Using 3D game engines and GPU for ray launching based channel modeling in indoor

This paper investigates the use of a full 3D ray-launching system based on Game Engine and GPU for the prediction of channel parameters in indoor. We explore the behavior of the materials and the possible influence of objects external to the room where measurements were performed. We explore the mod...

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Autores:
Cardon, Narcis
Giménez, Jordi Joan
Guevara, Dinael
Navarro Cadavid, Andrés
31th URSI General Assembly and Scientific Symposium
Tipo de recurso:
http://purl.org/coar/resource_type/c_c94f
Fecha de publicación:
2014
Institución:
Universidad ICESI
Repositorio:
Repositorio ICESI
Idioma:
eng
OAI Identifier:
oai:repository.icesi.edu.co:10906/81971
Acceso en línea:
http://hdl.handle.net/10906/81971
http://dx.doi.org/10.1109/URSIGASS.2014.6929301
Palabra clave:
Televisión digital
3D
Sistemas de radio
Juegos
Robótica y control automático
Autonomous robots
Rights
openAccess
License
https://creativecommons.org/licenses/by-nc-nd/4.0/
id ICESI2_1f8e0407a476005e090b242ddb428178
oai_identifier_str oai:repository.icesi.edu.co:10906/81971
network_acronym_str ICESI2
network_name_str Repositorio ICESI
repository_id_str
dc.title.spa.fl_str_mv Using 3D game engines and GPU for ray launching based channel modeling in indoor
title Using 3D game engines and GPU for ray launching based channel modeling in indoor
spellingShingle Using 3D game engines and GPU for ray launching based channel modeling in indoor
Televisión digital
3D
Sistemas de radio
Juegos
Robótica y control automático
Autonomous robots
title_short Using 3D game engines and GPU for ray launching based channel modeling in indoor
title_full Using 3D game engines and GPU for ray launching based channel modeling in indoor
title_fullStr Using 3D game engines and GPU for ray launching based channel modeling in indoor
title_full_unstemmed Using 3D game engines and GPU for ray launching based channel modeling in indoor
title_sort Using 3D game engines and GPU for ray launching based channel modeling in indoor
dc.creator.fl_str_mv Cardon, Narcis
Giménez, Jordi Joan
Guevara, Dinael
Navarro Cadavid, Andrés
31th URSI General Assembly and Scientific Symposium
dc.contributor.author.spa.fl_str_mv Cardon, Narcis
Giménez, Jordi Joan
Guevara, Dinael
Navarro Cadavid, Andrés
31th URSI General Assembly and Scientific Symposium
dc.subject.spa.fl_str_mv Televisión digital
3D
Sistemas de radio
Juegos
Robótica y control automático
topic Televisión digital
3D
Sistemas de radio
Juegos
Robótica y control automático
Autonomous robots
dc.subject.eng.fl_str_mv Autonomous robots
description This paper investigates the use of a full 3D ray-launching system based on Game Engine and GPU for the prediction of channel parameters in indoor. We explore the behavior of the materials and the possible influence of objects external to the room where measurements were performed. We explore the modeling of indoor channel for Digital TV frequencies and analyze the behavior of material on such low frequencies and how the frequencies affect the constitutive parameters of materials in the scenario. Because of the environment used for experimentation, the number of rays is very high and the number of interactions is higher than usual. We show results of the ray tracing model compared with measurements of delay spread at 594MHz in a meeting room
publishDate 2014
dc.date.issued.none.fl_str_mv 2014-08-23
dc.date.accessioned.none.fl_str_mv 2017-08-23T15:47:45Z
dc.date.available.none.fl_str_mv 2017-08-23T15:47:45Z
dc.type.spa.fl_str_mv info:eu-repo/semantics/conferenceObject
dc.type.coar.none.fl_str_mv http://purl.org/coar/resource_type/c_c94f
dc.type.local.spa.fl_str_mv Documento de conferencia
dc.type.version.spa.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.coarversion.none.fl_str_mv http://purl.org/coar/version/c_970fb48d4fbd8a85
format http://purl.org/coar/resource_type/c_c94f
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dc.identifier.isbn.none.fl_str_mv 9781467352253
dc.identifier.uri.none.fl_str_mv http://hdl.handle.net/10906/81971
dc.identifier.doi.none.fl_str_mv http://dx.doi.org/10.1109/URSIGASS.2014.6929301
dc.identifier.instname.none.fl_str_mv instname: Universidad Icesi
dc.identifier.reponame.none.fl_str_mv reponame: Biblioteca Digital
dc.identifier.repourl.none.fl_str_mv repourl: https://repository.icesi.edu.co/
identifier_str_mv 9781467352253
instname: Universidad Icesi
reponame: Biblioteca Digital
repourl: https://repository.icesi.edu.co/
url http://hdl.handle.net/10906/81971
http://dx.doi.org/10.1109/URSIGASS.2014.6929301
dc.language.iso.spa.fl_str_mv eng
language eng
dc.relation.ispartof.none.fl_str_mv 31st General Assembly and Scientific Symposium of the International Union of Radio Science, URSI GASS 2014
dc.rights.uri.none.fl_str_mv https://creativecommons.org/licenses/by-nc-nd/4.0/
dc.rights.accessrights.spa.fl_str_mv info:eu-repo/semantics/openAccess
dc.rights.license.none.fl_str_mv Atribuci�n-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)
dc.rights.coar.none.fl_str_mv http://purl.org/coar/access_right/c_abf2
rights_invalid_str_mv https://creativecommons.org/licenses/by-nc-nd/4.0/
Atribuci�n-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)
http://purl.org/coar/access_right/c_abf2
eu_rights_str_mv openAccess
dc.format.extent.spa.fl_str_mv [Sin páginación]
dc.format.medium.spa.fl_str_mv Digital
dc.coverage.spatial.spa.fl_str_mv Beijing de Lat: 39 55 44 N degrees minutes Lat: 39.9288 decimal degrees Long: 116 23 20 E degrees minutes Long: 116.3889 decimal degrees
dc.publisher.spa.fl_str_mv Institute of Electrical and Electronics Engineers Inc.
