biblioteca_digital/handle/10906/82390
http://dx.doi.org/10.1109/FIE.2013.6684878
dc.language.iso.spa.fl_str_mv eng
language eng
dc.relation.ispartof.none.fl_str_mv Annual Frontiers in Education Conference, FIE - 2013
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dc.rights.accessrights.spa.fl_str_mv info:eu-repo/semantics/openAccess
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eu_rights_str_mv openAccess
dc.format.extent.spa.fl_str_mv 517-522 páginas
dc.format.medium.spa.fl_str_mv Digital
dc.coverage.spatial.spa.fl_str_mv Oklahoma de Lat: 37 39 00 N degrees minutes Lat: 37.6500 decimal degrees Long: 086 52 00 W degrees minutes Long: -86.8667 decimal de
dc.publisher.spa.fl_str_mv Ieee
dc.publisher.faculty.spa.fl_str_mv Facultad de Ingeniería
dc.publisher.program.spa.fl_str_mv Ingeniería Telemática
dc.publisher.department.spa.fl_str_mv Departamento Tecnologías de Información y Comunicaciones Tic
dc.publisher.place.spa.fl_str_mv Oklahoma
institution Universidad ICESI
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spelling Navarro Cadavid, AndrésGonzalez, Alejandra XimenaAlonso Cifuentes, Julio CesarAbadiá, IvánLondoño Moreno, SebastianPradilla, Juan Vicenteanavarro@icesi.edu.coOklahoma de Lat: 37 39 00 N degrees minutes Lat: 37.6500 decimal degrees Long: 086 52 00 W degrees minutes Long: -86.8667 decimal de2017-12-12T19:04:31Z2017-12-12T19:04:31Z2013-12-199781467352611http://ieeexplore.ieee.org/document/6684878/https://nebulosa.icesi.edu.co:2180/record/display.uri?eid=2-s2.0-84893328677&origin=resultslist&sort=plf-f&src=s&st1=Test%3a+Serious+Games+For+Radio+Communications+Learning&st2=&sid=60562a9a2d1921fedb2e0d8096b1e604&sot=b&sdt=b&sl=68&s=TITLE-ABS-KEY%28Test%3a+Serious+Games+For+Radio+Communications+Learning%29&relpos=0&citeCnt=2&searchTerm=http://repository.icesi.edu.co/biblioteca_digital/handle/10906/82390http://dx.doi.org/10.1109/FIE.2013.6684878instname: Universidad Icesireponame: Biblioteca Digitalrepourl: https://repository.icesi.edu.co/The game industry has suffered an impressive explosion of popularity, becoming the largest entertainment industry in the world. Games have become a sophisticated extension of the reality and an interesting way for complementing human mind utopias. Training software allows the trainee to immerse in quasi-real controlled situations that could be measured by trainers. In this work we discuss the duality existing between the training based on a serious game and a simple game, based on state of the art technologies. Then we show a training system for telecommunications technicians based on a combination between serious games and "traditional" e-learning platform. We show results for a trial made with a group of students from different disciplines (not only engineering) in order to evaluate learning outcomes using serious games versus other learning approaches. In this paper we discuss such results and make a descriptive statistical analysis of the results517-522 páginasDigitalengIeeeFacultad de IngenieríaIngeniería TelemáticaDepartamento Tecnologías de Información y Comunicaciones TicOklahomaAnnual Frontiers in Education Conference, FIE - 2013EL AUTOR, expresa que la obra objeto de la presente autorización es original y la elaboró sin quebrantar ni suplantar los derechos de autor de terceros, y de tal forma, la obra es de su exclusiva autoría y tiene la titularidad sobre éste. PARÁGRAFO: en caso de queja o acción por parte de un tercero referente a los derechos de autor sobre el artículo, folleto o libro en cuestión, EL AUTOR, asumirá la responsabilidad total, y saldrá en defensa de los derechos aquí autorizados; para todos los efectos, la Universidad Icesi actúa como un tercero de buena fe. Esta autorización, permite a la Universidad Icesi, de forma indefinida, para que en los términos establecidos en la Ley 23 de 1982, la Ley 44 de 1993, leyes y jurisprudencia vigente al respecto, haga publicación de este con fines educativos Todo persona que consulte ya sea la biblioteca o en medio electrónico podrá copiar apartes del texto citando siempre la fuentes, es decir el título del trabajo y el autor.https://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccessAtribuci�n-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)http://purl.org/coar/access_right/c_abf2TelecomunicacionesTelecommunicationInformáticaSoftwarePlataformaTEST: Serious games for radio communications learninginfo:eu-repo/semantics/conferenceObjecthttp://purl.org/coar/resource_type/c_c94fDocumento de conferenciainfo:eu-repo/semantics/publishedVersionhttp://purl.org/coar/version/c_970fb48d4fbd8a85Comunidad Universidad Icesi - InvestigadoresLICENSElicense.txtlicense.txttext/plain1748http://repository.icesi.edu.co/biblioteca_digital/bitstream/10906/82390/2/license.txt8a4605be74aa9ea9d79846c1fba20a33MD52ORIGINALdocumento.htmldocumento.htmltext/html313http://repository.icesi.edu.co/biblioteca_digital/bitstream/10906/82390/1/documento.html2b6efa92294fe7ff85897011204bde58MD5110906/82390oai:repository.icesi.edu.co:10906/823902017-12-12 14:04:35.859Biblioteca Digital - Universidad icesicdcriollo@icesi.edu.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