dc.publisher.faculty.spa.fl_str_mv Facultad de Ingeniería
dc.publisher.program.spa.fl_str_mv Ingeniería Telemática
dc.publisher.department.spa.fl_str_mv Departamento Tecnologías De Información Y Comunicaciones Tic
dc.publisher.place.spa.fl_str_mv Beijing
institution Universidad ICESI
bitstream.url.fl_str_mv http://repository.icesi.edu.co/biblioteca_digital/bitstream/10906/81971/3/documento.html
http://repository.icesi.edu.co/biblioteca_digital/bitstream/10906/81971/2/license.txt
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bitstream.checksumAlgorithm.fl_str_mv MD5
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repository.name.fl_str_mv Biblioteca Digital - Universidad icesi
repository.mail.fl_str_mv cdcriollo@icesi.edu.co
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spelling Cardon, NarcisGiménez, Jordi JoanGuevara, DinaelNavarro Cadavid, Andrés31th URSI General Assembly and Scientific Symposiumanavarro@icesi.edu.coBeijing de Lat: 39 55 44 N degrees minutes Lat: 39.9288 decimal degrees Long: 116 23 20 E degrees minutes Long: 116.3889 decimal degrees2017-08-23T15:47:45Z2017-08-23T15:47:45Z2014-08-239781467352253http://hdl.handle.net/10906/81971http://dx.doi.org/10.1109/URSIGASS.2014.6929301instname: Universidad Icesireponame: Biblioteca Digitalrepourl: https://repository.icesi.edu.co/This paper investigates the use of a full 3D ray-launching system based on Game Engine and GPU for the prediction of channel parameters in indoor. We explore the behavior of the materials and the possible influence of objects external to the room where measurements were performed. We explore the modeling of indoor channel for Digital TV frequencies and analyze the behavior of material on such low frequencies and how the frequencies affect the constitutive parameters of materials in the scenario. Because of the environment used for experimentation, the number of rays is very high and the number of interactions is higher than usual. We show results of the ray tracing model compared with measurements of delay spread at 594MHz in a meeting room[Sin páginación]DigitalengInstitute of Electrical and Electronics Engineers Inc.Facultad de IngenieríaIngeniería TelemáticaDepartamento Tecnologías De Información Y Comunicaciones TicBeijing31st General Assembly and Scientific Symposium of the International Union of Radio Science, URSI GASS 2014EL AUTOR, expresa que la obra objeto de la presente autorización es original y la elaboró sin quebrantar ni suplantar los derechos de autor de terceros, y de tal forma, la obra es de su exclusiva autoría y tiene la titularidad sobre éste. PARÁGRAFO: en caso de queja o acción por parte de un tercero referente a los derechos de autor sobre el artículo, folleto o libro en cuestión, EL AUTOR, asumirá la responsabilidad total, y saldrá en defensa de los derechos aquí autorizados; para todos los efectos, la Universidad Icesi actúa como un tercero de buena fe. Esta autorización, permite a la Universidad Icesi, de forma indefinida, para que en los términos establecidos en la Ley 23 de 1982, la Ley 44 de 1993, leyes y jurisprudencia vigente al respecto, haga publicación de este con fines educativos Todo persona que consulte ya sea la biblioteca o en medio electrónico podrá copiar apartes del texto citando siempre la fuentes, es decir el título del trabajo y el autor.https://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccessAtribuci�n-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)http://purl.org/coar/access_right/c_abf2Televisión digital3DSistemas de radioJuegosRobótica y control automáticoAutonomous robotsUsing 3D game engines and GPU for ray launching based channel modeling in indoorinfo:eu-repo/semantics/conferenceObjecthttp://purl.org/coar/resource_type/c_c94fDocumento de conferenciainfo:eu-repo/semantics/publishedVersionhttp://purl.org/coar/version/c_970fb48d4fbd8a85Comunidad Universidad Icesi - InvestigadoresORIGINALdocumento.htmldocumento.htmltext/html306http://repository.icesi.edu.co/biblioteca_digital/bitstream/10906/81971/3/documento.html809e62fd39508431cd7bfac482dad316MD53LICENSElicense.txtlicense.txttext/plain1748http://repository.icesi.edu.co/biblioteca_digital/bitstream/10906/81971/2/license.txt8a4605be74aa9ea9d79846c1fba20a33MD5210906/81971oai:repository.icesi.edu.co:10906/819712018-10-03 14:04:12.1Biblioteca Digital - Universidad icesicdcriollo@icesi.edu.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